skxv Level 1 of the Dungeon (3, 1, D:1) a +0 dagger a +0 leather armour (19, -16, D:1) a rat corpse (skeletalised by now) (22, 37, D:1) a +1 rapier of electrocution (26, 9, D:1) a rat skeleton (30, -16, D:1) a +0 club (31, 34, D:1) a +0 club (37, 22, D:1) a quokka skeleton (38, 19, D:1) a +0 whip (38, 21, D:1) a jackal skeleton (39, -4, D:1) a +0 robe (39, 0, D:1) a +0 club a stone (43, 37, D:1) a +0 flail (51, 18, D:1) a frilled lizard skeleton Level 2 of the Dungeon (2, 16, D:2) a hobgoblin corpse (skeletalised by now) (5, 9, D:2) a ball python corpse (skeletalised by now) (6, 1, D:2) a +0 whip (11, 32, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) (29, 12, D:2) a +0 hand axe (30, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (40, 43, D:2) 2 atropa-tipped darts (41, 36, D:2) a +0 short sword 3 stones a kobold skeleton (41, 39, D:2) a +0 short sword a +0 scale mail the human skeleton of Terence (42, 22, D:2) a +0 leather armour (45, 43, D:2) a +0 falchion (50, 26, D:2) a +0 chain mail (62, 17, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qong's Weapon Emporium 3 poisoned darts (25 gold) a +0 spear (42 gold) 6 poisoned darts (50 gold) a +0 orcbow (56 gold) a +0 sling (21 gold) a +0 hand axe of electrocution (133 gold) a +0 shortbow of electrocution (133 gold) a +4 war axe of electrocution (429 gold) a +1 triple sword of protection (350 gold) [Shop] Ypsicuoc's Jewellery Emporium a +6 ring of dexterity (unknown) (504 gold) a ring of see invisible (unknown) (210 gold) a +4 ring of protection (unknown) (504 gold) an amulet of reflection (unknown) (420 gold) a ring of poison resistance (unknown) (280 gold) a ring of positive energy (unknown) (280 gold) an amulet of the acrobat (unknown) (420 gold) a maw talisman (420 gold) [Shop] Jeerch's Antique Weapon Shoppe a +0 dire flail (85 gold) a +0 rapier of holy wrath (202 gold) a +0 quarterstaff (85 gold) a +2 morningstar of protection (326 gold) a +2 vampiric trident (382 gold) a +0 trident (59 gold) a +0 morningstar (102 gold) a +0 war axe (59 gold) a +0 short sword (51 gold) [Shop] Keoja's Weapon Boutique a +0 sling (15 gold) 5 poisoned darts (30 gold) a +0 rapier (55 gold) a +5 flail of draining (333 gold) a +0 falchion (30 gold) a +2 hand axe of freezing (174 gold) 6 poisoned darts (36 gold) a +0 hand axe (30 gold) a +0 mace of draining (74 gold) (6, -7, D:3) a +0 hand axe (21, 30, D:3) a +0 quarterstaff (31, 42, D:3) a +0 whip (33, 28, D:3) a +0 club (43, -2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (45, 45, D:3) a bat corpse (skeletalised by now) (50, 0, D:3) a jackal corpse (skeletalised by now) (53, 18, D:3) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) (54, 14, D:3) a +0 dagger a +0 robe an orc skeleton (55, 15, D:3) a +0 falchion Level 4 of the Dungeon (1, -1, D:4) a +0 sling (2, 5, D:4) a +0 chain mail (6, 24, D:4) an adder corpse (skeletalised by now) (8, 2, D:4) a +0 club an orc corpse (skeletalised by now) (18, -9, D:4) a +2 dagger of draining a +0 robe a +0 hand axe a +0 leather armour a +0 whip 2 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 0, D:4) a +0 scale mail (21, 27, D:4) a +0 hand axe (26, 27, D:4) a +0 leather armour (37, 3, D:4) a +0 ring mail (38, 6, D:4) a +0 club (39, 14, D:4) a +0 dagger a goblin corpse (skeletalised by now) (44, -11, D:4) a +0 flail (46, -14, D:4) a jackal corpse (skeletalised by now) (59, -13, D:4) an iguana corpse (skeletalised by now) (61, 8, D:4) a +0 hand axe (64, 33, D:4) a +0 scale mail Level 6 of the Dungeon (1, 5, D:6) a +0 war axe (4, 3, D:6) a scroll of blinking Level 7 of the Dungeon (0, 0, D:7) 15 gold pieces (4, 7, D:7) a +0 hand axe a boomerang a +0 leather armour (6, -2, D:7) a wand of paralysis (9) (6, 7, D:7) a +0 mace an orc corpse (skeletalised by now) (6, 9, D:7) a +0 dagger a +0 robe the Necropolis (5, -3, Necropolis) a staff of cold (5, -2, Necropolis) the orb "Niwku" {Mayhem, Rampage rF+ Str+2 Int-5} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). (6, -3, Necropolis) a +0 quarterstaff (6, -2, Necropolis) a +2 pair of gloves of hurling (7, 2, Necropolis) a quokka skeleton a hound skeleton (8, 30, Necropolis) a +1 dagger of draining (12, 26, Necropolis) a +0 dire flail (29, -6, Necropolis) the +7 hand axe of Moral Flaws {chaos, *Slow +Blink rN+ Str+3} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (unseen) (29, -5, Necropolis) 12 gold pieces (30, -6, Necropolis) a +0 sling (30, -5, Necropolis) a potion of lignification (30, 0, Necropolis) 10 gold pieces (35, -5, Necropolis) 16 gold pieces (36, 6, Necropolis) 11 gold pieces (41, 1, Necropolis) 21 gold pieces (41, 6, Necropolis) a scroll of immolation (41, 7, Necropolis) a +0 war axe (42, 6, Necropolis) 14 gold pieces (42, 7, Necropolis) the +3 mace of the Fortifying Tick {chaos, rC+ Int+3 SInv} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen)