skxv Level 1 of the Dungeon (4, -4, D:1) a +0 chain mail (9, -23, D:1) a frilled lizard corpse (skeletalised by now) (10, -13, D:1) a +0 club (11, -16, D:1) a +0 sling (14, -16, D:1) a +0 club (15, -9, D:1) a hobgoblin skeleton (16, -20, D:1) a ball python skeleton (16, -19, D:1) a +0 club a goblin skeleton (16, -6, D:1) a +0 dagger a +0 kite shield a goblin skeleton (17, -6, D:1) a bat skeleton (17, -4, D:1) a +0 club (19, 6, D:1) a +0 leather armour (20, -7, D:1) a +0 dagger a kobold skeleton (21, -7, D:1) a hobgoblin skeleton (24, -17, D:1) a +0 club (24, 13, D:1) a bat corpse (skeletalised by now) (32, -26, D:1) a rat corpse (skeletalised by now) (33, -11, D:1) 2 flux baubles (43, 2, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (3, 28, D:2) a +0 scale mail (6, -1, D:2) an adder skeleton (6, 1, D:2) the +1 rapier "Coyll" {drain, *Slow rElec rC+ rCorr} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 sling (8, 4, D:2) an adder skeleton (14, 10, D:2) a +0 dagger (32, 2, D:2) a +0 dagger 5 stones a kobold skeleton (34, 17, D:2) a +0 robe (39, 7, D:2) a bat skeleton (41, 4, D:2) an adder skeleton