Dungeon Crawl Stone Soup version 0.34-a0-573-gddf292f8a0 (webtiles) character file. Game seed: 673200823727397600 43 skxv the Chiller (level 3, -6/27 HPs) Began as a Barachi Ice Elementalist on Aug 6, 2025. Mangled by a gnoll ... wielding a +0 flail (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (914 turns). skxv the Chiller (Barachi Ice Elementalist) Turns: 914, Time: 00:01:15 Health: -6/27 AC: 2 Str: 9 XL: 3 Next: 58% Magic: 5/7 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) b - +1 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons b - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of immolation {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} j - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} k - a potion of enlightenment {unknown} Skills: + Level 1.6 Fighting + Level 2.8 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 5.2 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 40% 1d7 6% 3 Ozocubu's Armour Ice 20% N/A 6% 3 Ensorcelled Hibernation Hex/Ice 22% N/A 10% 2 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Call Imp Summ 4% N/A 26% 2 Mercury Arrow Conj/Alch 4% 2d5 26% 2 Passwall Erth 2% N/A 47% 3 Swiftness Air 2% N/A 47% 3 Brom's Barrelling Bould Conj/Erth 2% 2d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The gnoll is heavily wounded. The gnoll misses you. The goblin closely misses you. The rat closely misses you. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is almost dead. You kill the gnoll! The rat closely misses you. The goblin hits you but does no damage. You closely miss the gnoll. The gnoll hits you with a +0 flail. The goblin hits you with a +0 dagger. The rat closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll barely misses you. The rat barely misses you. The goblin hits you with a +0 dagger. You closely miss the gnoll. The gnoll barely misses you. The rat closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (very poisoned, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... ########## ##.....#... ##.......... #$.)........ #.............. #............... #).............. # #@r............. #..j#g............# ##..##.....#.....# ## #.....###......# ..# #.##....#......# .. #.#..##........# .. #.# #.#.# ###......# #.# .#..###...# #.......# #.# .....##..#####.......# You could see a gnoll (very poisoned), a goblin and a rat. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) A bat (D:1) 2 endoplasms A frilled lizard (D:1) 4 goblins 5 kobolds 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skxv the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 370 | D:1 | Reached XP level 2. HP: 15/20 MP: 5/5 447 | D:1 | Reached skill level 5 in Ice Magic 781 | D:2 | Reached skill level 1 in Fighting 899 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 914 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_cross, st_stairs_4 D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.2 Fighting | 1 | 1.6 Dodging | | 2.8 Stealth | | 1.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Short sword || 51 Unarmed || 5 Cast: Freeze || 3 Stab: Sleeping || 2 Armour: Robe || 33 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1058 | 1038 | 20 | 0 | 889 | 2 | 529.0 | Dungeon | 1058 | 1038 | 20 | 0 | 889 | 2 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 901 daAuts D:2: 156 daAuts