skxv Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (17, 6, D:1) a +0 quarterstaff (21, -42, D:1) a +0 trident (22, -30, D:1) a +0 sling of flaming (23, -42, D:1) a jackal skeleton (23, -41, D:1) a jackal skeleton (27, -45, D:1) a hobgoblin skeleton (31, -12, D:1) a +0 club a goblin skeleton (32, -36, D:1) a +0 leather armour (41, -42, D:1) a staff of alchemy (41, -27, D:1) a hobgoblin skeleton (47, -10, D:1) a ball python corpse (skeletalised by now) (55, -14, D:1) an adder corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +3 spectral club a +0 robe (15, 22, D:2) a rat corpse (skeletalised by now) (17, 1, D:2) a +0 dagger (24, -4, D:2) the felid corpse of Natasha (skeletalised by now) (31, -3, D:2) the felid skeleton of Natasha (32, 0, D:2) a bat skeleton (33, 29, D:2) a bat corpse (36, 10, D:2) a +0 dagger (38, 14, D:2) a ball python skeleton (48, 9, D:2) a +0 dagger (49, -18, D:2) a +0 hammer (56, 4, D:2) a +0 scythe a +0 robe