skulllord Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 0, D:1) a quokka corpse (skeletalised by now) (16, -3, D:1) a +0 whip (18, -1, D:1) a hobgoblin skeleton (29, 1, D:1) a +0 mace (31, -17, D:1) a +0 mace (33, -3, D:1) a quokka skeleton (33, -2, D:1) a +0 club a goblin skeleton (34, -2, D:1) a +0 whip (43, 21, D:1) a frilled lizard corpse (skeletalised by now) (50, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, -15, D:1) a hobgoblin skeleton (52, 17, D:1) a quokka corpse (skeletalised by now) (53, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, 12, D:1) a +0 club (57, 23, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 11, D:2) a book of Geomancy (9, 12, D:2) a +0 club a +0 flail a gnoll corpse (10, 15, D:2) a +0 robe (13, -5, D:2) a +0 dagger a stone a +0 leather armour (14, -5, D:2) a +0 short sword (15, 18, D:2) a rat skeleton (15, 20, D:2) a hobgoblin corpse (skeletalised by now) (18, 25, D:2) a +1 flail of protection a +0 chain mail the human corpse of Terence (skeletalised by now) (20, 5, D:2) a +0 scythe a +0 robe (22, 6, D:2) a +0 dagger (23, 4, D:2) a +0 club a gnoll corpse (37, -15, D:2) the +3 hammer of Winter {spect, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (37, -14, D:2) a +0 hammer (37, -13, D:2) a +0 hammer (38, -14, D:2) a +0 hammer (38, -13, D:2) a +0 hammer (38, -11, D:2) a +0 hammer (39, -14, D:2) a +0 hammer (39, -13, D:2) a +1 heavy hammer (unseen) (39, -10, D:2) the +9 hammer of Raxang {flame, Str+4} Str+4: It affects your strength (+4). (39, -9, D:2) a +0 hammer (39, -7, D:2) a +0 hammer (40, -8, D:2) a +0 hammer (40, -6, D:2) a +0 hammer (45, 0, D:2) a +0 ring mail (47, 34, D:2) a +0 trident