Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 7232127235659984487 62 skxv the Changeling (level 4, 20/33 HPs) Began as a Merfolk Shapeshifter on Sept 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:00 (1319 turns). skxv the Changeling (Merfolk Shapeshifter) Turns: 1319, Time: 00:01:00 Health: 20/33 AC: 0 Str: 14 XL: 4 Next: 8% Magic: 4/4 EV: 18 Int: 9 God: Gold: 125 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn b - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 125 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Talismans b - a quill talisman (worn) c - a maw talisman d - a medusa talisman Scrolls c - a scroll of silence {unknown} d - a scroll of blinking {unknown} e - 3 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} Potions L - a potion of lignification f - a potion of enlightenment {unknown} j - a potion of mutation {unknown} k - 5 potions of curing {unknown} l - a potion of haste {unknown} Baubles a - 2 flux baubles Skills: - Level 2.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 6.1 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 52% 2 Jinxbite Hex 0% 2d2 52% 2 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the endoplasm! A jackal comes into view. The jackal barks! The adder barely misses you. You hit the adder. The adder begins to glow. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You hit the adder. The adder glows dangerously bright. The adder is lightly wounded. You feel sick. The adder misses you. You hit the adder. The adder shudders as magic cascades through it! You kill the adder! You feel sick. The jackal misses you. Your Shapeshifting skill increases to level 6! You have reached level 4! You closely miss the jackal. You feel sick. The jackal pauses to sniff the ground. The jackal misses you. You closely miss the jackal. You feel sick. The jackal misses you. You hit the jackal. The jackal begins to glow. The jackal is moderately wounded. You feel sick. The jackal misses you. x2 You hit the jackal but do no damage. The jackal glows dangerously bright. The jackal is moderately wounded. You feel sick. You are no longer poisoned. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal but do no damage. The jackal shudders as magic cascades through it! You kill the jackal! You see here a jackal corpse. Your protean talisman responds to your shapeshifting skill and transforms into a maw talisman! You need to leave your temporary form first. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.......##### #...#####.# ##### #.# ####.# #....#### #.##....# # #. ###'''### . #. ##≈.....§## # #. #.....p†..# ###### .. #...§.§§§...# #.>†[. # #...§§≈≈§≈§.§.# #.##.. #...§§≈§≈§≈§§§..# #. #.. ...≈≈§§###§≈≈§... #. #.. ..≈≈≈§# #§≈≈≈.. #. #.. .≈≈§# #≈≈§.. #. #.. §§ .#. #.. .. #.. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 6 endoplasms 3 hobgoblins (D:1) 8 jackals 3 quokkas (D:1) A ball python (D:1) 6 bats 2 frilled lizards 5 goblins (D:1) 3 kobolds (D:1) 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skxv the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 124 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 391 | D:1 | Reached skill level 5 in Shapeshifting 539 | D:1 | Reached XP level 3. HP: 20/27 MP: 3/3 1013 | D:2 | Found a faded altar of an unknown god. 1312 | D:2 | Reached skill level 6 in Shapeshifting 1312 | D:2 | Reached XP level 4. HP: 23/33 MP: 4/4 1319 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, chequers_hall_statues_y D:2: layout_loops_ring, ebering_ecumenical_altar_hall, skrybe_limestone_x, kennysheep_donut, minmay_misc_feat_ornament, minivault_23, hangedman_glass_teeth Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 5 6 | 6.1 Fighting | | 2.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 117 | 6 || 123 Melee: Unarmed | 117 | 6 || 123 Punch | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Animal skin | 32 | || 32 None | 8 | || 8 Dodge: Dodged | 92 | 6 || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1310 | 1280 | 30 | 0 | 1027 | 2 | 655.0 | Dungeon | 1310 | 1280 | 30 | 0 | 1027 | 2 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 869 daAuts D:2: 440 daAuts