sks9700 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (5, -8, D:1) a hobgoblin skeleton (6, 13, D:1) a bat skeleton (7, -28, D:1) a +0 cloak (10, -8, D:1) a +0 club a goblin skeleton (11, -17, D:1) a +0 club a goblin skeleton (12, -19, D:1) a +0 flail (12, 27, D:1) a +0 short sword (22, 20, D:1) a bat skeleton (23, 3, D:1) 7 stones (24, -19, D:1) a jackal skeleton (25, -19, D:1) a jackal skeleton a jackal skeleton (26, -19, D:1) a +0 dagger a goblin skeleton (29, 11, D:1) a rat skeleton (40, -6, D:1) a frilled lizard skeleton (42, 10, D:1) a frilled lizard skeleton (43, 18, D:1) a +0 ring mail (44, 16, D:1) a frilled lizard corpse (skeletalised by now) (49, -19, D:1) a +0 club (52, -2, D:1) a frilled lizard skeleton (52, -1, D:1) a ball python skeleton (57, -21, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (5, 10, D:2) a frilled lizard corpse (skeletalised by now) (6, -13, D:2) an adder corpse (skeletalised by now) (6, -9, D:2) a ball python corpse (skeletalised by now) (8, -18, D:2) a bat corpse (skeletalised by now) (8, 2, D:2) a +0 dagger (12, -9, D:2) a +0 leather armour (12, 18, D:2) a +0 club (17, 10, D:2) a +0 leather armour (19, -6, D:2) a frilled lizard skeleton (20, -13, D:2) a +0 sling (23, 4, D:2) a frilled lizard skeleton a jackal skeleton a jackal skeleton (23, 5, D:2) a hobgoblin skeleton (24, 13, D:2) a +0 whip (26, -2, D:2) a +0 club (29, -1, D:2) a frilled lizard skeleton (39, 15, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 5, D:3) an adder corpse (skeletalised by now) (19, -16, D:3) a +0 ring mail (22, -10, D:3) a rat skeleton (27, 6, D:3) a +0 club a goblin skeleton (31, -17, D:3) a +0 leather armour (32, 5, D:3) a ball python corpse (skeletalised by now) (37, 22, D:3) a +0 pair of gloves (38, 15, D:3) a +0 leather armour (39, 21, D:3) a +0 short sword a stone (40, 20, D:3) a +0 whip (43, 0, D:3) a +0 robe (45, 20, D:3) a +0 short sword a stone (52, -9, D:3) a parchment of Gloom (53, 12, D:3) a +0 dagger (55, 20, D:3) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (58, 20, D:3) a +0 short sword (62, -5, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (0, 19, D:4) a +0 helmet (5, 22, D:4) a +0 giant club (9, 11, D:4) a +3 spear (13, 0, D:4) a ball python corpse (skeletalised by now) (27, -1, D:4) a +0 dagger 4 stones a kobold skeleton (31, -19, D:4) a +2 flail of holy wrath (35, -2, D:4) a +0 kite shield (44, 22, D:4) a quokka corpse (skeletalised by now) (48, 23, D:4) a +0 trident (49, -9, D:4) a hobgoblin skeleton (50, -9, D:4) a +0 club (50, -7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (19, 23, D:5) 6 large rocks (29, -3, D:5) the human corpse of Prince Ribbit (skeletalised by now) (35, 22, D:5) a hound skeleton (36, 31, D:5) an adder skeleton (38, 3, D:5) a +0 long sword (38, 10, D:5) a +0 leather armour (43, 18, D:5) a +0 helmet (48, -3, D:5) a +0 club (51, 6, D:5) a +0 long sword a +0 robe a +0 mace a +0 robe (53, 3, D:5) an iguana skeleton (55, 5, D:5) a staff of alchemy Level 6 of the Dungeon (0, 0, D:6) a +0 robe (6, 17, D:6) a +0 robe (7, 15, D:6) a +0 club a gnoll skeleton (8, 13, D:6) a +0 whip a gnoll corpse (skeletalised by now) (9, 4, D:6) a +0 leather armour (9, 13, D:6) a +0 flail a +4 scale mail a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll skeleton (10, 12, D:6) a +0 spear (10, 13, D:6) a +0 flail a gnoll skeleton (10, 14, D:6) a +0 halberd (11, 9, D:6) a +0 whip an orc skeleton (11, 12, D:6) a +0 whip (11, 14, D:6) a +0 club (12, 10, D:6) a +0 spear (13, 7, D:6) a +0 giant spiked club (14, 6, D:6) an ogre skeleton (19, 28, D:6) a +0 club a gnoll corpse (skeletalised by now) (19, 30, D:6) a +0 scimitar (24, 18, D:6) a quill talisman (25, 11, D:6) a +0 falchion (36, 4, D:6) a fortress talisman (38, -1, D:6) a parchment of Tukima's Dance (38, 4, D:6) a +0 robe a +0 flail (38, 10, D:6) a +0 leather armour (39, -1, D:6) a +0 falchion a +0 robe (42, 17, D:6) a +0 buckler Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (2, 36, D:7) a howler monkey skeleton (7, 35, D:7) a +0 ring mail (11, 7, D:7) a +0 trident a +0 ring mail an orc skeleton (12, 30, D:7) a +0 trident an orc corpse (skeletalised by now) (12, 42, D:7) a +0 shortbow (14, 29, D:7) a +0 dagger (14, 30, D:7) a +0 dagger a +0 robe (14, 31, D:7) a +0 short sword (14, 32, D:7) a +0 hand axe an orc corpse (skeletalised by now) (22, 16, D:7) a bullfrog skeleton (25, 1, D:7) a +0 dagger an orc skeleton (27, 3, D:7) a +1 dagger of chaos a +1 dagger a +0 robe an orc skeleton (28, 4, D:7) a +0 morningstar an orc skeleton (35, 28, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a parchment of Lesser Beckoning (2, -9, D:8) a +1 scimitar of flaming (6, 6, D:8) a +0 leather armour (13, -3, D:8) a +0 shortbow (13, 12, D:8) a black bear skeleton (15, 12, D:8) a water moccasin skeleton (20, 15, D:8) a +0 dagger (22, -10, D:8) a +4 quarterstaff of draining a +1 sling of freezing a +2 leather armour of willpower (23, 14, D:8) a +0 short sword a +0 dagger a +0 leather armour (25, 17, D:8) a +0 leather armour (26, 6, D:8) a +0 short sword (30, -15, D:8) a +0 spear a +0 leather armour an orc skeleton (36, -13, D:8) a +0 dagger (37, -13, D:8) a +0 hand axe a +0 leather armour (37, -11, D:8) a +0 short sword an orc skeleton (38, -10, D:8) a +0 dagger a +0 robe an orc skeleton (40, -10, D:8) a bullfrog skeleton (43, -7, D:8) a +0 scale mail a +0 spear of venom a gnoll skeleton (45, -7, D:8) a +0 spear a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (46, -7, D:8) a +0 halberd (49, -7, D:8) a +0 club (59, -6, D:8) a parchment of Iskenderun's Battlesphere (59, -2, D:8) a +0 club (59, 10, D:8) a +4 trident of draining a +0 robe the barachi corpse of Jeremiah (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +1 whip of freezing a +2 robe of willpower the kobold corpse of Pikel (skeletalised by now) (2, 17, D:9) a +0 spear of flaming (2, 18, D:9) a +0 whip a gnoll skeleton (3, 3, D:9) a +0 scale mail (3, 17, D:9) a +0 spear a +0 club a +0 club a +0 leather armour a +0 club a gnoll skeleton a gnoll skeleton a gnoll skeleton a gnoll skeleton (7, 30, D:9) a +0 ring mail (8, 18, D:9) a +0 sling (13, -2, D:9) a parchment of Kiss of Death (17, 19, D:9) a +2 cloak of poison resistance a +0 short sword (23, 36, D:9) a bullfrog skeleton (34, 35, D:9) a +0 quarterstaff (48, 17, D:9) a +0 flail (57, 25, D:9) a yak corpse (skeletalised by now) Level 10 of the Dungeon (1, 5, D:10) a wolf skeleton (12, -27, D:10) a +0 broad axe (19, -1, D:10) a +0 flail a +0 ring mail an orc skeleton (22, 2, D:10) a +0 dagger an orc skeleton (22, 4, D:10) a +0 morningstar an orc skeleton (24, -37, D:10) a +0 hand axe (26, -32, D:10) a +0 scimitar a +0 plate armour (26, -30, D:10) a +0 trident an orc corpse (skeletalised by now) (26, -7, D:10) a +0 club a gnoll skeleton (26, -2, D:10) a yak skeleton (27, -35, D:10) a +0 mace a +0 ring mail (35, -35, D:10) a +0 flail (35, -12, D:10) an acid dragon skeleton (35, -3, D:10) a +0 dagger a kobold skeleton (35, 0, D:10) a +0 whip a stone (38, -5, D:10) a +0 whip 5 stones (38, -2, D:10) a +0 whip (39, -5, D:10) a yak skeleton a yak skeleton a yak skeleton (41, -5, D:10) a parchment of Jinxbite (47, -2, D:10) a +0 club (48, -5, D:10) a +1 vampiric hand axe (48, -2, D:10) a +0 club (48, -1, D:10) a +0 club a +0 short sword (49, 0, D:10) a +0 short sword an orc skeleton (50, -1, D:10) a +0 spear (51, 0, D:10) a +0 flail (52, -6, D:10) a +0 spear (54, 3, D:10) a +0 spear a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a quill talisman (12, -11, D:11) a +0 mace (16, 2, D:11) a +0 mace (23, 16, D:11) a +0 giant spiked club a +0 giant spiked club (32, 19, D:11) a parchment of Cigotuvi's Putrefaction (34, -7, D:11) a +0 trident (40, -5, D:11) a two-headed ogre corpse (skeletalised by now) (43, -10, D:11) a troll skeleton (44, -10, D:11) an orc skeleton (45, -10, D:11) an orc skeleton (45, 16, D:11) a +0 giant club (46, -9, D:11) a yak corpse (skeletalised by now) (46, -8, D:11) a two-headed ogre corpse (skeletalised by now) (46, 15, D:11) a two-headed ogre skeleton (46, 16, D:11) a +0 whip a +0 robe (48, 14, D:11) a +0 giant club (49, -12, D:11) a yak skeleton a yak skeleton (49, -11, D:11) a yak skeleton (60, -3, D:11) a ring of see invisible (68, 31, D:11) a +0 leather armour (70, 30, D:11) a scarab talisman Level 12 of the Dungeon [Shop] Wosolo's Armour Shoppe the +2 leather armour of the Fiend {Rampage rC+ Will- Str+2} (286 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Will-: It decreases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +1 pair of boots of flying (181 gold) a +2 ring mail of willpower (231 gold) a +1 ring mail of cold resistance (176 gold) a +2 cloak (181 gold) an orb of guile (286 gold) [Shop] Gozag's Platinum Reserve the lupine talisman "Gaywnu Riupt" {Rampage rF+ Str+3 Stlth+} (6450 gold) [lupine talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the +7 sling of Aduef {drain, rPois Dex+2} (5310 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +2 robe of Kuajacwuwi {rN+ Int+3} (2840 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +9 dagger of the Sandy God {flame, Str+3} (6190 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 mace "Iculuh Pez" {venom, Dex+4} (2400 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +10 plate armour of Loss {rC+ Regen+} (8200 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the cold staff of Butchery {rC+ Hexes Ice} (3760 gold) [staff of cold] rC+: It protects you from cold. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. the +3 scale mail of Seny Pad {-Tele rPois Str+2} (2740 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. the dragon-coil talisman of Xampema {rElec} (9000 gold) [dragon-coil talisman] rElec: It insulates you from electricity. the ring of the Gasogonaga {rN+++ Str-3 Slay+6 SInv} (6190 gold) [ring of see invisible] rN+++: It renders you almost immune to negative energy. Str-3: It affects your strength (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. the +0 robe of Lionud {rN+ Dex+3} (1840 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring of Satisfaction {rF+ rC+ Dex+4} (4740 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). the ring "Vemou" {*Corrode rPois rC+ Str-5 SInv} (2500 gold) [ring of protection from cold] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Str-5: It affects your strength (-5). SInv: It lets you see invisible. the eel talisman "Zity" {rN++ Int+3} (6600 gold) [eel talisman] rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). the hive talisman of Thoughtfulness {rElec} (9000 gold) [hive talisman] rElec: It insulates you from electricity. the ring of Hanoshyu {rF+ rC+ Wiz} (5100 gold) [ring of wizardry] rF+: It protects you from fire. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. the riddle talisman of Experimentation {+Blink rPois Dex+2} (11760 gold) [riddle talisman] +Blink: It lets you blink. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). the amulet "Oshras" {Spirit ^Contam Rampage rN+} (3560 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. the +3 short sword of Impatience {elec, rN++} (4000 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +7 hand axe of the Singing Gharial {vamp, Fly rC+} (6010 gold) Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. (0, 0, D:12) a wolf corpse (skeletalised by now) (17, 21, D:12) a basilisk skeleton (26, -10, D:12) a +0 hand axe (28, -9, D:12) a +0 ring mail a +0 mace an orc skeleton (30, 25, D:12) a +0 long sword (31, -8, D:12) a +0 robe a +1 dagger of speed an orc skeleton (31, 24, D:12) a rat corpse (skeletalised by now) (32, 26, D:12) a +0 sling (33, -8, D:12) 2 large rocks (34, 26, D:12) a +0 falchion (36, 23, D:12) a rat corpse (skeletalised by now) (41, 14, D:12) a yak skeleton a yak skeleton (42, 9, D:12) an ugly thing skeleton (43, 11, D:12) a yak skeleton (44, 11, D:12) a yak skeleton (49, 11, D:12) a howler monkey skeleton (51, 0, D:12) a +0 long sword (52, 15, D:12) the +11 arbalest "Avypsoh" {heavy, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 war axe a +0 leather armour (56, -12, D:12) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great sword of electrocution (2, 28, Lair:1) the +4 robe of Mirth {rPois Archmagi} rPois: It protects you from poison. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (6, 12, Lair:1) a wolf skeleton (8, 14, Lair:1) a cane toad skeleton (8, 15, Lair:1) a water moccasin skeleton (10, 17, Lair:1) a +0 falchion (12, 9, Lair:1) a cane toad skeleton (13, 8, Lair:1) a bullfrog skeleton (14, -1, Lair:1) a +0 robe (14, 7, Lair:1) a hell rat skeleton a water moccasin skeleton (14, 8, Lair:1) a hell rat skeleton (17, -5, Lair:1) an elephant corpse (skeletalised by now) (21, -7, Lair:1) a wolf skeleton (21, -5, Lair:1) a wolf skeleton (21, -4, Lair:1) a wolf skeleton (22, 0, Lair:1) a +0 trident (26, -4, Lair:1) a basilisk skeleton (26, 20, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (31, 17, Lair:1) a +0 ring mail (34, 0, Lair:1) a scarab talisman a scarab talisman Level 2 of the Lair of Beasts (2, 2, Lair:2) a potion of moonshine (3, -7, Lair:2) a cane toad skeleton a blink frog skeleton (4, -8, Lair:2) a blink frog skeleton (5, -11, Lair:2) a +0 robe (5, -9, Lair:2) a blink frog skeleton (6, -8, Lair:2) a blink frog skeleton (11, 11, Lair:2) an elephant skeleton (12, 4, Lair:2) an elephant skeleton (26, 23, Lair:2) a +0 hand axe a +0 robe (37, 12, Lair:2) a cane toad skeleton (41, -12, Lair:2) a cane toad skeleton (45, 19, Lair:2) a +0 chain mail (57, -20, Lair:2) a basilisk corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (2, -2, Lair:3) a +0 leather armour (10, 4, Lair:3) a blink frog skeleton (11, 6, Lair:3) a blink frog skeleton (12, 7, Lair:3) a blink frog skeleton (14, -46, Lair:3) a +0 sling (20, -9, Lair:3) a +0 sling (21, 2, Lair:3) a bullfrog skeleton (24, -8, Lair:3) a parchment of Poisonous Vapours (34, -14, Lair:3) a blink frog skeleton (35, -14, Lair:3) a +0 leather armour (35, -9, Lair:3) a +0 sling (41, -20, Lair:3) a +0 rapier (44, -23, Lair:3) a basilisk skeleton (49, -21, Lair:3) a +0 flail (56, -13, Lair:3) a parchment of Apportation (56, -11, Lair:3) a +0 robe (62, -24, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) the +2 leather armour "Put-Me-On" {rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (16, -22, Lair:4) a blink frog skeleton (25, -10, Lair:4) a blink frog skeleton a yak skeleton (25, -7, Lair:4) a komodo dragon skeleton (25, 15, Lair:4) a yak corpse (skeletalised by now) (26, -22, Lair:4) a bullfrog skeleton (26, -9, Lair:4) a blink frog skeleton (26, -8, Lair:4) a blink frog skeleton (27, -6, Lair:4) a blink frog skeleton an elephant skeleton (28, -6, Lair:4) an elephant skeleton (30, -5, Lair:4) an elephant skeleton an elephant skeleton (30, -4, Lair:4) a komodo dragon skeleton (37, -30, Lair:4) an elephant skeleton (38, -30, Lair:4) an elephant skeleton (38, -28, Lair:4) an elephant skeleton (45, 10, Lair:4) a scarf of repulsion (54, 6, Lair:4) a komodo dragon skeleton (55, -25, Lair:4) a water moccasin skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a black mamba corpse (skeletalised by now) (3, -5, Lair:5) 16 gold pieces (4, 9, Lair:5) a komodo dragon corpse (skeletalised by now) (13, -3, Lair:5) a black mamba corpse (skeletalised by now) (21, -6, Lair:5) a +0 robe (23, 34, Lair:5) a hydra corpse (24, -6, Lair:5) a +0 hand axe (24, 32, Lair:5) a black mamba corpse a wolf corpse (26, 32, Lair:5) a parchment of Kiss of Death (29, -6, Lair:5) the scarab talisman of Insecurity {rElec rPois} [scarab talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. (33, 24, Lair:5) an elephant skeleton (34, 23, Lair:5) a black mamba skeleton (35, 8, Lair:5) a black mamba skeleton (39, 12, Lair:5) a blink frog skeleton (46, 30, Lair:5) a +0 quarterstaff (49, -10, Lair:5) a cane toad corpse (skeletalised by now) (54, 20, Lair:5) an electric eel corpse (60, -11, Lair:5) a komodo dragon corpse (skeletalised by now)