skxv Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -8, D:1) a +0 ring mail (3, -45, D:1) a jackal corpse (skeletalised by now) (8, -39, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, -50, D:1) a jackal corpse (skeletalised by now) (11, -49, D:1) a jackal corpse (skeletalised by now) (13, -4, D:1) a +0 pair of boots (15, 5, D:1) 4 poisoned darts (17, -35, D:1) a +0 dagger (26, -44, D:1) a +0 dagger a goblin skeleton (27, -43, D:1) a rat skeleton (29, -46, D:1) a ball python skeleton (41, -47, D:1) a +0 dagger a goblin skeleton (41, -46, D:1) a bat skeleton (41, -45, D:1) a rat skeleton (47, -3, D:1) a +0 robe (49, -35, D:1) 5 atropa-tipped darts (51, -36, D:1) a hobgoblin skeleton (51, 2, D:1) a +0 flail (52, -5, D:1) a bat corpse (skeletalised by now) (57, -26, D:1) a +0 ring mail (61, -11, D:1) a hobgoblin skeleton (67, -20, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (11, -6, D:2) a +0 club a goblin corpse (20, 8, D:2) a potion of ambrosia (32, 2, D:2) a +0 robe (35, -7, D:2) a +0 dagger