skxv Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 8, D:1) a ball python corpse (skeletalised by now) (1, 20, D:1) a hobgoblin skeleton (2, 20, D:1) a +0 club (14, -14, D:1) a ball python corpse (skeletalised by now) (24, 0, D:1) a ball python skeleton (24, 15, D:1) a rat skeleton (25, -3, D:1) a quokka corpse (skeletalised by now) (25, 26, D:1) a jackal skeleton (25, 27, D:1) a jackal skeleton (26, -13, D:1) a +0 leather armour (29, 24, D:1) a jackal corpse (skeletalised by now) (31, 17, D:1) 2 boomerangs (31, 23, D:1) a quokka corpse (skeletalised by now) (33, 22, D:1) a bat skeleton (37, 21, D:1) a +0 club (42, 12, D:1) a ball python skeleton (42, 16, D:1) a +0 leather armour (46, 4, D:1) a +0 hand axe (48, 8, D:1) a frilled lizard skeleton (49, 8, D:1) a +0 club a gnoll skeleton (63, 3, D:1) a +0 short sword a stone (66, -2, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (12, 5, D:2) a rat corpse (29, 4, D:2) a +0 dagger a goblin corpse (30, 5, D:2) a +0 club (31, 6, D:2) a +0 long sword