sks9700 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (10, 4, D:1) an orb of mayhem (10, 5, D:1) a bat skeleton (20, -10, D:1) a +0 club a goblin skeleton (23, -36, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -5, D:1) a +0 short sword a kobold skeleton (40, -32, D:1) a +0 short sword (56, -13, D:1) a +0 club (60, -8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Orhegrut's Book Shoppe a parchment of Ozocubu's Armour (123 gold) a parchment of Brom's Barrelling Boulder (182 gold) a manual of Unarmed Combat (1120 gold) a parchment of Sticky Flame (182 gold) a parchment of Soul Splinter (56 gold) a parchment of Summon Horrible Things (585 gold) a parchment of Gloom (123 gold) (0, 0, D:2) a +0 whip 4 stones (1, -8, D:2) a ball python corpse (skeletalised by now) (6, -14, D:2) a spore talisman (10, 8, D:2) a +0 leather armour (10, 13, D:2) a +0 pair of gloves (12, -16, D:2) a rat skeleton (13, -16, D:2) a +0 dagger a kobold skeleton (13, 16, D:2) a rat corpse (skeletalised by now) (19, -8, D:2) a +0 spear (22, -13, D:2) an adder skeleton (22, -8, D:2) an orb of stardust (24, 13, D:2) a +0 dagger (26, -10, D:2) a jackal skeleton a jackal skeleton (36, -19, D:2) a quokka corpse (skeletalised by now) (37, -10, D:2) a +0 dagger 2 stones a kobold skeleton (39, 5, D:2) a +0 mace (40, 21, D:2) a +0 dagger (44, 6, D:2) a bat skeleton (48, 10, D:2) a frilled lizard corpse (skeletalised by now) (49, 9, D:2) a +0 hand axe (53, 2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (10, -11, D:3) a +0 dagger (12, -12, D:3) a +2 dagger of venom a +1 dagger of draining a +1 dagger (17, 9, D:3) a +0 spear (17, 14, D:3) a +0 club (20, -33, D:3) a +0 hand axe (20, -1, D:3) a +0 club (24, -12, D:3) a ball python skeleton (25, -2, D:3) a +0 whip (27, -8, D:3) a +0 pair of gloves (27, -5, D:3) 4 stones a kobold skeleton (27, 6, D:3) a +0 whip (28, -29, D:3) a +0 scale mail (28, 18, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (26, -20, D:4) a +0 whip (27, -4, D:4) a +0 ring mail a +0 dagger a goblin skeleton (29, 2, D:4) a jackal skeleton (29, 17, D:4) a +0 quarterstaff (30, 15, D:4) a jackal skeleton (31, -22, D:4) a +0 dagger a goblin corpse (skeletalised by now) (31, -13, D:4) a +0 club a gnoll skeleton (33, -15, D:4) a +0 halberd (34, -15, D:4) a +0 spear a gnoll skeleton (35, -26, D:4) an adder skeleton (35, -15, D:4) a +0 spear (54, 1, D:4) a +0 club Level 5 of the Dungeon (12, 37, D:5) a rat skeleton a jackal skeleton a rat skeleton a rat skeleton a rat skeleton a rat skeleton a hound skeleton (12, 38, D:5) a rat skeleton a jackal skeleton (16, 12, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (17, 34, D:5) a jackal skeleton (18, 13, D:5) a +0 club a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 14, D:5) a +0 mace a +0 leather armour (18, 34, D:5) a jackal skeleton (19, 14, D:5) a jackal corpse (skeletalised by now) (25, 26, D:5) a jackal skeleton (26, 0, D:5) a quill talisman (37, 19, D:5) an orb of mayhem (47, 3, D:5) a +0 war axe (50, 32, D:5) a +2 scythe of freezing a +0 robe the human corpse of Sigmund (skeletalised by now) Level 6 of the Dungeon (17, -14, D:6) a +0 hammer (25, -2, D:6) a +0 morningstar (31, 9, D:6) a howler monkey corpse (skeletalised by now) (37, -14, D:6) a +0 short sword (38, -22, D:6) a +0 short sword a +2 dagger of holy wrath a +0 leather armour a +0 trident a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 chain mail a +0 war axe an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (39, -22, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (55, -16, D:6) a +0 ring mail (57, -27, D:6) 3 flux baubles Level 7 of the Dungeon (5, 27, D:7) a +0 dagger (6, 14, D:7) a +0 dagger (8, -3, D:7) a +0 spear (8, 22, D:7) a +0 whip (9, 21, D:7) a +0 whip a +0 scale mail a +2 kite shield a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 22, D:7) a staff of alchemy an orc corpse (skeletalised by now) (9, 30, D:7) a +0 helmet (15, 16, D:7) a +0 dagger (15, 29, D:7) a +0 sling (18, -3, D:7) +0 steam dragon scales a steam dragon skeleton (26, 24, D:7) a +0 trident an orc skeleton (27, 23, D:7) a +3 hand axe (27, 24, D:7) a +0 club an orc skeleton (27, 25, D:7) a +0 war axe a +0 leather armour an orc skeleton (28, 23, D:7) a +0 dagger a +0 robe an orc skeleton (33, 26, D:7) a water moccasin skeleton (38, 27, D:7) a +0 club (40, 26, D:7) a +0 dagger an iguana skeleton a kobold skeleton (43, -3, D:7) a +0 giant spiked club (46, 27, D:7) a +0 spear (47, 2, D:7) a +0 club (48, 27, D:7) the quill talisman of the Arcane {*Corrode rF+++ Str-4 Stlth+} [quill talisman] *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (49, 5, D:7) a +3 whip a kobold corpse (skeletalised by now) (50, 2, D:7) a +0 dagger (50, 3, D:7) a +0 whip (50, 4, D:7) a +0 short sword a stone Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (1, 14, D:8) a staff of conjuration (6, -40, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (9, -44, D:8) a yak corpse (skeletalised by now) (18, -43, D:8) a scarab talisman (30, 1, D:8) a +0 sling (38, -17, D:8) a +0 mace (38, -9, D:8) a +0 mace a +0 robe (39, -15, D:8) the +0 rapier of Duty {venom, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (45, -21, D:8) a +0 club an orc skeleton (47, -22, D:8) a +0 club (48, -22, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (4, -1, D:9) a +0 falchion a +0 robe (6, 0, D:9) a +6 falchion a +0 robe (7, -2, D:9) a +0 mace a +0 robe (12, -5, D:9) a +0 sling (15, -2, D:9) a +0 shortbow (16, -2, D:9) a +0 club an orc corpse (skeletalised by now) (19, 1, D:9) a +0 dagger a +0 robe an orc skeleton (20, 1, D:9) a +0 mace a +0 plate armour (22, 6, D:9) a +0 club a gnoll skeleton (22, 8, D:9) a +0 spear a +4 scale mail (22, 9, D:9) a +0 giant club a +0 giant club (22, 10, D:9) a yak skeleton a yak skeleton a yak skeleton (23, 7, D:9) a +0 club a +0 whip a gnoll skeleton (23, 10, D:9) a yak skeleton (23, 11, D:9) a yak skeleton (24, 6, D:9) a +0 war axe an orc skeleton (25, -2, D:9) a +0 chain mail Level 10 of the Dungeon (1, -4, D:10) a +0 robe (3, -11, D:10) a +0 orcbow (8, -1, D:10) a +0 whip (11, 7, D:10) a +0 flail a gnoll corpse (skeletalised by now) (11, 8, D:10) a +0 flail a gnoll corpse (skeletalised by now) (11, 9, D:10) a +0 spear of venom a +0 scale mail a gnoll corpse (skeletalised by now) (12, 8, D:10) the +2 trident "Pumythe" {elec, Will+} Will+: It increases your willpower. It cannot be enchanted further. a gnoll corpse (skeletalised by now) (13, 18, D:10) a +0 mace (16, 3, D:10) a +0 club (18, 18, D:10) a +0 spear (22, -17, D:10) a staff of fire (23, 2, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton (24, 2, D:10) a +0 scimitar the +1 chain mail "Hecutimn" {^Drain Will+ Dex+7} ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (24, 3, D:10) a +0 hand axe a +0 ring mail (25, 2, D:10) a +0 flail a +0 morningstar (26, 2, D:10) a +0 orcbow a +0 flail a +0 leather armour an orc skeleton (28, -11, D:10) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (28, -10, D:10) a +0 dagger a +0 robe a +0 glaive a +0 plate armour a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -17, D:10) a +2 helmet (36, 2, D:10) a +0 quarterstaff (38, -18, D:10) a +0 robe a +0 dagger a kobold skeleton (38, -14, D:10) a +0 short sword an orc skeleton (42, 14, D:10) a stone (42, 16, D:10) a stone (43, 16, D:10) a stone (57, 18, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) a +4 scimitar of flaming (4, 15, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) (6, -1, D:11) a +0 robe a +0 dagger (6, 3, D:11) a +0 robe (7, -2, D:11) a +0 robe a +0 dagger an orc skeleton (9, -2, D:11) a +0 leather armour a +0 hand axe (9, 0, D:11) 6 large rocks a +0 leather armour a +0 short sword a cyclops skeleton (12, -1, D:11) a +0 whip (13, -11, D:11) a +0 war axe a +0 plate armour (18, -14, D:11) an ugly thing skeleton (19, -2, D:11) a basilisk skeleton (19, -1, D:11) a +0 sling (22, 7, D:11) a +0 hand axe a +0 scale mail a +0 hand axe a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 7, D:11) a +0 club a +0 leather armour (24, -10, D:11) a howler monkey skeleton (32, -14, D:11) a +0 orcbow a centaur corpse (skeletalised by now) Level 12 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Baingu" {rPois Will+} (3260 gold) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. the scarab talisman of Zon Rel {rElec rF+ Str-4 Dex+2 Stlth-} (3890 gold) [scarab talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. the +6 mace of Jatwumm {pain, rPois} (4870 gold) rPois: It protects you from poison. It cannot be enchanted further. the wellspring talisman of Wipy {rF+} (3650 gold) [wellspring talisman] rF+: It protects you from fire. the conjuration staff "Gifiab" {rF+ Will+ Dex+3 Conj} (5090 gold) [staff of conjuration] rF+: It protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. the earth staff of Tebbuann {rC+ Str-4 Dex+5 Earth} (4110 gold) [staff of earth] rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). Earth: It increases the power of your Earth spells. the +2 robe "Wukloj" {rC- Int+5 Archmagi} (3540 gold) rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +3 hand axe "Matafro" {heavy, rC- Int+2 Dex+5} (3510 gold) rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +1 sling of the Insatiable Beasts {heavy, rF+ rC+ Dex+2} (3290 gold) rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Jomi" {+Blink rF+ EV+5 Str-3 Int+3} (5700 gold) [ring of evasion] +Blink: It lets you blink. rF+: It protects you from fire. EV+5: It affects your evasion (+5). Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). the +2 dagger of Gozag's Generosity {heavy, rF+ Dex+2 Stlth+} (3460 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the scarab talisman "Osuod" {Str+4} (3890 gold) [scarab talisman] Str+4: It affects your strength (+4). the +11 dagger of the Hall of Blades {freeze, +Blink rF+} (7960 gold) +Blink: It lets you blink. rF+: It protects you from fire. It cannot be enchanted further. the ring of Suspicion {Will+ SInv} (2760 gold) [ring of see invisible] Will+: It increases your willpower. SInv: It lets you see invisible. the ring "Xitow" {rPois rF+ Will+ Dex-5} (3130 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). the +2 ring mail "Dash" {Int+4} (2940 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +4 short sword "Vaotug" {freeze, Will+ Int+5} (4850 gold) Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +2 hand axe of Destruction {sunder, rElec Int+4} (3540 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 robe of the Arena {Rampage rC++ Regen+ MP-7} (1570 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. MP-7: It affects your magic capacity (-7). It cannot be enchanted further. the +2 whip of the Purse {freeze, rF+ Int+5 Dex-5} (2850 gold) rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (3, 32, D:12) a +0 leather armour (4, 43, D:12) a +0 mace (4, 44, D:12) a +0 club a +0 scale mail an orc skeleton (4, 45, D:12) a +0 dire flail a +0 plate armour (5, 46, D:12) a +0 club (6, -2, D:12) a troll corpse (skeletalised by now) (7, 44, D:12) a +0 dagger an orc skeleton (11, 29, D:12) a +0 quarterstaff (13, 48, D:12) a serpent talisman (14, 53, D:12) a +0 dire flail a +0 giant spiked club a two-headed ogre skeleton (18, 31, D:12) a +0 trident (26, 4, D:12) a howler monkey corpse (skeletalised by now) (26, 29, D:12) a +0 giant club a +0 giant spiked club (33, 46, D:12) a +0 giant spiked club a +0 giant spiked club (44, 39, D:12) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (45, 38, D:12) a +0 hand axe a +0 leather armour (45, 41, D:12) a +0 club a +0 leather armour (46, 39, D:12) a +0 dagger a +0 ring mail (46, 41, D:12) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (47, 20, D:12) a troll corpse (skeletalised by now) (48, 30, D:12) a +0 ring mail (51, 18, D:12) a lupine talisman (54, 25, D:12) a +0 great mace a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (1, -38, Lair:1) a +0 pair of boots (6, 2, Lair:1) a water moccasin corpse (skeletalised by now) (7, -50, Lair:1) a yak skeleton a yak skeleton a yak skeleton (7, -41, Lair:1) a blink frog corpse (skeletalised by now) (9, -36, Lair:1) a blink frog corpse (skeletalised by now) (11, -41, Lair:1) a blink frog skeleton (13, -34, Lair:1) a wolf corpse (skeletalised by now) (16, -37, Lair:1) a +0 plate armour (18, -18, Lair:1) a blink frog corpse (skeletalised by now) (19, -15, Lair:1) a blink frog corpse (skeletalised by now) (20, -19, Lair:1) a blink frog corpse (skeletalised by now) (20, -18, Lair:1) a blink frog corpse (skeletalised by now) (21, -36, Lair:1) an elephant skeleton (21, -11, Lair:1) a wolf skeleton (22, -9, Lair:1) a blink frog skeleton (23, -26, Lair:1) a yak skeleton (24, -26, Lair:1) a human skeleton (24, -25, Lair:1) a dream sheep skeleton (27, -14, Lair:1) a cane toad skeleton (32, -23, Lair:1) a komodo dragon corpse (skeletalised by now) (32, -21, Lair:1) an elephant skeleton (32, -20, Lair:1) an elephant skeleton (33, -21, Lair:1) an elephant skeleton (33, -20, Lair:1) an elephant skeleton (36, 0, Lair:1) a +0 scale mail (52, -40, Lair:1) a wyvern skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak corpse (skeletalised by now) (1, -3, Lair:2) a water moccasin corpse (skeletalised by now) (1, -1, Lair:2) a yak corpse (skeletalised by now) (1, 1, Lair:2) a yak corpse (skeletalised by now) (2, -1, Lair:2) a yak corpse (skeletalised by now) (3, 0, Lair:2) a bullfrog corpse (skeletalised by now) (5, 2, Lair:2) a wolf corpse (skeletalised by now) (9, -46, Lair:2) a +0 war axe (9, 2, Lair:2) a wolf corpse (skeletalised by now) (9, 3, Lair:2) a wolf corpse (skeletalised by now) (13, -29, Lair:2) a hydra corpse (skeletalised by now) (17, 3, Lair:2) a wyvern corpse (skeletalised by now) (19, -48, Lair:2) a black mamba corpse (skeletalised by now) (26, -20, Lair:2) a rime drake skeleton (26, -12, Lair:2) a +0 scale mail (29, 2, Lair:2) a black mamba skeleton (32, -26, Lair:2) a +0 club (33, -14, Lair:2) a yak skeleton (33, -9, Lair:2) a yak skeleton (34, -22, Lair:2) a cane toad skeleton (40, -20, Lair:2) a parchment of Gloom (41, -6, Lair:2) a cane toad skeleton (46, 0, Lair:2) a komodo dragon corpse (skeletalised by now) (51, -31, Lair:2) a wolf skeleton (52, -29, Lair:2) a wolf skeleton (53, -34, Lair:2) a wolf skeleton (54, -32, Lair:2) a wolf skeleton (56, -37, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of poison (6, -2, Lair:3) a bullfrog corpse (6, 3, Lair:3) a +1 vampiric long sword (unseen) (7, -8, Lair:3) 22 gold pieces (8, -2, Lair:3) a komodo dragon corpse (9, 0, Lair:3) a raven corpse (19, 19, Lair:3) a scroll of revelation (19, 21, Lair:3) a +0 leather armour (33, 17, Lair:3) 17 gold pieces a Gauntlet (0, 19, Gauntlet) a +1 pair of gloves of fire (0, 22, Gauntlet) a potion of haste (1, 9, Gauntlet) a +2 rapier of venom (unseen) (2, 10, Gauntlet) a +0 shortbow (2, 11, Gauntlet) the +0 hat of Lovveipt {rElec MP+7 Str-2} rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). Str-2: It affects your strength (-2). It cannot be enchanted further. (unseen) (6, -7, Gauntlet) a scroll of butterflies (7, -7, Gauntlet) a +4 rapier of flaming (unseen) (8, -7, Gauntlet) a scarf of invisibility (13, 9, Gauntlet) a potion of might (13, 11, Gauntlet) a scroll of teleportation (13, 12, Gauntlet) the +0 hat "Cibu" {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (unseen) (14, -4, Gauntlet) a +0 pair of gloves of hurling (14, -2, Gauntlet) a scarf of repulsion (14, -1, Gauntlet) a potion of magic (14, 21, Gauntlet) the +10 scale mail of Fecry {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (14, 22, Gauntlet) a scarf of resistance (15, 21, Gauntlet) a scroll of revelation