skxv Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) (4, 3, D:1) a +0 spear (5, -11, D:1) a +0 short sword a stone (8, -4, D:1) a frilled lizard corpse (skeletalised by now) (10, 34, D:1) a +0 ring mail (15, 31, D:1) a +0 dagger (17, -1, D:1) a +0 whip (19, -12, D:1) a frilled lizard corpse (skeletalised by now) (20, -9, D:1) a bat corpse (skeletalised by now) (22, 21, D:1) a rat corpse (skeletalised by now) (32, 5, D:1) a +0 short sword (43, -8, D:1) a ball python corpse (skeletalised by now) (44, 22, D:1) a +0 short sword a kobold skeleton (46, 2, D:1) a +0 dagger (51, -9, D:1) a +0 club (53, 20, D:1) a +0 ring mail (56, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, 27, D:1) a ball python skeleton (62, 31, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Bineatz's Assorted Antiques a +0 trident (94 gold) a scroll of enchant armour (202 gold) a phantom mirror (1080 gold) a wand of mindburst (12) (453 gold) a lightning rod (4/4) (1080 gold) the +0 battleaxe "Valebeb" {pain, *Slow rElec Str+8 Stlth+} (1431 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+8: It affects your strength (+8). Stlth+: It makes you more stealthy. a wand of flame (6) (113 gold) a tin of tremorstones (2/2) (1080 gold) [Shop] Tanufiar's Magic Scroll Shoppe a scroll of vulnerability (unknown) (56 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) a scroll of amnesia (56 gold) a parchment of Cigotuvi's Putrefaction (189 gold) a scroll of noise (unknown) (14 gold) a scroll of identify (28 gold) a scroll of revelation (unknown) (105 gold) a scroll of enchant weapon (105 gold) [Shop] Topuf's Distillery a potion of curing (30 gold) a potion of haste (unknown) (100 gold) a potion of might (unknown) (40 gold) a potion of lignification (30 gold) a potion of curing (30 gold) a potion of moonshine (unknown) (10 gold) a potion of curing (30 gold) a potion of heal wounds (80 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (1, 1, D:2) a rat corpse (skeletalised by now) (4, 15, D:2) a bat skeleton (15, -7, D:2) a quokka corpse (skeletalised by now) (23, -1, D:2) a ball python skeleton (29, 0, D:2) a bat skeleton (29, 27, D:2) a +0 leather armour (30, 7, D:2) an adder skeleton (30, 8, D:2) a +0 club a goblin skeleton (31, 26, D:2) a hobgoblin corpse (skeletalised by now) (32, 1, D:2) a +0 pair of boots (32, 27, D:2) a +0 dagger (32, 29, D:2) a ball python corpse (skeletalised by now) (47, 22, D:2) a bat skeleton (47, 24, D:2) an adder skeleton (49, 3, D:2) a ball python skeleton (50, 21, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse an adder corpse a sewer (0, 0, Sewer) an adder corpse (0, 1, Sewer) a +0 club a +0 short sword a kobold corpse a kobold corpse (1, -2, Sewer) a river rat corpse (4, -4, Sewer) a frilled lizard corpse