skxv Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (4, 24, D:1) a +0 club (7, -1, D:1) a +0 spear (10, 39, D:1) a ball python corpse (skeletalised by now) (10, 43, D:1) a ball python corpse (skeletalised by now) (11, -7, D:1) an inkwell talisman (14, 5, D:1) a quill talisman (18, 46, D:1) a rat corpse (skeletalised by now) (19, 36, D:1) 3 atropa-tipped darts (26, 31, D:1) a +0 helmet (29, -5, D:1) a +0 vampiric dagger (33, 46, D:1) a +0 ring mail (35, 22, D:1) a hobgoblin skeleton (35, 44, D:1) a ball python corpse (skeletalised by now) (37, 38, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (38, 12, D:1) a hobgoblin corpse (skeletalised by now) (38, 43, D:1) a bat corpse (skeletalised by now) (44, 28, D:1) a +0 whip 3 stones (47, 19, D:1) a rat skeleton (47, 38, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a potion of ambrosia (5, -26, D:2) a +0 sling (5, -24, D:2) a +0 hand axe (6, -24, D:2) a frilled lizard corpse (skeletalised by now) (11, 3, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (15, -29, D:2) a +0 club a goblin corpse (skeletalised by now) (17, -29, D:2) a +0 dagger a goblin corpse (skeletalised by now)