skxv Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, -20, D:1) a hobgoblin corpse (11, 6, D:1) a +0 club (18, 4, D:1) a +0 mace (23, -27, D:1) a +0 short sword (24, -28, D:1) a hobgoblin skeleton (25, -37, D:1) a +0 dagger (25, -34, D:1) a +0 pair of boots (26, -37, D:1) a +0 robe (27, -12, D:1) a bat skeleton (29, -2, D:1) a +0 whip (31, 4, D:1) a +0 club (32, -21, D:1) a frilled lizard skeleton (33, 9, D:1) a bat corpse (skeletalised by now) (44, 2, D:1) a +0 dagger 3 stones (45, 2, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (46, -23, D:1) a jackal skeleton a jackal skeleton (49, -15, D:1) a +0 leather armour (49, -14, D:1) a human skeleton (49, 0, D:1) a human skeleton (49, 1, D:1) a human skeleton (50, -14, D:1) a human skeleton (50, 1, D:1) a human skeleton (54, -15, D:1) a human skeleton Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (5, 13, D:2) a +0 whip (7, 16, D:2) a bat corpse (8, 18, D:2) a +0 trident (9, 2, D:2) a ribbon worm corpse (11, 1, D:2) a +0 club (13, 7, D:2) a bat corpse (18, -2, D:2) a +0 quarterstaff (23, -9, D:2) a jackal corpse (29, 10, D:2) a scroll of identify