skxv Level 1 of the Dungeon (15, -8, D:1) a +0 dagger a goblin skeleton (15, -7, D:1) a hobgoblin skeleton (16, -7, D:1) a +0 short sword a kobold skeleton (24, 22, D:1) a +0 sling (25, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 5, D:1) a +0 great mace (31, -9, D:1) a jackal skeleton (35, 11, D:1) a +0 short sword a rat corpse (skeletalised by now) (37, -11, D:1) a quokka skeleton (47, 7, D:1) a +0 club a kobold corpse (skeletalised by now) (50, 9, D:1) a rat corpse (skeletalised by now) (57, 3, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 12, D:2) a bat corpse (skeletalised by now) (2, 17, D:2) a +0 dagger of pain (10, 13, D:2) a +0 leather armour (14, 21, D:2) a +0 flail (16, 18, D:2) a +0 morningstar a +0 chain mail the human corpse of Terence (skeletalised by now) (18, 20, D:2) a ball python corpse (skeletalised by now) (19, 18, D:2) a +2 helmet of light (31, -5, D:2) a ball python skeleton (43, 15, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 leather armour (2, -21, D:3) the +10 spear of Onnit {heavy, +Blink rElec rPois} +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. (8, -18, D:3) a +0 scale mail (9, -23, D:3) a +0 mace (18, -45, D:3) a +0 whip (19, -3, D:3) a +0 dagger (20, -2, D:3) a +0 club (21, -38, D:3) a +0 chain mail (29, -11, D:3) a +0 club (30, -10, D:3) a +0 club (30, -8, D:3) a +0 whip (37, 10, D:3) a +0 war axe (47, -11, D:3) a +0 dagger a +0 hand axe 3 boomerangs (47, -10, D:3) a +0 dagger a +0 robe (48, -11, D:3) a +0 whip (49, -11, D:3) a +0 short sword (56, -35, D:3) a +0 war axe a +0 leather armour a +0 dagger a +0 ring mail (56, -34, D:3) a +0 hand axe a +0 ring mail a +0 trident a +0 leather armour Level 4 of the Dungeon [Shop] Puato's Magic Scroll Boutique a parchment of Summon Small Mammal (59 gold) a parchment of Conjure Ball Lightning (207 gold) (0, 0, D:4) a +1 dagger of venom (8, 15, D:4) a +0 pair of boots (17, -4, D:4) 3 poisoned darts (19, 7, D:4) a +0 robe (22, 37, D:4) a +0 short sword (29, 14, D:4) a +0 flail a +0 dagger (32, 43, D:4) a +0 dagger (33, 11, D:4) a +0 giant club (36, 37, D:4) a +0 long sword (40, 23, D:4) a +0 robe (41, 30, D:4) a +0 leather armour a +0 whip Level 5 of the Dungeon (12, -8, D:5) a +0 short sword 2 stones (13, -2, D:5) 4 stones a +0 club (14, -2, D:5) a +0 leather armour (15, -7, D:5) a hobgoblin corpse (skeletalised by now) (16, -7, D:5) a +0 club a goblin corpse (skeletalised by now) (19, -9, D:5) a +0 short sword a kobold skeleton (20, -2, D:5) a +0 hand axe a +0 ring mail 2 poisoned darts (21, 34, D:5) a +0 hand axe (23, -3, D:5) a +0 dagger a goblin corpse (skeletalised by now) (24, -3, D:5) a +0 mace a +0 scale mail (26, -8, D:5) 4 poisoned darts (26, -2, D:5) a +0 club (38, -20, D:5) a hound corpse (skeletalised by now) (38, 30, D:5) a +0 giant club (47, 39, D:5) a +0 club (49, -21, D:5) a hound corpse (skeletalised by now) (49, 37, D:5) a +0 spear (49, 39, D:5) a +0 robe a +0 club (60, 13, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Toeluova's Antique Weapon Shop a +0 long sword (84 gold) a +0 war axe (84 gold) a +0 trident (84 gold) a +0 dagger of venom (105 gold) a +2 arbalest of flaming (612 gold) a +0 dagger (48 gold) a +0 long sword (84 gold) (0, 0, D:6) a +0 giant spiked club (5, 16, D:6) a +0 club (5, 17, D:6) a +0 leather armour a +0 hand axe (7, 18, D:6) a +0 robe a +0 dagger (8, 17, D:6) a +0 robe a +0 dagger (13, 6, D:6) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (15, 6, D:6) a +0 whip (18, 26, D:6) a +0 pair of boots (19, 14, D:6) a +0 spear (20, 13, D:6) a +0 halberd (20, 29, D:6) a +0 morningstar a +0 sling a +0 scale mail a +0 club a +0 ring mail (20, 30, D:6) a +0 flail (21, 29, D:6) a +0 falchion (21, 30, D:6) a +0 dire flail a +0 plate armour (22, 10, D:6) a +0 whip (22, 11, D:6) a +0 club (22, 41, D:6) 2 poisoned darts (33, 34, D:6) a +0 helmet (35, 14, D:6) a +0 orcbow (40, 14, D:6) a +0 plate armour (52, 7, D:6) a +0 giant club (61, 4, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +2 partisan of flaming (2, -7, D:7) a +0 short sword (4, -5, D:7) a +0 robe (10, -17, D:7) a +0 long sword (19, -27, D:7) a +0 club (19, -26, D:7) a +0 plate armour a +0 war axe (23, -19, D:7) a +0 short sword (28, -31, D:7) a +0 chain mail (29, -12, D:7) a +0 leather armour (38, -48, D:7) a +0 robe (51, 14, D:7) a +0 leather armour (58, 10, D:7) 3 large rocks (60, -2, D:7) a +0 dagger (61, -43, D:7) a +0 short sword a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a parchment of Fugue of the Fallen (5, 12, D:8) a +0 hand axe a +0 chain mail (6, 12, D:8) a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe a +0 short sword a +0 plate armour (8, 11, D:8) a +1 mace of protection a +0 ring mail (9, 10, D:8) a +0 club (10, 2, D:8) a parchment of Scorch (11, -23, D:8) 2 darts of disjunction (12, 21, D:8) a +0 robe a +0 spear (13, 12, D:8) a +0 leather armour a +0 club (14, -19, D:8) a +0 robe a +0 battleaxe (14, 21, D:8) a +0 robe a +0 short sword (15, -19, D:8) the staff of Embarrassment {^Contam Summ Air Earth} [staff of earth] ^Contam: It causes magical contamination when unequipped. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (15, -18, D:8) a +0 robe a +0 dagger (18, -22, D:8) a +0 shortbow (22, -24, D:8) a +0 glaive a +0 plate armour (39, -22, D:8) 2 flux baubles (42, -25, D:8) a +0 falchion a +0 robe (43, -25, D:8) a +0 hand axe a +0 robe (43, -24, D:8) a +4 halberd a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, -3, D:9) a +0 club (2, -2, D:9) a -2 spear a +0 animal skin (3, -12, D:9) a +0 flail (4, -12, D:9) a +0 club (4, -11, D:9) a +0 trident a +0 scale mail a +0 kite shield (5, -26, D:9) a +0 robe a +4 long sword (5, -12, D:9) a +0 whip (6, -26, D:9) a +0 robe a +3 long sword (15, -26, D:9) 4 boomerangs (16, -5, D:9) an orb of energy (20, -7, D:9) a parchment of Rending Blade (21, -12, D:9) a +0 orcbow (23, -12, D:9) a +2 short sword a +0 robe (23, -11, D:9) a +0 flail a +0 robe (23, 4, D:9) a +0 whip a +0 leather armour (23, 5, D:9) a +0 dagger a +0 robe (24, -12, D:9) a +2 flail of freezing a +0 robe (24, -10, D:9) a +2 trident of freezing a +0 robe (24, 4, D:9) a +0 vampiric dagger a +0 club (34, -5, D:9) a +0 rapier (36, 15, D:9) a +3 war axe (38, -23, D:9) a +0 bardiche (38, -9, D:9) a +0 chain mail (52, 4, D:9) a +0 giant spiked club a +0 giant spiked club Level 10 of the Dungeon (8, 17, D:10) a +0 mace a +0 chain mail (8, 18, D:10) a +0 club a +0 leather armour a +0 short sword a +0 scale mail (9, 33, D:10) 15 gold pieces (12, 8, D:10) a +0 giant spiked club a +0 giant spiked club (12, 28, D:10) 21 gold pieces (13, 27, D:10) 6 gold pieces (18, 35, D:10) a +0 ring mail (21, 25, D:10) 3 boomerangs (30, 34, D:10) a +0 robe