Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 15844802412156996967 2 skxv the Shield-Bearer (level 1, 18/18 HPs) Began as a Formicid Fighter on May 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (79 turns). skxv the Shield-Bearer (Formicid Fighter) Turns: 79, Time: 00:00:14 Health: 18/18 AC: 6 Str: 20 XL: 1 Next: 33% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 quarterstaff rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might Skills: + Level 3.3 Fighting * Level 2.1 Staves - Level 3.2 Armour - Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found a staircase leading out of the dungeon. Setting a skill training target for Staves at 14.0. You sense a monster nearby. You sense a monster nearby. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter a hobgoblin and a ball python. The hobgoblin shouts! There are monsters nearby! You hit the ball python. You kill the ball python! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You sense a monster nearby. You encounter a quokka and a bat. Found a robe. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... ..[ #.r #b# #.# #.# ###$## ### #..@.#######.. ####.......#.# #######.#.# ##.#.# #..#.# #..#.####### #........... ##.######.#. #.†#....#.#. You could see a quokka and a bat. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skxv the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 79 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms Action || total ---------------------------++------- Attack: Normal || 3 Melee: Quarterstaff || 3 Armour: Scale mail || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 68 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 68 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+