Dungeon Crawl Stone Soup version 0.34-a0-1827-gc0a66d26af (webtiles) character file. Game seed: 18085551750134300699 70 skxv the Conjurer (level 4, 26/30 HPs) Began as a Demonspawn Conjurer on Dec 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:51 (1627 turns). skxv the Conjurer (Demonspawn Conjurer) Turns: 1627, Time: 00:01:52 Health: 26/30 AC: 6 Str: 7 XL: 4 Next: 4% Magic: 1/7 EV: 11 Int: 20 God: Gold: 15 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) - Claws rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: claws 1, magic regeneration, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. You spent 33 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of protection (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of identify {unknown} m - 3 scrolls of vulnerability {unknown} Potions d - 3 potions of attraction {unknown} f - a potion of invisibility {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of heal wounds {unknown} l - a potion of cancellation {unknown} n - a potion of might {unknown} c - a potion of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate magic rapidly. Spells you cast may paralyse adjacent enemies. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (72% to hit) You focus your ray upon the goblin. The searing ray misses the adder. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Malevolent energies surge around you. The ball python becomes paralysed! The adder becomes paralysed! You feel sick. You are no longer poisoned. Unknown command. The searing ray hits the adder. The adder is almost dead. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the adder. You kill the adder! The searing ray hits the gnoll! You kill the gnoll! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your fingernails lengthen. The searing ray hits the quokka. You kill the quokka! You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (paralysed, 100% to hit) The magic dart hits the ball python! You kill the ball python! Malevolent energies surge around you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......# #g.....# +......# #...... #S#).. #.#.. # #.#)# ..# #.##.#†# #.# #.....@# ##.###### #..#.####.##.#....##### #.........##.#.....#... #...##.#####.#.....#.#. #........###.#.....#.#. #...............##.#.#. ##.##........#####..... #.........>.# #..... ###.........# #..... There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 3 endoplasms 4 hobgoblins 4 jackals (D:2) 2 quokkas (D:2) 4 ball pythons (D:2) 3 bats 3 frilled lizards 4 goblins 3 kobolds 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skxv the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 398 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 398 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 646 | D:1 | Learned a level 2 spell: Searing Ray 1292 | D:2 | Found Dimeem's Distillery. 1299 | D:2 | Bought a potion of curing for 33 gold pieces 1617 | D:2 | Reached skill level 5 in Conjurations 1617 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1617 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1625 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1625 | D:2 | Reached XP level 4. HP: 26/30 MP: 2/7 1627 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_lined_room_2, infiniplex_forest_clump_double, infiniplex_forest_end_2, infiniplex_forest_end_double, supply_closet_lemuel, minmay_tetromino_l4 D:2: layout_basic, serial_shops, nicolae_shopburst Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | || 10 Melee: Unarmed | 10 | || 10 Cast: Magic Dart | 28 | 1 || 29 Searing Ray | 9 | || 9 Drink: Magic | 1 | || 1 Stab: Paralysed | 4 | || 4 Armour: Robe | 23 | || 23 Dodge: Dodged | 27 | || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1635 | 1615 | 20 | 0 | 1427 | 2 | 817.5 | Dungeon | 1635 | 1615 | 20 | 0 | 1427 | 2 | 817.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1067 daAuts D:2: 567 daAuts DLua errors: