sks9700 Level 1 of the Dungeon (7, -3, D:1) a frilled lizard corpse (skeletalised by now) (8, -3, D:1) a quokka corpse (skeletalised by now) (8, -2, D:1) a spore talisman (8, 6, D:1) a hobgoblin corpse (skeletalised by now) (16, -2, D:1) a +0 dagger (18, 4, D:1) a +0 club a goblin skeleton (19, 4, D:1) a +0 club a stone (38, -4, D:1) a hobgoblin skeleton a rat skeleton a rat skeleton (38, -3, D:1) a +0 whip a stone a kobold skeleton (38, 28, D:1) a +0 spear (39, -3, D:1) a frilled lizard skeleton (40, 2, D:1) a ball python skeleton (40, 10, D:1) a +0 club (48, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 24, D:1) a +0 club Level 2 of the Dungeon (4, 55, D:2) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (8, 51, D:2) a +0 plate armour (9, 50, D:2) a +0 hand axe (11, 5, D:2) a +0 club (11, 18, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (12, 18, D:2) a hobgoblin corpse (skeletalised by now) (19, 25, D:2) a +0 club (23, 43, D:2) a +0 short sword 2 stones a kobold skeleton (24, 43, D:2) a +0 club a goblin skeleton (29, 9, D:2) a bat corpse (skeletalised by now) (32, 34, D:2) the inkwell talisman of Hahiuttyf {Slay+3 SInv} [inkwell talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (38, 32, D:2) a +0 ring mail (49, 20, D:2) a +0 pair of gloves (49, 47, D:2) a +0 falchion (50, 17, D:2) a hobgoblin skeleton a rat skeleton (50, 18, D:2) a +0 club 2 stones a kobold skeleton Level 3 of the Dungeon (6, 4, D:3) a +0 club (8, 3, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (12, 21, D:3) a ball python corpse (skeletalised by now) (16, 12, D:3) a +0 cloak (16, 16, D:3) a rat corpse (skeletalised by now) (23, 29, D:3) a +0 devious dagger (24, 2, D:3) a +0 short sword (26, 20, D:3) a rat skeleton (29, 2, D:3) a +0 leather armour a +0 hand axe (38, 16, D:3) a jackal skeleton a jackal skeleton (38, 22, D:3) a +0 short sword of freezing a +0 robe a +0 short sword a +0 ring mail a +0 club an orc skeleton an orc skeleton (38, 23, D:3) a +0 chain mail a +0 flail (38, 24, D:3) a +0 ring mail a +0 falchion an orc skeleton (41, 32, D:3) a +0 dagger (41, 37, D:3) a ball python skeleton (42, 5, D:3) a +0 leather armour a +0 club (43, 5, D:3) a +0 flail an orc skeleton (44, -3, D:3) a +0 ring mail a +0 hand axe an orc skeleton (44, 5, D:3) a +0 robe a +0 dagger an orc skeleton (45, 1, D:3) a +0 robe a +0 whip (46, -4, D:3) an orc skeleton (61, 9, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, -11, D:4) a +0 war axe (6, 22, D:4) a hobgoblin corpse (skeletalised by now) (10, -27, D:4) a +0 trident (13, -13, D:4) a +0 leather armour (14, -24, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (14, -21, D:4) a +0 spear a gnoll corpse (skeletalised by now) (15, -1, D:4) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (17, -22, D:4) a +0 spear (20, -20, D:4) a +0 dagger a goblin skeleton (20, -13, D:4) a +0 pair of gloves (22, 19, D:4) a +0 whip (24, -11, D:4) a +0 short sword (24, -9, D:4) a +0 leather armour the human skeleton of Eustachio (24, -8, D:4) a +0 sling (28, 15, D:4) a +0 spear a gnoll corpse (skeletalised by now) (32, -6, D:4) an iguana skeleton (32, 0, D:4) a +3 short sword a kobold skeleton (32, 1, D:4) a +0 robe a +0 dagger a +0 hand axe (32, 21, D:4) a +0 devious short sword (33, -2, D:4) a +0 club (33, 0, D:4) a +0 club a +0 club an orc skeleton (34, 0, D:4) a stone a +0 dagger of venom a ball python skeleton a kobold skeleton (34, 21, D:4) a ball python skeleton (35, 0, D:4) an adder skeleton (35, 1, D:4) a +0 leather armour a +0 hand axe (37, 14, D:4) a hobgoblin skeleton (38, 18, D:4) a +0 club (40, 15, D:4) a +0 halberd (41, 15, D:4) a +1 dagger of venom a goblin skeleton (42, -7, D:4) a +0 club (42, 13, D:4) a +0 club (49, -15, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) the +0 plate armour "Rebbamicwaq" {-Tele Will++ Slay+2} -Tele: It prevents most forms of teleportation. Will++: It greatly increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (3, 9, D:5) a parchment of Poisonous Vapours (5, 8, D:5) a +0 leather armour a +0 war axe an orc skeleton (7, 34, D:5) a +0 flail (8, 8, D:5) a +0 giant club an ogre skeleton (12, 8, D:5) a +0 scale mail a +0 dagger (12, 9, D:5) a +0 hand axe a +0 chain mail a +0 short sword an orc skeleton (22, 2, D:5) a +2 scimitar of flaming (unseen) (23, 3, D:5) a +0 pair of gloves (29, -15, D:5) a +0 chain mail (30, -7, D:5) a +0 ring mail (34, 6, D:5) a +0 robe a +0 dagger a kobold skeleton (38, 20, D:5) a +0 short sword a +1 robe the orc skeleton of Blorkula the orcula (39, -12, D:5) a +0 giant club an ogre corpse (skeletalised by now) (39, 7, D:5) 4 boomerangs a +0 robe a +0 dagger (40, 4, D:5) a +0 shortbow (41, 11, D:5) a +0 leather armour (45, -6, D:5) a +0 plate armour (48, 18, D:5) a +0 flail (48, 19, D:5) a +0 mace an orc skeleton (49, 7, D:5) a +0 hand axe Level 6 of the Dungeon (5, 0, D:6) a +1 short sword of venom a +0 leather armour a +0 dagger a +0 robe the elf corpse of Duvessa (skeletalised by now) a black bear corpse (skeletalised by now) (6, 0, D:6) a +0 short sword the +0 leather armour of Light {+Blink} +Blink: It lets you blink. It cannot be enchanted further. a +0 dagger a kobold corpse (skeletalised by now) (8, 1, D:6) a +0 whip (12, 40, D:6) a +0 long sword a +0 robe a +2 hand axe of draining a +0 robe (14, 40, D:6) a +0 spear a +0 robe (16, 40, D:6) a +4 dire flail a +0 robe (17, 0, D:6) a parchment of Blink (20, 10, D:6) a +0 mace a +1 vampiric hand axe (20, 40, D:6) a +0 dagger a +0 robe (21, 9, D:6) a +0 dagger a +0 ring mail (22, 9, D:6) a +0 dagger a +0 robe a +0 short sword a +0 plate armour an orc skeleton an orc skeleton (33, 6, D:6) a +0 spear (33, 10, D:6) a +0 club (33, 15, D:6) a +0 club (34, 9, D:6) a +0 long sword a +0 leather armour a +0 spear a +0 spear a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (35, 7, D:6) a +0 spear (45, 10, D:6) a +5 rapier of flaming a +1 dagger of speed a +2 vampiric whip Level 7 of the Dungeon (3, 26, D:7) a +0 broad axe (6, 0, D:7) a hound skeleton (14, 37, D:7) a +0 spear (15, 38, D:7) a +0 spear (17, 36, D:7) a +0 spear (17, 38, D:7) a +0 spear (21, -1, D:7) a parchment of Mercury Arrow (25, 8, D:7) a bullfrog corpse (skeletalised by now) (25, 29, D:7) a +0 leather armour (34, 12, D:7) a +0 morningstar (39, 19, D:7) a +0 robe (54, 25, D:7) a +0 spear Level 8 of the Dungeon [Shop] Man Ced's Antique Weapon Shoppe a +0 spear (60 gold) a +0 sling (30 gold) a +0 quarterstaff (100 gold) a +0 orcbow (80 gold) a +0 flail (70 gold) (0, 0, D:8) a +0 hand axe a +0 trident a +0 leather armour (1, 0, D:8) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (17, -10, D:8) a +0 orcbow a +0 hand axe a +0 plate armour (20, -11, D:8) a +0 flail a +0 leather armour an orc skeleton (22, -32, D:8) a +0 club a kobold corpse (skeletalised by now) (22, -9, D:8) a +0 war axe (22, -7, D:8) a +0 dagger a +0 robe (23, -8, D:8) a +0 whip an orc skeleton (23, 6, D:8) a +0 dagger (24, -30, D:8) a +0 orcbow (27, -4, D:8) a +0 halberd a +0 plate armour (29, -3, D:8) a +0 dagger a +0 dagger of holy wrath a +0 ring mail an orc skeleton (36, -25, D:8) a +0 short sword 4 stones a +0 short sword a kobold skeleton (36, -22, D:8) 3 stones a +1 vampiric short sword (37, -24, D:8) a howler monkey skeleton (37, -23, D:8) 5 stones a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton (37, 7, D:8) a +0 whip (40, -21, D:8) a +0 leather armour a +0 club (41, -23, D:8) a +0 hand axe (41, -22, D:8) a +0 robe a +0 dagger an orc skeleton (41, -19, D:8) a +0 long sword (42, -30, D:8) a +0 trident (42, -21, D:8) a +0 dagger a +0 leather armour (43, -22, D:8) a +0 ring mail a +0 war axe (44, -32, D:8) a +0 great mace (45, -32, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (4, 26, D:9) a medusa talisman (5, 14, D:9) a yak skeleton (5, 15, D:9) a yak skeleton (5, 17, D:9) a yak skeleton (6, 15, D:9) a yak skeleton (16, 24, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (16, 27, D:9) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (17, -3, D:9) a +0 ring mail (17, 26, D:9) a +0 dagger a +0 leather armour (19, 23, D:9) a +0 plate armour a +0 battleaxe (20, 17, D:9) the +1 dagger of Vitiation {venom, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (21, 8, D:9) a +0 flail (22, 7, D:9) +0 steam dragon scales a steam dragon skeleton (22, 26, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (26, 6, D:9) a parchment of Petrify (30, 30, D:9) a +0 flail (39, 29, D:9) a yak corpse (skeletalised by now) (39, 30, D:9) a yak corpse (skeletalised by now) (41, 1, D:9) a +0 hand axe an orc skeleton (42, 1, D:9) a +0 long sword a +0 robe a +0 arbalest a +0 war axe a +0 plate armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (44, 5, D:9) a +0 dagger (47, -11, D:9) a +0 war axe (47, -10, D:9) a +0 hand axe a +0 club (47, -9, D:9) a +0 dagger a +0 robe a +0 flail an orc skeleton an orc skeleton Level 10 of the Dungeon (1, -30, D:10) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (2, -30, D:10) a +0 falchion an orc corpse (skeletalised by now) (2, -29, D:10) a +0 dagger a +0 scale mail a +0 dagger of speed a +0 robe an orc corpse (skeletalised by now) (3, -31, D:10) a +0 club an orc corpse (skeletalised by now) (20, -10, D:10) a +0 leather armour a +0 club an orc skeleton (21, -11, D:10) a +0 leather armour a +0 mace (22, -13, D:10) a +0 hand axe an orc skeleton (22, -12, D:10) a +0 robe a +0 dagger an orc skeleton (22, -10, D:10) a +0 robe a +0 dagger an orc skeleton (22, -9, D:10) a +0 robe a +0 dagger an orc skeleton (23, -10, D:10) a +0 chain mail a +0 short sword (24, -11, D:10) a wolf skeleton (27, -9, D:10) a +0 spear (34, -24, D:10) a +0 leather armour (36, 2, D:10) 3 large rocks (40, 5, D:10) a +0 leather armour a +0 short sword (49, -29, D:10) a +0 shortbow (51, -15, D:10) a +0 plate armour a +0 hand axe a +0 orcbow an orc skeleton (52, -15, D:10) a +0 robe a +0 dagger a boomerang a +0 short sword an orc skeleton an orc skeleton (53, -17, D:10) an amulet of faith (53, -15, D:10) a +0 leather armour a +0 short sword a +0 robe a +0 dagger an orc skeleton an orc skeleton Level 11 of the Dungeon (11, 12, D:11) a howler monkey corpse (skeletalised by now) (14, 9, D:11) 4 large rocks (18, -4, D:11) a yak corpse (skeletalised by now) (18, -3, D:11) a yak corpse (skeletalised by now) (18, 41, D:11) a wellspring talisman (19, -3, D:11) a yak corpse (skeletalised by now) (20, -4, D:11) a yak corpse (skeletalised by now) (20, -1, D:11) a troll corpse (skeletalised by now) (21, -4, D:11) a +0 war axe (26, 24, D:11) a +0 dagger (26, 34, D:11) the +0 chain mail of Itsyint {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, 37, D:11) 4 stones a +0 dagger a +0 dagger (29, 39, D:11) a +0 club (30, 39, D:11) a +4 short sword 5 stones (33, 13, D:11) the +1 flail of Indomitability {heavy, Will+ Int+4} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (49, 28, D:11) a +4 scimitar of flaming Level 12 of the Dungeon (4, -32, D:12) a +0 chain mail (8, -30, D:12) 4 large rocks a cyclops corpse (skeletalised by now) (18, -5, D:12) a +0 mace (27, 10, D:12) a +0 rapier (29, -7, D:12) a +0 mace an orc skeleton (31, -7, D:12) a +0 whip an orc skeleton (32, -8, D:12) a +0 hand axe an orc skeleton (32, -7, D:12) a +0 scale mail a +0 whip an orc skeleton (36, -17, D:12) a +3 partisan of holy wrath (unseen) (40, 6, D:12) a +0 whip (42, 11, D:12) a +2 mace of draining an orc corpse (skeletalised by now) (42, 12, D:12) a +0 club an orc corpse (skeletalised by now) (42, 13, D:12) a +0 whip (43, 11, D:12) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (44, 12, D:12) a +2 dagger of draining a +0 robe (47, -19, D:12) a +0 flail (53, -21, D:12) a +0 pair of boots (59, 18, D:12) a +0 giant club a +0 giant spiked club (59, 19, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (61, -12, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (1, 32, D:13) a +0 giant club a +0 giant club a two-headed ogre skeleton (7, -2, D:13) a +0 chain mail a +1 heavy great mace a human skeleton (7, 0, D:13) a +0 chain mail a +0 great sword a human skeleton a human skeleton (8, -3, D:13) a human skeleton (8, -1, D:13) a +0 chain mail a +0 great sword a +0 plate armour a +1 battleaxe a +0 plate armour a +0 great sword a human skeleton a human skeleton a human skeleton a human skeleton (9, -1, D:13) a +0 plate armour a +2 great sword a human skeleton (12, -12, D:13) a +0 glaive (12, -10, D:13) a +0 kite shield (12, -6, D:13) a +0 glaive (12, -4, D:13) a +0 plate armour (12, -2, D:13) a +0 kite shield (19, 34, D:13) 5 large rocks (24, 29, D:13) a +0 chain mail (27, -5, D:13) a +0 buckler (28, -6, D:13) a +0 hand axe (28, -5, D:13) the +0 pair of gloves "Lesec" {rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (28, -4, D:13) a +2 hand axe of freezing (29, -5, D:13) a +1 pair of boots of rampaging (29, -4, D:13) a dragon-coil talisman (30, -4, D:13) a +0 club (30, -3, D:13) a lindwurm corpse (skeletalised by now) (32, -2, D:13) a lindwurm corpse (skeletalised by now) (39, -11, D:13) a rimehorn talisman (45, 29, D:13) 4 large rocks (52, 11, D:13) a +0 ring mail (53, 13, D:13) a +0 rapier (54, 35, D:13) a +2 eveningstar of draining a +0 ring mail the orc skeleton of Urug (55, 6, D:13) a +0 robe a +0 athame (61, 30, D:13) a +0 robe a +0 trident Level 14 of the Dungeon (0, 0, D:14) a +0 hand axe a +0 leather armour (0, 1, D:14) a +0 hand axe a +0 leather armour (0, 2, D:14) a +2 hand axe of flaming a +0 robe (1, -3, D:14) a hydra corpse (skeletalised by now) (4, -19, D:14) a +0 orcbow (8, -10, D:14) a +0 chain mail (18, -19, D:14) an amulet of regeneration (19, -4, D:14) a +0 scimitar (20, 13, D:14) a +0 helmet of intelligence (21, -6, D:14) a basilisk skeleton (21, 16, D:14) a +0 shortbow 4 boomerangs (25, 18, D:14) 5 large rocks (25, 19, D:14) a tengu skeleton (28, 21, D:14) a manticore skeleton (29, 7, D:14) a +0 flail (30, -6, D:14) a +0 broad axe (31, 22, D:14) an ugly thing skeleton (33, 23, D:14) an ugly thing skeleton (34, 7, D:14) 5 large rocks (35, 6, D:14) a +0 shortbow a centaur skeleton (36, 4, D:14) a +0 robe an amulet of reflection a +0 dagger (36, 5, D:14) a +0 robe a +0 dagger an orc skeleton (46, 32, D:14) an ugly thing skeleton Level 15 of the Dungeon [Shop] Zithain's Antique Weapon Emporium a +0 club (15 gold) a +1 heavy mace (384 gold) a +0 trident (108 gold) a +4 great sword of electrocution (1457 gold) a +0 quarterstaff (155 gold) a +0 athame (310 gold) a +0 dagger (62 gold) a +0 lajatang (465 gold) (5, 47, D:15) 10 scrolls of identify 3 potions of attraction (13, 41, D:15) a +4 ring of slaying a +4 ring of slaying (13, 49, D:15) the +9 broad axe of Tender Mercy {flame, rElec Int+4 Dex+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +9 trident of Kyhyata {drain, rPois rC+ Int+4} rPois: It protects you from poison. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (18, 45, D:15) a +0 barding a +2 longbow of flaming the centaur skeleton of Nessos (21, 35, D:15) a +0 orcbow (21, 48, D:15) a +1 kite shield a +0 ring mail a +0 long sword a tengu skeleton (28, 8, D:15) a +0 war axe (30, 18, D:15) a +0 robe (31, 37, D:15) an amulet of the acrobat an amulet of reflection an amulet of magic regeneration an amulet of regeneration (31, 52, D:15) a shapeshifter corpse (skeletalised by now) (32, 36, D:15) a ring of protection from cold a +6 ring of intelligence a +6 ring of intelligence a +6 ring of intelligence a ring of see invisible a +6 ring of intelligence a ring of protection from cold an amulet of dissipation a ring of magical power a +6 ring of intelligence a ring of wizardry a ring of protection from fire a ring of protection from fire a ring of magical power a +6 ring of intelligence a ring of magical power a ring of wizardry a ring of flight a ring of willpower a +4 ring of protection a +4 ring of protection a +4 ring of protection a ring of poison resistance a +4 ring of protection a ring of positive energy a ring of resist corrosion a ring of positive energy (32, 43, D:15) an ugly thing skeleton (33, 37, D:15) a glowing shapeshifter skeleton (34, 36, D:15) an orb of mayhem a staff of conjuration an orb of stardust an orb of guile a staff of necromancy a staff of air a staff of alchemy a staff of cold a staff of fire a staff of earth (34, 37, D:15) the conjuration staff of Duty {Will+ rCorr Str-4 Dex+4 Conj} [staff of conjuration] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. the necromancy staff "Beetlebane" {rN+ Dex+4 Necro} [staff of necromancy] rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Necro: It increases the power of your Necromancy spells. the conjuration staff "Mablof" {Will+ Int+5 Stlth- Conj Tloc} [staff of conjuration] Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. the air staff "Sedikit" {rElec Int+3 Dex+4 SInv Air} [staff of air] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Air: It increases the power of your Air spells. the fire staff "Tykem" {rF+ rC+ Fire} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. the earth staff "Lifebane" {rPois rN+ rCorr Str+2 Earth} [staff of earth] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Earth: It increases the power of your Earth spells. the cold staff "Soete" {rC+ Str+2 Forge Tloc Ice} [staff of cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Forge: It increases the power of your Forgecraft spells. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. the conjuration staff of Untimely Demise {Conj Fire Earth} [staff of conjuration] Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the fire staff of Fee Simple {rF++ Fire Earth} [staff of fire] rF++: It greatly protects you from fire. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the alchemy staff of Magnificence {rPois rF+ rCorr Dex-3 Alch} [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Alch: It increases the power of your Alchemy spells. the alchemy staff of the Other Side {rPois Will++ Int-2 Stlth+ Fire Alch} [staff of alchemy] rPois: It protects you from poison. Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the conjuration staff "Cudgheufi" {rC+++ rCorr Str+4 Int+2 Conj} [staff of conjuration] rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. the air staff "Ececof" {rElec rC- Conj Forge Air} [staff of air] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. the alchemy staff of Sif Muna's Envy {*Slow rPois rCorr Str+3 Forge Alch} [staff of alchemy] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. the alchemy staff "Keiveur" {rPois Dex+2 Conj Fire Alch} [staff of alchemy] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the necromancy staff of an ice cave {+Blink rN+ Will+ Str+3 Necro Tloc} [staff of necromancy] +Blink: It lets you blink. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. the earth staff "Mudeat" {^Fragile rC+ Summ Forge Earth} [staff of earth] ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Summ: It increases the power of your Summonings spells. Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. the necromancy staff of Distraction {rPois rF- rN+++ Necro Alch} [staff of necromancy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the +0 hat of the Morning {rPois rC+ rN+ Will+} rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. the orb of Ennui {Energy, Necro} Necro: It increases the power of your Necromancy spells. (34, 38, D:15) a talisman of death a hive talisman the wellspring talisman of a bailey {*Corrode +Inv MP+8 Str-3} [wellspring talisman] *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. MP+8: It affects your magic capacity (+8). Str-3: It affects your strength (-3). (35, 43, D:15) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. (35, 44, D:15) the +8 pair of quick blades "Gyre" and "Gimble" {protect} It cannot be enchanted further. (36, 36, D:15) the ring "Netyshrah" {rElec rC++ rN+ Dex+6 Stlth-} [ring of dexterity] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. the ring of the Writhing Jester {MP+9 Str-3 Int+4 Dex+3} [ring of magical power] MP+9: It affects your magic capacity (+9). Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). the ring "Duqiywi" {rF++ Will++ rCorr Str-3} [ring of protection from fire] rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). the ring of Worhin {rF+ Will+} [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. the ring of Avitaum {*Slow rC+ rN+++ Str-4 Dex+8} [ring of protection from cold] *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). the ring of Gaigipsa {rElec rPois MP+9 Str-4 Int+3} [ring of magical power] rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). the ring "Wonu" {rC++ MP+9 Str-5 Dex+6} [ring of magical power] rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). the ring of Ytompu {*Slow rF+ rN++ Str+2} [ring of protection from fire] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). the ring of Creativity {Str+6 Int+3 Dex+2} [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the ring of Joga {*Slow rElec Str-4 Dex+9} [ring of dexterity] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Dex+9: It affects your dexterity (+9). (36, 41, D:15) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. (36, 42, D:15) the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. (36, 43, D:15) the +5 scythe "Finisher" {speed, execute} It cannot be enchanted further. (36, 44, D:15) the +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (37, 37, D:15) the amulet "Gagiolul" {Dissipate rN+ Str+3 Stlth-} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. the amulet "Zacarir" {Acrobat rF++ Str-4 Int+5} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). (37, 40, D:15) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (37, 41, D:15) the +12 longbow "Zephyr" {Salvo, Fly Dex+5} Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (37, 42, D:15) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (37, 43, D:15) the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. (38, 21, D:15) the necromancy staff of the Key {rN+ Str+3 Int+4 Necro Tloc} [staff of necromancy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. the conjuration staff "Qataju" {rPois Dex-3 Conj Hexes Alch} [staff of conjuration] rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the necromancy staff of Certain Death {rN+ Dex+2 Necro} [staff of necromancy] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Necro: It increases the power of your Necromancy spells. the earth staff of Emibu {^Drain rCorr Str+3 Ice Earth} [staff of earth] ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the necromancy staff of Burnt Valiance {*Corrode rN+ Int+2 Dex+4 Necro} [staff of necromancy] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Necro: It increases the power of your Necromancy spells. the necromancy staff of Experimentation {rN+ Will+ Necro Air} [staff of necromancy] rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. the earth staff "Amahuh" {rF- rCorr Str+3 Earth} [staff of earth] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Earth: It increases the power of your Earth spells. the earth staff "Obluozo" {^Drain rPois Dex+2 Earth} [staff of earth] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. the fire staff of Qeihezicali {rF+ Str+3 Fire} [staff of fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. (38, 40, D:15) the +6 sword of Cerebov {flame} It cannot be enchanted further. (38, 41, D:15) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. (38, 42, D:15) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (38, 43, D:15) the +8 Vampire's Tooth {megavamp} It cannot be enchanted further. (39, 40, D:15) the +6 arbalest "Damnation" {damnation} It cannot be enchanted further. (39, 41, D:15) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. (39, 42, D:15) the +8 storm bow {elec, penet} It cannot be enchanted further. (39, 43, D:15) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. (40, 40, D:15) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. (40, 41, D:15) the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} IceDoom: Whenever you deal cold damage to an enemy without rCold∞, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. (40, 42, D:15) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. It cannot be enchanted further. (40, 43, D:15) the +2 mask of the Dragon {Dragonpray SInv} Dragonpray: It occasionally summons a dragon when using Invocations with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. (41, 40, D:15) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (41, 41, D:15) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. (41, 42, D:15) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. (41, 43, D:15) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (42, 22, D:15) an ugly thing skeleton (42, 40, D:15) the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. (42, 41, D:15) the +10 dark maul {heavy} It cannot be enchanted further. (42, 42, D:15) the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. (42, 43, D:15) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. (45, 20, D:15) an ugly thing skeleton (46, 3, D:15) an ugly thing skeleton (46, 5, D:15) an ugly thing skeleton (46, 42, D:15) an ugly thing skeleton (47, 5, D:15) an ugly thing skeleton (50, 50, D:15) an ugly thing skeleton (50, 51, D:15) an ugly thing skeleton (51, 41, D:15) an ugly thing skeleton (53, 42, D:15) an ugly thing skeleton (60, 38, D:15) a +0 shortbow a centaur corpse (skeletalised by now) (60, 39, D:15) a +0 shortbow (60, 42, D:15) an ugly thing corpse (skeletalised by now) (65, 3, D:15) a +0 leather armour Level 1 of the Orcish Mines (2, -3, Orc:1) a +0 troll leather armour a +0 short sword an orc skeleton a troll skeleton (3, -7, Orc:1) 2 scrolls of silence an amulet of wildshape (3, -6, Orc:1) a +0 flail an orc skeleton (4, -8, Orc:1) a +0 club (5, -9, Orc:1) a +0 flail (5, -8, Orc:1) a +0 plate armour a +0 glaive (7, -11, Orc:1) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (7, -7, Orc:1) a +0 robe a +0 dagger (8, -8, Orc:1) a +0 hand axe an orc skeleton (24, 6, Orc:1) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (25, 6, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, 6, Orc:1) a +0 arbalest a +0 flail a +0 chain mail (26, 8, Orc:1) a +0 club (28, 8, Orc:1) a +0 trident a +0 chain mail (33, -19, Orc:1) a +0 troll leather armour a troll corpse (skeletalised by now) (34, 9, Orc:1) a +0 club a +0 scale mail (36, 12, Orc:1) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (39, 11, Orc:1) a +0 morningstar a +2 leather armour of fire resistance an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Luin's Magic Scroll Boutique a scroll of enchant armour (124 gold) a scroll of silence (157 gold) a scroll of silence (157 gold) a scroll of noise (16 gold) 2 scrolls of identify (66 gold) [Shop] Ranweja's General Store a parchment of Hoarfrost Cannonade (294 gold) a +0 scale mail (64 gold) a +0 hand axe (48 gold) the +1 pair of boots of the Meager Kitsune {+Blink Str-4 Dex+2} (308 gold) +Blink: It lets you blink. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +2 plate armour of Dawn {Harm rC- rCorr SInv} (604 gold) Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a phantom mirror (640 gold) a parchment of Malign Gateway (524 gold) [Shop] Savi's General Store a scroll of enchant weapon (135 gold) a manual of Armour (1360 gold) a parchment of Forge Blazeheart Golem (221 gold) a wand of iceblast (3) (130 gold) a book of the Hunter (406 gold) a +0 whip (42 gold) the +3 chain mail "Hain" {rPois rF+ Str+2 SInv} (809 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Xitzum's Magic Scroll Boutique a scroll of enchant armour (124 gold) a scroll of noise (16 gold) a scroll of vulnerability (66 gold) a parchment of Dispel Undead (208 gold) a scroll of identify (33 gold) (4, -35, Orc:2) a +0 morningstar a +0 ring mail (4, -33, Orc:2) a +0 flail a +0 chain mail an orc skeleton (6, -36, Orc:2) a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour an orc skeleton (6, -34, Orc:2) a +0 halberd a +0 plate armour an orc skeleton (7, -12, Orc:2) a +0 flail a +0 leather armour (9, -9, Orc:2) a +0 ring mail a +0 short sword (9, -1, Orc:2) a boomerang a +0 mace (13, -40, Orc:2) a +0 flail (13, -39, Orc:2) a warg corpse (skeletalised by now) (13, -25, Orc:2) a +2 mace of protection (14, -40, Orc:2) a +0 dagger a +1 robe of willpower (14, -39, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, -32, Orc:2) a +1 dagger of venom a +0 robe an orc skeleton (14, -30, Orc:2) a +0 short sword an orc skeleton (14, -25, Orc:2) a +0 war axe an orc skeleton (15, -39, Orc:2) a +0 club (15, -32, Orc:2) a +0 dagger a +0 robe an orc skeleton (15, -31, Orc:2) a +0 dagger a +0 robe an orc skeleton (16, -40, Orc:2) a +0 mace an orc corpse (skeletalised by now) (16, -32, Orc:2) a +0 dagger a +2 robe a +0 flail an orc skeleton an orc skeleton (16, -31, Orc:2) a +0 dagger a +2 robe (16, -25, Orc:2) a +0 mace a +0 dagger a +0 robe an orc skeleton (16, -24, Orc:2) a +0 dagger a +0 robe (17, -24, Orc:2) a +0 hand axe a +0 ring mail an orc skeleton an orc skeleton (17, -23, Orc:2) a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (19, -33, Orc:2) a +0 dagger a +0 scale mail (19, -26, Orc:2) a +0 club a +0 ring mail an orc skeleton (19, -25, Orc:2) a +0 dagger (19, -24, Orc:2) a +0 robe (19, -23, Orc:2) a +0 dagger (22, -42, Orc:2) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (23, -48, Orc:2) a +0 dagger an orc corpse (skeletalised by now) (26, -7, Orc:2) a warg skeleton (28, -45, Orc:2) a +0 falchion (30, -46, Orc:2) a +0 mace an orc corpse (skeletalised by now) (35, -12, Orc:2) a +0 dagger (36, 0, Orc:2) a +0 scale mail a +0 dagger (38, -31, Orc:2) a +0 club (38, -30, Orc:2) a +0 flail of protection a +0 leather armour (39, -38, Orc:2) a warg skeleton (39, -36, Orc:2) a +0 dagger a +0 ring mail (39, -32, Orc:2) a +0 hand axe a +0 ring mail an orc skeleton (39, -31, Orc:2) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (39, -30, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour (39, -4, Orc:2) a +0 ring mail a +2 hand axe of freezing (40, -38, Orc:2) a warg skeleton (40, -31, Orc:2) a +0 trident an orc corpse (skeletalised by now) (41, -31, Orc:2) a +0 mace a +0 robe (44, -5, Orc:2) a +0 robe a +0 short sword an orc skeleton (45, -5, Orc:2) a +0 leather armour a +1 heavy trident an orc skeleton (45, 5, Orc:2) a +0 dagger an orc skeleton (46, -1, Orc:2) a +0 dagger (49, -25, Orc:2) a +0 dagger a +0 chain mail (49, -22, Orc:2) a +0 halberd a +0 leather armour an orc corpse (skeletalised by now) (50, -25, Orc:2) a +0 scimitar a +0 robe an orc corpse (skeletalised by now) (51, -25, Orc:2) a +0 club (52, -21, Orc:2) a +0 whip (54, -9, Orc:2) a +0 ring mail a +0 hand axe an orc skeleton (55, -23, Orc:2) a +0 whip a +0 ring mail (56, -44, Orc:2) a +0 hand axe a +0 leather armour (59, -29, Orc:2) a +0 hand axe (63, -1, Orc:2) a warg skeleton (64, -42, Orc:2) a warg corpse (skeletalised by now) Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 robe an elf skeleton (7, 24, Elf:1) a +6 heavy scimitar (9, 49, Elf:1) a +2 glaive of venom (10, -2, Elf:1) a +0 dagger a +0 longbow a +0 leather armour an elf skeleton (16, 30, Elf:1) a +0 rapier a +0 robe a +0 long sword a +0 scale mail an elf skeleton (23, 16, Elf:1) the +5 kite shield "Gettybie" {rElec rCorr Str+3 Int-3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (23, 18, Elf:1) a +0 robe a +0 rapier (23, 32, Elf:1) a +0 short sword a +0 ring mail (24, 22, Elf:1) a +0 rapier a +0 robe (25, -1, Elf:1) a +0 spear (25, 22, Elf:1) a +2 dagger of electrocution a +0 robe a human skeleton (25, 26, Elf:1) a +0 long sword a +0 leather armour an elf skeleton (25, 28, Elf:1) a +0 long sword a +0 leather armour an elf skeleton (26, 28, Elf:1) a +0 dagger a +0 robe a human skeleton (27, 20, Elf:1) a +2 scimitar of flaming a +0 ring mail a +4 long sword of electrocution (29, 47, Elf:1) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (36, 22, Elf:1) a scroll of silence (39, 23, Elf:1) a +0 robe a +0 long sword (40, 22, Elf:1) a +0 robe a +0 dagger (48, 14, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (48, 50, Elf:1) a +0 rapier a +0 robe (50, 17, Elf:1) a +2 heavy war axe (51, 21, Elf:1) a +0 long sword a +0 leather armour an elf skeleton (51, 25, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (51, 27, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour a +0 sling a +0 robe a +0 buckler (51, 28, Elf:1) a +0 short sword (52, 35, Elf:1) a +0 broad axe of sundering (52, 48, Elf:1) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (53, 42, Elf:1) a +4 scimitar a +0 robe an elf corpse (skeletalised by now) (56, 42, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (57, 42, Elf:1) a +1 hand axe of electrocution Level 2 of the Elven Halls [Shop] Xanedass's Book Boutique a parchment of Spellspark Servitor (754 gold) a parchment of Curse of Agony (423 gold) a parchment of Forge Phalanx Beetle (575 gold) a parchment of Rimeblight (754 gold) a parchment of Forge Monarch Bomb (575 gold) a parchment of Searing Ray (133 gold) a manual of Dodging (1840 gold) a parchment of Eringya's Noxious Bog (575 gold) a parchment of Hellfire Mortar (754 gold) a parchment of Maxwell's Capacitive Coupling (961 gold) a parchment of Hoarfrost Cannonade (423 gold) a parchment of Lehudib's Crystal Spear (961 gold) a parchment of Yara's Violent Unravelling (423 gold) a parchment of Conjure Ball Lightning (575 gold) a parchment of Discord (961 gold) [Shop] Jusem's Assorted Antiques a potion of might (116 gold) a sack of spiders (1160 gold) 2 scrolls of silence (551 gold) a potion of moonshine (29 gold) the +1 chain mail "Diyfusai" {Command, rF+ rN+} (948 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a +1 trident of protection (324 gold) [Shop] Pyxt's Acquisitions Aerie a +0 dagger of electrocution (112 gold) the eel talisman "Erateos" {rC++} (1080 gold) [eel talisman] rC++: It greatly protects you from cold. a +3 partisan of electrocution (552 gold) +1 storm dragon scales (1152 gold) a Trismegistus Codex (657 gold) Maxwell's Memoranda (862 gold) +1 storm dragon scales (1152 gold) (1, 11, Elf:2) a +1 hand axe of flaming (5, 18, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (10, 20, Elf:2) a +0 long sword (23, -24, Elf:2) a +1 battleaxe of electrocution (23, 19, Elf:2) a +0 leather armour a +0 dagger an elf skeleton (24, -23, Elf:2) a +2 double sword of flaming (24, -4, Elf:2) a +0 short sword a +0 robe an elf skeleton (24, -3, Elf:2) a +0 shortbow a +0 scimitar a +0 scale mail an elf skeleton (25, -4, Elf:2) a +0 longbow (25, -2, Elf:2) a +0 sling (26, -21, Elf:2) a +6 short sword of draining (26, -19, Elf:2) a +8 flail of protection (26, -12, Elf:2) a +3 short sword of draining (26, -3, Elf:2) a +0 hand cannon (26, 0, Elf:2) a +0 dagger a +2 robe of resistance an elf skeleton (26, 20, Elf:2) a shapeshifter skeleton (27, 0, Elf:2) a +0 dagger a +0 scale mail an elf skeleton (27, 1, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (28, -21, Elf:2) a +2 eveningstar of distortion (28, -19, Elf:2) a +0 short sword a +0 robe (28, -18, Elf:2) a +0 short sword a +0 robe an elf skeleton (28, -3, Elf:2) a +0 short sword a +0 ring mail (29, -24, Elf:2) a +0 dagger a +0 robe (29, -20, Elf:2) a +0 rapier a +0 ring mail (29, -4, Elf:2) a +0 long sword a +0 ring mail an elf skeleton (32, -25, Elf:2) a +0 rapier a +0 robe an elf skeleton (35, -16, Elf:2) a +0 short sword a +0 robe a +0 buckler an elf skeleton (49, 18, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (50, 3, Elf:2) a +0 robe a +0 long sword an elf skeleton (51, 5, Elf:2) 5 boomerangs a +0 robe a +0 rapier (53, 3, Elf:2) a +1 scimitar of electrocution (53, 18, Elf:2) a +0 leather armour a +0 long sword an elf skeleton (54, 12, Elf:2) a +0 ring mail a +0 long sword (54, 16, Elf:2) a +0 robe a +0 long sword an elf skeleton (54, 17, Elf:2) a +0 leather armour a +0 long sword a +0 robe a +0 scimitar an elf skeleton an elf skeleton (54, 18, Elf:2) a +0 robe a +0 rapier (55, -26, Elf:2) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) Level 3 of the Elven Halls (0, 0, Elf:3) a +0 robe (0, 4, Elf:3) a +0 long sword (0, 6, Elf:3) a ring of see invisible (1, 4, Elf:3) a +1 pair of gloves of fire (1, 6, Elf:3) a +0 leather armour (3, 5, Elf:3) the +0 ring mail of Wawih {rPois rF+ rC- Int+5} rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (4, 4, Elf:3) a +0 dagger (4, 6, Elf:3) a +2 plate armour of cold resistance (9, 14, Elf:3) a +8 giant spiked club (10, 14, Elf:3) a +2 pair of boots of rampaging (11, 13, Elf:3) a +0 robe (14, -31, Elf:3) a +0 ring mail a +2 falchion an elf skeleton (14, -8, Elf:3) a +0 leather armour a +0 arbalest the +12 battleaxe "Qaxo" {drain, Will+ Int+2} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (14, -5, Elf:3) a +0 robe a +0 scimitar (15, -27, Elf:3) a +0 scale mail a +0 long sword (15, -9, Elf:3) a +1 falchion of freezing a +0 robe a +0 robe the +1 short sword of Capital Punishment {protect, Fly Dex+2} Fly: It grants you flight. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (16, -9, Elf:3) a +0 robe a +1 scimitar (17, -32, Elf:3) a +0 leather armour a +0 longbow (17, 14, Elf:3) a +0 chain mail (18, -9, Elf:3) a +0 long sword a +0 leather armour an elf skeleton (18, -8, Elf:3) a +2 scimitar an elf skeleton (18, -5, Elf:3) a +0 ring mail a +0 broad axe of electrocution an elf skeleton (19, -24, Elf:3) a +0 robe a +2 scimitar of freezing an elf skeleton (19, -11, Elf:3) a +0 robe a +0 robe a +0 robe a +4 scimitar an elf skeleton (19, -10, Elf:3) a +0 ring mail a +0 rapier an elf skeleton an elf skeleton (19, -9, Elf:3) a +0 leather armour a +0 shortbow a +0 great sword (19, -8, Elf:3) a +0 scimitar of freezing (20, -18, Elf:3) a +0 robe a +0 athame of freezing an elf skeleton (20, -13, Elf:3) a +0 ring mail a +0 long sword a +0 robe an elf skeleton (20, -10, Elf:3) a +0 robe (20, -9, Elf:3) a +0 leather armour (21, -22, Elf:3) an elf skeleton (21, -18, Elf:3) a +0 rapier a +0 leather armour a +0 rapier an elf skeleton (21, -17, Elf:3) a +4 shortbow of freezing (21, -16, Elf:3) a +0 robe a +0 long sword an elf skeleton (21, -11, Elf:3) a +0 rapier a +0 short sword a +0 rapier an elf skeleton (22, -19, Elf:3) a +0 leather armour a +0 scimitar of flaming an elf skeleton (22, -14, Elf:3) a +0 robe a +1 falchion of freezing (23, -22, Elf:3) a +0 leather armour (23, -21, Elf:3) a +0 robe a ring of poison resistance the +10 rapier "Lyhu" {pain, rF- rCorr Dex+5} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +10 short sword "Equrosue" {pain, *Corrode rF- rN++ SInv} *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. the +2 leather armour "Hilloa" {+Blink rElec} +Blink: It lets you blink. rElec: It insulates you from electricity. It cannot be enchanted further. (23, -20, Elf:3) a +0 robe a +0 rapier a +4 falchion of flaming (23, -16, Elf:3) a +1 shortbow of electrocution a +0 long sword a +1 leather armour of poison resistance a +0 leather armour a +4 falchion a +0 robe (23, -15, Elf:3) a +2 scimitar (23, -2, Elf:3) a +2 hand axe of freezing a +0 leather armour an elf corpse (skeletalised by now) (23, 1, Elf:3) a +4 scimitar a +0 leather armour (23, 14, Elf:3) a +1 antimagic short sword (25, 14, Elf:3) a +0 short sword of draining (26, 6, Elf:3) a +0 short sword (27, -43, Elf:3) a +0 robe (28, 5, Elf:3) a +0 long sword (30, 3, Elf:3) a +0 pair of gloves (30, 7, Elf:3) a +2 athame of flaming (30, 8, Elf:3) a +0 chain mail (30, 10, Elf:3) a +4 falchion (33, -46, Elf:3) a +0 longbow (33, -23, Elf:3) a +0 sling (46, 10, Elf:3) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (47, -27, Elf:3) the +5 war axe of Symnit {heavy, *Rage Str+2 Dex+5} *Rage: It berserks you when you make melee attacks (+20% chance). Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (50, 3, Elf:3) a +0 short sword a +0 robe an elf corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 33, Lair:1) a +0 rapier (11, 11, Lair:1) a +0 lajatang (17, 2, Lair:1) a ring of poison resistance (31, 8, Lair:1) a +0 ring mail a +0 quarterstaff a +0 sling the human skeleton of Joseph (34, -16, Lair:1) a water moccasin skeleton (35, -14, Lair:1) a bullfrog skeleton (36, -16, Lair:1) a +1 pair of boots (36, 12, Lair:1) a water moccasin skeleton a bullfrog skeleton (37, 10, Lair:1) a raven skeleton (41, -14, Lair:1) a wolf skeleton (43, -15, Lair:1) a wolf skeleton (45, -16, Lair:1) a +0 rapier (47, 48, Lair:1) a +0 short sword (52, 46, Lair:1) a +2 leather armour of cold resistance (53, 47, Lair:1) a +2 long sword of flaming (53, 48, Lair:1) a +0 rapier (54, 7, Lair:1) a +2 robe of fire resistance Level 2 of the Lair of Beasts (1, 1, Lair:2) a +0 quarterstaff (3, 0, Lair:2) a +0 robe (14, -20, Lair:2) a +0 shortbow (16, -2, Lair:2) a yak corpse (skeletalised by now) (17, -2, Lair:2) a yak corpse (skeletalised by now) (19, -29, Lair:2) a +0 chain mail (19, -23, Lair:2) a water moccasin skeleton (21, -25, Lair:2) a +0 ring mail (24, -42, Lair:2) 3 scrolls of silence (30, -2, Lair:2) a dream sheep skeleton (31, -1, Lair:2) a spore talisman (32, -2, Lair:2) a yak skeleton (33, -10, Lair:2) a rime drake skeleton (35, -32, Lair:2) a +0 buckler (36, -23, Lair:2) a wolf skeleton (36, -22, Lair:2) a wolf skeleton (37, -47, Lair:2) a +0 ring mail (37, -23, Lair:2) a blink frog skeleton (39, -44, Lair:2) a +0 scale mail (39, -15, Lair:2) a +0 short sword a naga skeleton (41, -32, Lair:2) a +0 ring mail (42, -14, Lair:2) the serpent talisman of Beyond {rC+ rCorr} [serpent talisman] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (43, -43, Lair:2) a wyvern skeleton (46, -15, Lair:2) a +0 scale mail (48, -26, Lair:2) a death yak skeleton (48, -24, Lair:2) a death yak skeleton (49, -26, Lair:2) a death yak skeleton (49, -25, Lair:2) a death yak skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak skeleton (0, 2, Lair:3) a yak skeleton (0, 4, Lair:3) a yak skeleton (1, 3, Lair:3) a yak skeleton (3, 15, Lair:3) the +5 flail "Garphaudi" {antimagic, *Slow rElec rN+++ Str-4} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. (4, -20, Lair:3) a yak corpse (skeletalised by now) (5, -20, Lair:3) a yak corpse (skeletalised by now) (6, -20, Lair:3) the +10 war axe "Gustun" {speed, *Slow rC+ rN+ Dex+3} *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (12, -30, Lair:3) a +0 rapier (14, -18, Lair:3) a +0 chain mail (16, 7, Lair:3) a hydra skeleton (23, -5, Lair:3) a komodo dragon skeleton (58, -14, Lair:3) the +0 ring mail of the Sun {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (58, 10, Lair:3) a wolf skeleton (58, 11, Lair:3) a wolf skeleton (58, 12, Lair:3) a wolf skeleton (60, -12, Lair:3) a mountainshell skeleton (63, 14, Lair:3) a rime drake skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe a +0 robe a black bear skeleton (0, 1, Lair:4) a black bear skeleton (0, 9, Lair:4) a yak corpse (skeletalised by now) (0, 10, Lair:4) a yak corpse (skeletalised by now) (1, -3, Lair:4) a +0 war axe a +0 leather armour (1, 0, Lair:4) a black bear skeleton (3, -2, Lair:4) a +0 hand axe a +0 robe (3, 1, Lair:4) a black bear skeleton (4, 47, Lair:4) a medusa talisman (7, 41, Lair:4) a +0 scale mail (7, 45, Lair:4) a yak skeleton (8, 7, Lair:4) a +0 ring mail (15, 47, Lair:4) a +0 mace (17, 3, Lair:4) a blink frog skeleton (20, 43, Lair:4) a hell rat skeleton (21, 45, Lair:4) a hell rat skeleton (21, 46, Lair:4) a hell rat skeleton (24, 4, Lair:4) a hydra skeleton (26, 12, Lair:4) a rime drake skeleton (28, 18, Lair:4) a rime drake skeleton (28, 20, Lair:4) a hydra skeleton (29, 19, Lair:4) a komodo dragon skeleton (29, 20, Lair:4) a +0 pair of boots (30, 28, Lair:4) a water moccasin skeleton (31, 13, Lair:4) a +0 plate armour (41, 25, Lair:4) a parchment of Sigil of Binding (42, 49, Lair:4) a komodo dragon skeleton (47, 30, Lair:4) a +0 hand axe (48, 8, Lair:4) a water moccasin skeleton a blink frog skeleton (49, 4, Lair:4) a blink frog skeleton (50, 5, Lair:4) a blink frog skeleton Level 5 of the Lair of Beasts (11, -15, Lair:5) a cane toad corpse (skeletalised by now) (15, 2, Lair:5) a basilisk skeleton (24, -15, Lair:5) a black mamba skeleton (30, -21, Lair:5) a komodo dragon skeleton (30, 4, Lair:5) the inkwell talisman of Kaso {+Inv rElec rF+} [inkwell talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF+: It protects you from fire. (31, -19, Lair:5) a wolf skeleton (33, -32, Lair:5) a yak skeleton (33, -29, Lair:5) a cane toad skeleton (34, -31, Lair:5) a yak skeleton (34, -21, Lair:5) a wolf skeleton (36, -22, Lair:5) a black mamba skeleton (37, -13, Lair:5) a +0 trident (42, -6, Lair:5) a +0 barding (43, -20, Lair:5) a +2 scimitar of electrocution (44, 2, Lair:5) a troll skeleton (46, 1, Lair:5) a wolf skeleton (48, -2, Lair:5) a human skeleton (48, 1, Lair:5) a wolf skeleton (48, 2, Lair:5) a wolf skeleton (48, 14, Lair:5) a wolf corpse (skeletalised by now) (49, 7, Lair:5) a merfolk skeleton (50, -1, Lair:5) a polar bear skeleton (50, 18, Lair:5) an elf skeleton (51, 4, Lair:5) a water moccasin corpse (skeletalised by now) (52, 2, Lair:5) a naga skeleton (52, 13, Lair:5) a +0 trident (52, 20, Lair:5) a death yak corpse (skeletalised by now) (54, -7, Lair:5) a +0 robe (54, 10, Lair:5) a +0 vampiric long sword (54, 14, Lair:5) a goblin skeleton (55, 9, Lair:5) a +1 hand axe of venom (56, -12, Lair:5) a rime drake skeleton (56, 9, Lair:5) a +0 dagger (56, 13, Lair:5) an elf skeleton (56, 19, Lair:5) a spriggan skeleton (57, -15, Lair:5) a +0 whip (57, 18, Lair:5) a +0 troll leather armour a deep troll corpse (skeletalised by now) (58, 11, Lair:5) a naga skeleton (60, 22, Lair:5) a spriggan skeleton (60, 23, Lair:5) a catoblepas corpse (skeletalised by now) (61, 14, Lair:5) a minotaur skeleton (61, 21, Lair:5) a human skeleton (61, 23, Lair:5) a death yak corpse (skeletalised by now) (62, 15, Lair:5) a tengu skeleton (64, 10, Lair:5) a human skeleton Level 1 of the Swamp (0, 0, Swamp:1) 2 boomerangs (0, 5, Swamp:1) a +0 leather armour (0, 14, Swamp:1) a +0 spear a spriggan corpse (skeletalised by now) (4, 12, Swamp:1) a +1 cloak (18, 4, Swamp:1) a goliath frog skeleton (19, 10, Swamp:1) +0 swamp dragon scales a swamp dragon skeleton (21, -2, Swamp:1) a human skeleton (25, 6, Swamp:1) a bunyip skeleton (26, -7, Swamp:1) a +0 ring mail (35, -28, Swamp:1) a scroll of identify (35, -11, Swamp:1) a hydra skeleton (38, -31, Swamp:1) a +0 pair of gloves (38, -15, Swamp:1) a ghoul skeleton (39, -19, Swamp:1) a scroll of identify (46, -8, Swamp:1) a +0 club (48, -5, Swamp:1) a +0 club (49, -19, Swamp:1) the +1 whip of Irphafod {protect, rElec rF++} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. It cannot be enchanted further. (54, -10, Swamp:1) a +0 pair of boots (54, -7, Swamp:1) the amulet "Zarimm" {Spirit rPois rC- rN+++ Str-2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). Level 2 of the Swamp (0, 0, Swamp:2) a +0 trident (3, 2, Swamp:2) a +1 ring mail of fire resistance (7, 8, Swamp:2) a hydra corpse (skeletalised by now) (9, 4, Swamp:2) a +2 ring mail of cold resistance a +0 glaive an alligator skeleton (10, 1, Swamp:2) a hydra skeleton (10, 2, Swamp:2) a +0 kite shield of reflection a +3 chain mail of fire resistance a +1 long sword of freezing the human skeleton of Donald (12, -2, Swamp:2) a +0 robe (15, -1, Swamp:2) an alligator skeleton (30, 15, Swamp:2) a potion of attraction (32, 13, Swamp:2) a +0 robe a +0 quarterstaff a spriggan corpse (skeletalised by now) (34, -6, Swamp:2) a potion of moonshine (37, 11, Swamp:2) a raven corpse (skeletalised by now) Level 3 of the Swamp (3, -5, Swamp:3) an alligator corpse (skeletalised by now) (15, 4, Swamp:3) a +0 spear (15, 9, Swamp:3) a scroll of identify (16, 3, Swamp:3) a +0 spear (18, 3, Swamp:3) a +0 spear a spriggan skeleton (20, -12, Swamp:3) a +0 ring mail (21, -3, Swamp:3) an elf skeleton (22, -7, Swamp:3) an elf skeleton (24, -1, Swamp:3) a scroll of identify (25, -3, Swamp:3) a +0 robe (30, 0, Swamp:3) a ring of see invisible (32, -3, Swamp:3) a +0 robe (37, 0, Swamp:3) +0 swamp dragon scales a swamp dragon skeleton (40, 2, Swamp:3) a bog body skeleton (40, 5, Swamp:3) +0 swamp dragon scales a swamp dragon skeleton (42, 4, Swamp:3) a hydra skeleton (44, 2, Swamp:3) an orb of glass (44, 4, Swamp:3) an alligator skeleton (47, 21, Swamp:3) a +0 leather armour Level 4 of the Swamp (0, 0, Swamp:4) a +0 ring mail (2, 0, Swamp:4) a +1 heavy long sword (9, 35, Swamp:4) a swamp drake skeleton (10, 34, Swamp:4) a swamp drake skeleton (11, 35, Swamp:4) a hydra skeleton (12, 17, Swamp:4) a +1 spear of freezing (12, 31, Swamp:4) a hydra skeleton (12, 33, Swamp:4) +0 swamp dragon scales a swamp dragon skeleton (13, 32, Swamp:4) a hydra skeleton a swamp dragon skeleton (13, 33, Swamp:4) a hydra skeleton (15, 27, Swamp:4) a swamp drake skeleton (25, 31, Swamp:4) an eleionoma skeleton (33, 15, Swamp:4) a goliath frog skeleton (39, 22, Swamp:4) a bunyip skeleton (39, 24, Swamp:4) a hydra skeleton (41, 23, Swamp:4) a +0 dagger (43, 5, Swamp:4) a +0 chain mail (48, 0, Swamp:4) a +0 battleaxe of freezing (51, 26, Swamp:4) a potion of moonshine (54, 32, Swamp:4) a +0 leather armour Level 1 of the Snake Pit (0, 0, Snake:1) a scroll of identify (1, 13, Snake:1) a potion of attraction (3, -15, Snake:1) a +0 partisan a naga corpse (skeletalised by now) (4, -29, Snake:1) an anaconda skeleton (6, -3, Snake:1) a scroll of identify (7, -8, Snake:1) a +0 robe a +0 scimitar a naga skeleton (8, -8, Snake:1) a +0 spear a naga skeleton (9, -13, Snake:1) a scroll of identify (10, -12, Snake:1) a +2 mace of protection (10, -10, Snake:1) a naga skeleton (11, -33, Snake:1) a +0 whip (11, -12, Snake:1) a +0 kite shield (11, -9, Snake:1) a +0 club (11, -6, Snake:1) a +0 hand axe (11, -5, Snake:1) a +0 flail (12, -11, Snake:1) a +0 long sword (12, -7, Snake:1) a +0 robe a +0 war axe (13, -11, Snake:1) a black mamba skeleton (13, -5, Snake:1) a +0 robe a +0 long sword a +0 arbalest (14, -10, Snake:1) a black mamba skeleton a naga skeleton (15, -7, Snake:1) a scroll of identify a +0 shortbow of flaming (16, -5, Snake:1) a +0 club (17, -15, Snake:1) the +0 robe "Ymnos" {+Blink Str+2} +Blink: It lets you blink. Str+2: It affects your strength (+2). It cannot be enchanted further. (21, -4, Snake:1) a +0 short sword of speed (25, -7, Snake:1) a black mamba skeleton (28, -9, Snake:1) a +0 battleaxe (29, -4, Snake:1) a +0 long sword a naga skeleton (44, -40, Snake:1) a +1 falchion of freezing (44, 16, Snake:1) a +0 dire flail a +0 robe (50, 2, Snake:1) a +0 club a +0 robe a naga skeleton (53, -7, Snake:1) a black mamba skeleton (54, -6, Snake:1) a +0 partisan a +0 shortbow a naga skeleton (54, -5, Snake:1) a +0 robe a +0 flail (54, -4, Snake:1) a +0 robe a +0 glaive a naga skeleton (58, 10, Snake:1) a scroll of silence (59, -40, Snake:1) a +0 whip a +0 robe a naga skeleton (60, -41, Snake:1) a +0 halberd (62, -40, Snake:1) a +0 trident of distortion a naga skeleton (63, -40, Snake:1) a +0 war axe a +0 robe a naga skeleton Level 2 of the Snake Pit [Shop] Wamielor's Antique Armour Boutique a +0 pair of boots of stealth (414 gold) a +0 cloak of poison resistance (306 gold) a +0 pair of boots of flying (414 gold) a +0 helmet (162 gold) a scarf of repulsion (432 gold) a +0 scale mail (144 gold) a +0 pair of boots (162 gold) (1, 10, Snake:2) a scroll of identify (4, 24, Snake:2) a +0 trident (5, 24, Snake:2) a +0 trident (6, 24, Snake:2) a +0 flail a +0 robe a naga skeleton (8, 24, Snake:2) a +0 hand axe (9, 33, Snake:2) a +0 leather armour (10, 8, Snake:2) a sea snake skeleton (14, 19, Snake:2) a +0 halberd (15, 15, Snake:2) a sea snake skeleton (15, 18, Snake:2) a +0 short sword (17, 12, Snake:2) an electric eel skeleton (21, 0, Snake:2) a sea snake skeleton (25, -10, Snake:2) a scroll of identify (26, 8, Snake:2) an anaconda corpse (skeletalised by now) (29, 7, Snake:2) a +0 trident (30, -11, Snake:2) a black mamba skeleton (32, 28, Snake:2) a +0 robe a +0 dire flail a +0 arbalest (33, -10, Snake:2) a +0 scimitar a +0 robe a naga skeleton (33, -6, Snake:2) a potion of attraction (35, 29, Snake:2) a granite talisman (40, 13, Snake:2) a +0 partisan a naga skeleton (40, 23, Snake:2) a +0 spear a naga skeleton (41, 21, Snake:2) a +0 spear a +0 trident a salamander corpse (skeletalised by now) (42, 20, Snake:2) a black mamba skeleton (44, -5, Snake:2) a +2 long sword of protection a +0 robe a naga skeleton (55, 16, Snake:2) a +0 spear a naga skeleton (57, 17, Snake:2) a +0 hand axe a naga skeleton (57, 18, Snake:2) a +0 glaive (63, -11, Snake:2) a +0 club (64, 9, Snake:2) an electric eel corpse (skeletalised by now) Level 3 of the Snake Pit [Shop] Duoblisergh's Book Emporium a manual of Short Blades (960 gold) a parchment of Gell's Gavotte (300 gold) a parchment of Searing Ray (69 gold) a parchment of Olgreb's Toxic Radiance (156 gold) a parchment of Fortress Blast (300 gold) a parchment of Momentum Strike (69 gold) a parchment of Discord (501 gold) a parchment of Rimeblight (393 gold) a parchment of Leda's Liquefaction (156 gold) a parchment of Call Canine Familiar (105 gold) a parchment of Malign Gateway (393 gold) a parchment of Irradiate (220 gold) a parchment of Foxfire (48 gold) a parchment of Alistair's Intoxication (220 gold) [Shop] Fezanef's Armour Shop a +2 chain mail of fire resistance (414 gold) a +0 buckler of fire resistance (207 gold) the +9 plate armour "Apevoed" {*Silence rCorr Int+5} (1449 gold) *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. +0 swamp dragon scales (810 gold) a +2 ring mail of fire resistance (378 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 chain mail (108 gold) (6, 10, Snake:3) a black mamba corpse (skeletalised by now) (22, -8, Snake:3) the +8 plate armour of the Butterfly {Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (23, -14, Snake:3) a +0 spear (24, 12, Snake:3) a scroll of silence (25, -21, Snake:3) a scroll of identify (27, -10, Snake:3) a +0 halberd of freezing a naga skeleton (31, -44, Snake:3) a +0 robe a +2 war axe of freezing a naga skeleton (32, -40, Snake:3) a black mamba skeleton (32, -15, Snake:3) a +0 hand axe a +0 robe a naga corpse (skeletalised by now) (33, -35, Snake:3) a +0 longbow a +0 trident a naga skeleton (33, -14, Snake:3) a +0 mace a +0 robe a +0 long sword a +0 robe a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (34, -34, Snake:3) a black mamba skeleton (34, -19, Snake:3) a +0 spear a +0 robe a naga skeleton (34, -15, Snake:3) a +0 scimitar a +0 robe a +0 scimitar a +0 robe a ring of see invisible a salamander corpse (skeletalised by now) (35, -33, Snake:3) a +0 war axe (35, -16, Snake:3) a +3 battleaxe of draining a +0 robe a naga corpse (skeletalised by now) a salamander skeleton (35, -14, Snake:3) a +0 club a naga corpse (skeletalised by now) (35, -11, Snake:3) a +0 quarterstaff a +0 robe (36, -34, Snake:3) a +0 shortbow of flaming (36, -17, Snake:3) a +0 glaive a +0 robe (36, -11, Snake:3) a +0 spear a +0 robe a naga corpse (skeletalised by now) (37, -35, Snake:3) a +0 shortbow of flaming a +0 battleaxe a +0 longbow a salamander skeleton (37, -32, Snake:3) a +0 halberd (39, -35, Snake:3) a +0 short sword a naga skeleton (40, -33, Snake:3) a +0 partisan a salamander skeleton (40, -14, Snake:3) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. (41, -32, Snake:3) a salamander skeleton (42, -29, Snake:3) a +0 short sword (42, 2, Snake:3) a +0 robe a +0 flail a naga skeleton (43, -30, Snake:3) a +0 spear a +0 shortbow of flaming a naga corpse (skeletalised by now) a salamander corpse (skeletalised by now) (43, -28, Snake:3) a +0 hand axe (43, -2, Snake:3) a +0 partisan a +0 robe a black mamba skeleton (43, 4, Snake:3) a black mamba skeleton (44, -2, Snake:3) a black mamba skeleton (44, 1, Snake:3) a +0 mace a +0 longbow (44, 3, Snake:3) a +0 robe a +0 short sword a +0 arbalest (44, 4, Snake:3) a shock serpent skeleton (45, -4, Snake:3) an anaconda skeleton (45, -3, Snake:3) 5 boomerangs a +0 robe a +0 hand axe (45, 2, Snake:3) an anaconda skeleton (45, 6, Snake:3) a +0 robe a +0 club (46, -31, Snake:3) a +0 robe (46, -3, Snake:3) a +2 heavy battleaxe a +0 shortbow a naga skeleton (46, 0, Snake:3) a +0 shortbow (46, 4, Snake:3) a +0 robe a +0 halberd a +0 halberd a +0 robe a naga skeleton (46, 9, Snake:3) a +0 hand axe (47, 1, Snake:3) a +0 robe a +0 glaive (47, 3, Snake:3) an anaconda skeleton (47, 6, Snake:3) a +1 barding of flying a +1 long sword of holy wrath a +0 arbalest the naga skeleton of Vashnia (48, -8, Snake:3) a +0 scimitar a naga skeleton (48, -4, Snake:3) a +0 robe a +0 long sword (48, 12, Snake:3) a black mamba skeleton (48, 13, Snake:3) a +0 robe a +0 spear (49, -8, Snake:3) a +0 trident a +0 longbow (49, -7, Snake:3) a +0 robe a +0 glaive a +0 shortbow (49, 1, Snake:3) a naga skeleton a black mamba skeleton (49, 11, Snake:3) a black mamba skeleton (49, 12, Snake:3) a +0 dire flail (50, 3, Snake:3) a +0 robe a +2 battleaxe of freezing a +2 shortbow of flaming (56, -8, Snake:3) a +4 shortbow of flaming (56, 6, Snake:3) a shock serpent skeleton (57, 3, Snake:3) a +0 shortbow of flaming a salamander skeleton (57, 5, Snake:3) a black mamba skeleton (60, -26, Snake:3) a potion of attraction (60, 0, Snake:3) a black mamba skeleton (61, 1, Snake:3) an anaconda skeleton Level 4 of the Snake Pit (1, -41, Snake:4) a +0 club (9, -24, Snake:4) a +0 arbalest a +0 halberd (10, -41, Snake:4) 4 large rocks (10, -3, Snake:4) a +1 kite shield of reflection a naga skeleton (11, -31, Snake:4) a +0 shortbow a +0 mace (11, -24, Snake:4) a +0 war axe a +0 robe (11, -5, Snake:4) a +0 battleaxe a +0 robe (11, -3, Snake:4) a +0 short sword (11, -1, Snake:4) a +0 war axe (12, -31, Snake:4) a +0 partisan (12, -25, Snake:4) a +0 long sword a naga skeleton (12, -2, Snake:4) a +0 robe (12, -1, Snake:4) a +0 trident (13, -22, Snake:4) a +0 scimitar (14, -27, Snake:4) a +0 scimitar a +0 tower shield of fire resistance a +0 club a +0 spear a naga corpse (skeletalised by now) (14, -25, Snake:4) a +0 long sword a +0 scimitar a +0 robe a naga skeleton (14, -24, Snake:4) a +4 flail a +0 robe a +0 club a +0 robe a +0 club a naga skeleton (14, -23, Snake:4) a naga skeleton (14, -21, Snake:4) a +0 quarterstaff (14, -17, Snake:4) a guardian serpent skeleton (15, -18, Snake:4) a +0 hand axe (15, -6, Snake:4) a +0 club a naga corpse (skeletalised by now) (15, -3, Snake:4) a +0 hand axe (16, -19, Snake:4) a +0 club a naga skeleton (16, -6, Snake:4) a +0 hand axe a +0 robe (17, -24, Snake:4) a +0 hand axe a +0 shortbow (17, -23, Snake:4) a +0 halberd (17, -22, Snake:4) a +1 scimitar of holy wrath (18, -24, Snake:4) a black mamba skeleton (19, -19, Snake:4) a +0 robe (20, -25, Snake:4) a +1 trident of protection a +0 robe (20, -20, Snake:4) a +0 halberd a +0 dagger a +0 trident a +0 battleaxe a naga skeleton a naga skeleton a naga skeleton (21, -3, Snake:4) a +0 club (22, -14, Snake:4) a +1 shortbow of draining a +0 scimitar a +0 robe (27, -15, Snake:4) a +0 robe (29, -12, Snake:4) a +0 shortbow a +0 halberd (33, -12, Snake:4) a +0 whip a +0 robe a naga skeleton (33, -2, Snake:4) a shock serpent skeleton (39, -6, Snake:4) a +0 glaive a +0 shortbow a +0 robe (41, -20, Snake:4) a +1 rapier of electrocution a +0 cloak of corrosion resistance a +0 pair of gloves of strength (45, -12, Snake:4) a +2 partisan (46, -22, Snake:4) a +0 shortbow Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (19, -25, Slime:5) a spider talisman (20, -30, Slime:5) a +0 chain mail (20, -25, Slime:5) a +1 scale mail of cold resistance (20, -23, Slime:5) 3 scrolls of identify (20, -16, Slime:5) a +0 helmet of light (20, -15, Slime:5) the +0 chain mail of Lifelessness {rF+} rF+: It protects you from fire. It cannot be enchanted further. (21, -25, Slime:5) a +2 robe of fire resistance (23, -29, Slime:5) a staff of conjuration (23, -28, Slime:5) a staff of necromancy (24, -29, Slime:5) a +0 sling (24, -27, Slime:5) a +0 ring mail (24, -13, Slime:5) a +0 chain mail (24, -12, Slime:5) a riddle talisman (25, -29, Slime:5) a staff of cold (25, -13, Slime:5) a +0 scale mail (31, -29, Slime:5) 2 potions of attraction (31, -12, Slime:5) a +2 chain mail of cold resistance (31, -11, Slime:5) a scroll of identify (32, -29, Slime:5) 4 boomerangs (32, -13, Slime:5) a +0 orcbow (32, -12, Slime:5) a +0 rapier (33, -29, Slime:5) a +4 ring of protection (33, -28, Slime:5) a +2 scale mail of willpower (33, -27, Slime:5) a +1 great mace of holy wrath (33, -13, Slime:5) the +0 helmet "Laikk" {Light, *Corrode *Slow rC+++ MP+8} *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. (33, -12, Slime:5) a staff of earth (33, -11, Slime:5) a staff of fire (35, -25, Slime:5) the +3 chain mail of the Curious Towns {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (35, -24, Slime:5) a +0 chain mail (35, -15, Slime:5) a staff of fire (36, -30, Slime:5) a storm talisman (36, -24, Slime:5) a potion of attraction (36, -17, Slime:5) a +1 chain mail of cold resistance (36, -10, Slime:5) a +0 sling (37, -25, Slime:5) the +3 scale mail "Vegeyjeri" {Command, Int-2 Dex+4} Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (37, -24, Slime:5) a scroll of identify (37, -23, Slime:5) a +0 leather armour (37, -17, Slime:5) a +0 club (37, -15, Slime:5) a staff of alchemy Level 1 of the Vaults [Shop] Oreowkup's General Store a tin of tremorstones (2/2) (760 gold) a parchment of Searing Ray (110 gold) a wand of mindburst (6) (180 gold) a scroll of revelation (160 gold) a parchment of Alistair's Intoxication (349 gold) a book of Scorching (598 gold) a sack of spiders (760 gold) 2 boomerangs (76 gold) a +0 chain mail (114 gold) a parchment of Rimeblight (623 gold) [Shop] Quyfrut's Book Shoppe a parchment of Sculpt Simulacrum (525 gold) a parchment of Call Canine Familiar (184 gold) a parchment of Cigotuvi's Putrefaction (273 gold) a parchment of Passwall (184 gold) a parchment of Animate Dead (273 gold) a parchment of Gell's Gavotte (525 gold) a parchment of Hellfire Mortar (688 gold) a parchment of Iskenderun's Mystic Blast (273 gold) a parchment of Airstrike (273 gold) a parchment of Fugue of the Fallen (184 gold) a parchment of Irradiate (386 gold) a parchment of Vampiric Draining (184 gold) a parchment of Dispersal (525 gold) a parchment of Silence (386 gold) a parchment of Orb of Destruction (688 gold) [Shop] Ugegh's Jewellery Emporium the ring "Eredu" {*Slow rPois rF- Str+9 Dex+6} (1016 gold) [ring of dexterity] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+9: It affects your strength (+9). Dex+6: It affects your dexterity (+6). a ring of see invisible (285 gold) a +6 ring of strength (684 gold) an amulet of guardian spirit (570 gold) a ring of wizardry (570 gold) an amulet of faith (760 gold) a ring of flight (332 gold) a ring of resist corrosion (380 gold) a ring of willpower (475 gold) an amulet of wildshape (570 gold) [Shop] Hejon's General Store a parchment of Call Canine Familiar (228 gold) a +0 quarterstaff (130 gold) a +2 ring mail of poison resistance (468 gold) a parchment of Passwall (228 gold) 6 atropa-tipped darts (140 gold) 3 curare-tipped darts (93 gold) (0, 0, Vaults:1) a +0 scale mail (6, -3, Vaults:1) 4 large rocks a stone giant corpse (skeletalised by now) (8, -7, Vaults:1) a scroll of identify (13, -2, Vaults:1) a +0 scale mail (14, -3, Vaults:1) a +0 scale mail (14, -1, Vaults:1) a +0 giant spiked club (14, 3, Vaults:1) a +0 trident a +0 trident a +0 scale mail a goblin corpse (skeletalised by now) (14, 36, Vaults:1) a +0 long sword a +0 ring mail a human corpse (skeletalised by now) (15, -3, Vaults:1) a scroll of identify (18, -1, Vaults:1) a glowing shapeshifter skeleton (19, -17, Vaults:1) a potion of moonshine (22, 23, Vaults:1) a +0 morningstar a +0 ring mail a human skeleton (23, 23, Vaults:1) a +0 dagger a +0 robe (25, 21, Vaults:1) a +0 scale mail a +1 great sword a +0 plate armour a +0 arbalest a human skeleton a yaktaur skeleton (25, 23, Vaults:1) a +0 ring mail a human skeleton (26, 17, Vaults:1) a +0 troll leather armour a deep troll skeleton (26, 20, Vaults:1) a +0 arbalest (26, 21, Vaults:1) a +2 heavy broad axe a +0 plate armour a human skeleton (26, 23, Vaults:1) a +0 mace a +0 arbalest a yaktaur skeleton (27, 15, Vaults:1) a +0 great mace a +0 leather armour (27, 23, Vaults:1) a +0 arbalest a yaktaur skeleton (27, 24, Vaults:1) a +0 long sword a +0 plate armour (27, 31, Vaults:1) a +0 scale mail (35, 0, Vaults:1) a scroll of identify (37, -3, Vaults:1) a +0 robe (41, -17, Vaults:1) a +0 war axe a +0 war axe a +0 ring mail (42, -13, Vaults:1) a +0 mace a +0 scale mail a human skeleton (43, -15, Vaults:1) a +0 dire flail a +0 scale mail (43, -14, Vaults:1) a +2 great mace of holy wrath a +0 chain mail a human skeleton (43, -13, Vaults:1) a +2 long sword a +1 plate armour of poison resistance (43, 31, Vaults:1) a +0 ring mail a +0 long sword a human skeleton (44, -13, Vaults:1) a +0 troll leather armour a deep troll skeleton (44, 15, Vaults:1) a scroll of silence (47, 9, Vaults:1) a +0 eveningstar (51, 41, Vaults:1) a +0 glaive (53, 1, Vaults:1) a lindwurm skeleton (58, -3, Vaults:1) a +0 ring mail (63, 2, Vaults:1) a +0 lajatang (65, -13, Vaults:1) a +0 ring mail (65, -5, Vaults:1) a +0 long sword (66, -13, Vaults:1) a +0 club (66, -5, Vaults:1) a +0 quarterstaff (66, 42, Vaults:1) a +0 cloak of stealth (67, -13, Vaults:1) a +0 dagger (67, -5, Vaults:1) a +0 shortbow (67, 40, Vaults:1) a +0 cloak (68, -13, Vaults:1) a +0 scale mail (68, -5, Vaults:1) a +0 falchion (69, -13, Vaults:1) a +0 leather armour (69, -5, Vaults:1) a +0 ring mail (71, 13, Vaults:1) a +0 leather armour (72, -13, Vaults:1) a storm talisman (73, -17, Vaults:1) a +0 ring mail (73, -16, Vaults:1) a +0 ring mail a +0 arbalest (73, -15, Vaults:1) a +0 morningstar a human corpse (skeletalised by now) (73, 20, Vaults:1) a +0 ring mail a +0 falchion a human skeleton Level 2 of the Vaults (0, 0, Vaults:2) a lindwurm corpse (skeletalised by now) (4, -2, Vaults:2) a +0 cloak of stealth (4, 19, Vaults:2) a +0 leather armour a +0 dire flail (5, 1, Vaults:2) a +3 dire flail a +0 animal skin (8, -21, Vaults:2) a +0 arbalest (8, 17, Vaults:2) the +6 morningstar "Qunas" {spect, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (8, 35, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (9, 36, Vaults:2) a +0 trident a +0 animal skin (10, -19, Vaults:2) a +0 arbalest (10, 14, Vaults:2) a +0 long sword (10, 17, Vaults:2) a +2 dire flail of holy wrath (11, -19, Vaults:2) a +0 ring mail a +0 great mace (13, 19, Vaults:2) a +0 chain mail a +4 great sword of distortion (13, 20, Vaults:2) a +0 arbalest a yaktaur skeleton (14, 19, Vaults:2) a +0 scale mail a +0 great mace (14, 20, Vaults:2) a +0 ring mail a +0 morningstar a +0 arbalest (23, -11, Vaults:2) a +0 scale mail a +2 falchion of freezing (23, 25, Vaults:2) a +0 dagger a +0 robe (27, 30, Vaults:2) a +0 falchion a +0 scale mail a human skeleton (27, 37, Vaults:2) a +0 mace a +0 ring mail a human skeleton (31, 27, Vaults:2) 3 boomerangs (32, 25, Vaults:2) a +0 morningstar a +0 ring mail a human skeleton (36, 34, Vaults:2) a potion of moonshine (36, 40, Vaults:2) a potion of moonshine (37, -16, Vaults:2) a +0 morningstar a +0 scale mail (40, 40, Vaults:2) a potion of moonshine (41, 39, Vaults:2) a potion of moonshine (44, 9, Vaults:2) a +0 chain mail a +2 glaive of draining (45, -2, Vaults:2) a potion of attraction (45, 36, Vaults:2) a +0 whip (46, 38, Vaults:2) a +0 dire flail a +0 dire flail an ettin skeleton (48, 38, Vaults:2) a +0 dire flail a +0 ring mail a +0 dire flail of holy wrath a human skeleton (52, 11, Vaults:2) a +0 great sword (52, 38, Vaults:2) a scroll of identify (54, 31, Vaults:2) a human skeleton (54, 32, Vaults:2) a +0 arbalest a yaktaur skeleton (56, -16, Vaults:2) a ring of flight (57, 31, Vaults:2) a +0 scale mail a +2 war axe of venom (60, 22, Vaults:2) a +0 arbalest a yaktaur skeleton (60, 23, Vaults:2) a +0 arbalest a +0 arbalest (61, 23, Vaults:2) a +0 halberd a +0 arbalest a yaktaur skeleton (62, 23, Vaults:2) a +0 battleaxe a +0 chain mail (63, 22, Vaults:2) a +0 trident a +0 trident a +0 ring mail a goblin skeleton (63, 30, Vaults:2) a +0 arbalest (63, 31, Vaults:2) a +0 ring mail (65, 25, Vaults:2) a +0 dagger a +0 robe (66, -14, Vaults:2) a +0 animal skin a +0 dire flail an ogre skeleton (66, 26, Vaults:2) a +0 dagger a +0 robe (66, 28, Vaults:2) a +0 trident a +0 trident a +0 ring mail a goblin skeleton (66, 32, Vaults:2) a +0 crystal plate armour Level 3 of the Vaults [Shop] Ischourr's Book Shoppe a parchment of Jinxbite (104 gold) a parchment of Sticky Flame (234 gold) a parchment of Construct Spike Launcher (104 gold) a parchment of Silence (331 gold) a parchment of Cigotuvi's Putrefaction (234 gold) a parchment of Diamond Sawblades (590 gold) a parchment of Disjunction (752 gold) a parchment of Freezing Cloud (331 gold) a parchment of Shatter (936 gold) a parchment of Summon Horrible Things (752 gold) a parchment of Freeze (72 gold) a parchment of Splinterfrost Shell (590 gold) [Shop] Vyloog's Weapon Boutique a +1 mace of protection (275 gold) a +1 quarterstaff of speed (572 gold) 6 silver javelins (1404 gold) a +3 dire flail (572 gold) 5 curare-tipped darts (156 gold) a +0 quarterstaff (130 gold) a +2 dagger of speed (468 gold) (0, 0, Vaults:3) a staff of alchemy (0, 38, Vaults:3) a +0 falchion a +0 ring mail a human corpse (skeletalised by now) (1, 53, Vaults:3) a +0 falchion a +0 scale mail a human corpse (skeletalised by now) (4, 3, Vaults:3) a +0 long sword a +0 ring mail a human skeleton (4, 4, Vaults:3) a +0 long sword a +0 scale mail (6, 2, Vaults:3) a +2 ring mail of poison resistance a +0 partisan a +0 partisan a +0 scale mail (6, 4, Vaults:3) a +0 falchion a +0 scale mail (6, 5, Vaults:3) a +0 great mace a +0 animal skin (7, 2, Vaults:3) a +0 ring mail a +0 war axe a dire elephant skeleton (7, 3, Vaults:3) a +0 dagger (8, -5, Vaults:3) 2 potions of attraction (8, 0, Vaults:3) a +0 robe a +0 arbalest a +0 dire flail a +0 animal skin (8, 2, Vaults:3) a +0 war axe a +0 long sword a goblin skeleton a human skeleton (8, 39, Vaults:3) a +0 great sword a +0 chain mail an orc skeleton (9, 4, Vaults:3) a +0 arbalest (9, 6, Vaults:3) a +0 arbalest (9, 19, Vaults:3) a +0 scale mail (9, 40, Vaults:3) a +0 glaive a +0 chain mail (9, 45, Vaults:3) a +2 great mace a +0 plate armour an orc skeleton (10, -5, Vaults:3) a +0 chain mail (10, -1, Vaults:3) a +2 vampiric trident a +0 scale mail a human skeleton (10, 8, Vaults:3) a +0 arbalest a +0 barding of cold resistance (10, 44, Vaults:3) a +0 great sword a +0 plate armour an orc skeleton (12, -5, Vaults:3) a +0 great sword (12, -3, Vaults:3) a scarf of shadows (12, 43, Vaults:3) a +0 arbalest (13, 20, Vaults:3) a scroll of identify (13, 46, Vaults:3) a ring of flight (14, -3, Vaults:3) a +0 mace (14, 46, Vaults:3) a +0 plate armour a +3 great sword a +0 kite shield a +0 plate armour a +2 war axe an orc skeleton (16, 46, Vaults:3) a +0 arbalest a yaktaur skeleton (17, 45, Vaults:3) a +0 arbalest (19, 18, Vaults:3) a +2 hand cannon of freezing (20, 22, Vaults:3) a +0 arbalest (21, 18, Vaults:3) a +0 arbalest (21, 19, Vaults:3) a +3 arbalest (21, 50, Vaults:3) a +0 animal skin a +0 dire flail (22, 22, Vaults:3) the +4 arbalest of Umnesiz {elec, Dex+9 Stlth-} Dex+9: It affects your dexterity (+9). Stlth-: It makes you less stealthy. It cannot be enchanted further. (23, 18, Vaults:3) a +0 arbalest (26, 1, Vaults:3) a +2 great mace of concussion a +0 leather armour a human skeleton (26, 2, Vaults:3) a +2 great sword of flaming a fire giant skeleton (32, 45, Vaults:3) a +0 robe a +0 dagger a human skeleton (33, 46, Vaults:3) a +0 chain mail (39, 36, Vaults:3) a +1 great sword of holy wrath a +0 plate armour a human skeleton (39, 37, Vaults:3) a +0 arbalest (39, 38, Vaults:3) a +0 arbalest a yaktaur skeleton (40, -1, Vaults:3) a +6 heavy hand axe (40, 36, Vaults:3) a +0 arbalest a yaktaur skeleton (41, 1, Vaults:3) 3 large rocks a stone giant corpse (skeletalised by now) (41, 22, Vaults:3) a +1 arbalest of flaming a +0 arbalest a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (41, 26, Vaults:3) a +0 arbalest (42, 9, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (42, 12, Vaults:3) a harpy corpse (skeletalised by now) (42, 22, Vaults:3) a +0 war axe a +0 war axe a +3 ring mail (42, 25, Vaults:3) a +4 arbalest of draining (42, 39, Vaults:3) a +2 long sword of protection a +0 ring mail a human skeleton (43, 5, Vaults:3) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (43, 12, Vaults:3) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (43, 17, Vaults:3) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (43, 18, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (43, 24, Vaults:3) a +0 arbalest (44, 10, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (44, 11, Vaults:3) a +0 arbalest (44, 18, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (45, 8, Vaults:3) a harpy corpse (skeletalised by now) (45, 10, Vaults:3) a harpy corpse (skeletalised by now) (45, 11, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (45, 12, Vaults:3) a +0 mace a +0 ring mail (45, 22, Vaults:3) a +0 flail (50, 43, Vaults:3) a +0 war axe a +0 war axe a +0 ring mail a goblin corpse (skeletalised by now) (52, 29, Vaults:3) a blade talisman (55, 47, Vaults:3) a human corpse (skeletalised by now) (58, 6, Vaults:3) a +0 whip a +0 animal skin a human corpse (skeletalised by now) (58, 48, Vaults:3) a +0 spear (61, 15, Vaults:3) a +0 scale mail a +0 long sword Level 4 of the Vaults (2, -8, Vaults:4) a scroll of identify (4, -8, Vaults:4) a +0 spear (5, -14, Vaults:4) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (6, -13, Vaults:4) a lindwurm corpse (skeletalised by now) (8, -13, Vaults:4) a +1 morningstar of draining a +0 ring mail a human corpse (skeletalised by now) (8, 3, Vaults:4) a +0 robe (11, 3, Vaults:4) a +0 scale mail a +0 morningstar (11, 4, Vaults:4) a +0 cloak (14, 4, Vaults:4) a +0 robe (15, 18, Vaults:4) a +0 whip of flaming (15, 20, Vaults:4) a +0 chain mail (16, 17, Vaults:4) a +0 animal skin (16, 22, Vaults:4) a +0 ring mail a human corpse (skeletalised by now) (16, 47, Vaults:4) a +2 vampiric bardiche a +0 plate armour (17, 17, Vaults:4) a +0 arbalest a +0 morningstar a +0 ring mail (17, 20, Vaults:4) a +0 cloak a guardian sphinx corpse (skeletalised by now) (17, 21, Vaults:4) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (17, 22, Vaults:4) a +0 battleaxe a +0 plate armour a +0 long sword of holy wrath a +0 plate armour a +0 kite shield a human corpse (skeletalised by now) (17, 23, Vaults:4) a +0 dire flail a +0 animal skin (18, -9, Vaults:4) a +0 ring mail (18, 45, Vaults:4) a +0 great mace a +0 plate armour a +1 long sword of holy wrath a +0 chain mail a +2 kite shield a human skeleton a human skeleton (18, 46, Vaults:4) a +0 morningstar a +0 leather armour (20, 22, Vaults:4) a +0 trident a +0 animal skin a human corpse (skeletalised by now) (20, 44, Vaults:4) a +0 dagger a +0 robe (22, 21, Vaults:4) a lindwurm corpse (skeletalised by now) (23, 30, Vaults:4) a lindwurm corpse (skeletalised by now) (24, -3, Vaults:4) a +0 short sword (24, 26, Vaults:4) a +3 heavy quarterstaff (25, -2, Vaults:4) a dire elephant skeleton (29, 11, Vaults:4) a deep troll skeleton (29, 12, Vaults:4) a +0 great mace a +0 ring mail a human skeleton (30, -12, Vaults:4) a +0 scale mail (30, 12, Vaults:4) a deep troll skeleton (30, 30, Vaults:4) a +0 whip (31, -12, Vaults:4) the serpent talisman of Pijumen {rC+ Int+2 Dex+3} [serpent talisman] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (31, 29, Vaults:4) a +0 animal skin (36, 48, Vaults:4) a +1 demon blade a +0 plate armour the demigod skeleton of Frederick (37, 41, Vaults:4) a +0 dire flail a +0 scale mail a human corpse (skeletalised by now) (37, 45, Vaults:4) a +0 dire flail a +0 scale mail (38, 47, Vaults:4) a +0 great mace a +0 ring mail of fire resistance a human skeleton (41, -6, Vaults:4) a +0 troll leather armour a deep troll skeleton (41, 44, Vaults:4) a +0 mace (42, -5, Vaults:4) a +0 troll leather armour a deep troll skeleton (42, 38, Vaults:4) an orb of energy (43, -2, Vaults:4) a +0 arbalest (43, 0, Vaults:4) a +0 troll leather armour a deep troll skeleton (44, -4, Vaults:4) a +0 chain mail a +2 dire flail a +0 great sword of holy wrath a human skeleton a human skeleton (44, -3, Vaults:4) a deep troll skeleton (44, 4, Vaults:4) a +0 arbalest (44, 5, Vaults:4) a +0 arbalest a +0 arbalest a +0 arbalest a yaktaur skeleton (44, 45, Vaults:4) a +0 whip a +0 animal skin a human corpse (skeletalised by now) (45, -4, Vaults:4) a +0 chain mail (45, 0, Vaults:4) a +0 ring mail a +0 morningstar (45, 3, Vaults:4) a +0 arbalest (45, 4, Vaults:4) a +0 arbalest a yaktaur skeleton (45, 5, Vaults:4) a +0 arbalest a yaktaur skeleton (45, 7, Vaults:4) a +0 arbalest (45, 8, Vaults:4) a +0 scale mail a +0 dire flail a human skeleton (45, 47, Vaults:4) a +0 arbalest (46, -2, Vaults:4) a +0 arbalest a +0 animal skin a +0 dire flail (46, 2, Vaults:4) a +0 arbalest (46, 4, Vaults:4) a yaktaur skeleton (46, 5, Vaults:4) a +0 arbalest (46, 8, Vaults:4) a +0 arbalest a yaktaur skeleton (47, 0, Vaults:4) a staff of alchemy (48, 5, Vaults:4) a +0 arbalest a +0 arbalest (58, 37, Vaults:4) a +0 troll leather armour a deep troll skeleton (59, 27, Vaults:4) a +0 quarterstaff (62, 36, Vaults:4) a +0 leather armour a +0 great mace (63, 35, Vaults:4) a deep troll skeleton Level 5 of the Vaults (0, 0, Vaults:5) a +0 great mace a +0 chain mail a human skeleton (1, 20, Vaults:5) 4 large rocks (1, 21, Vaults:5) a +0 morningstar a +0 leather armour a +0 broad axe a +0 broad axe a +0 scale mail 6 large rocks a +1 broad axe of flaming a +0 chain mail a +2 dire flail of venom a +0 ring mail a +0 long sword a +0 ring mail a human skeleton a human skeleton (1, 26, Vaults:5) a +0 halberd a +0 sling of draining a +0 ring mail a +0 cloak a +0 battleaxe of freezing a tengu skeleton a guardian sphinx skeleton (2, 22, Vaults:5) a +0 arbalest a +0 great sword of protection a +0 plate armour a +2 heavy war axe a +0 plate armour a glowing shapeshifter skeleton (2, 25, Vaults:5) a +0 longbow a +0 arbalest (2, 27, Vaults:5) a +5 shortbow of freezing a +0 plate armour a +0 orcbow a +0 arbalest a +0 scale mail (3, 23, Vaults:5) 5 large rocks (5, 23, Vaults:5) a +2 battleaxe of freezing a frost giant skeleton (6, 25, Vaults:5) a +0 dire flail a +0 dire flail a +0 long sword a +0 ring mail an ettin skeleton a human skeleton (8, 35, Vaults:5) a +0 scimitar (9, 34, Vaults:5) a scroll of identify (10, 11, Vaults:5) a +3 glaive of venom (11, 11, Vaults:5) a +0 spear (11, 38, Vaults:5) a scroll of identify (12, 11, Vaults:5) a +2 leather armour of fire resistance (13, 9, Vaults:5) a +0 flail (13, 11, Vaults:5) a staff of air a +0 longbow (13, 25, Vaults:5) a +0 arbalest a yaktaur skeleton (13, 36, Vaults:5) a +0 chain mail (14, 23, Vaults:5) a +1 battleaxe of electrocution a +0 arbalest a +4 scale mail of poison resistance 2 large rocks a tengu skeleton (14, 24, Vaults:5) a +0 arbalest a +0 arbalest (15, 9, Vaults:5) an orb of guile (15, 11, Vaults:5) a staff of fire (15, 23, Vaults:5) a +0 battleaxe a +0 chain mail a +0 arbalest a +1 heavy battleaxe a +0 arbalest a +0 chain mail a human skeleton a titan skeleton (15, 24, Vaults:5) 4 large rocks a +0 dire flail a +0 dire flail (15, 25, Vaults:5) a +3 arbalest (15, 37, Vaults:5) the spore talisman "Teit" {Slay+5 SInv} [spore talisman] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. (15, 38, Vaults:5) a +0 ring mail (16, 23, Vaults:5) a +0 arbalest a +2 great mace of protection a +0 arbalest a +0 chain mail (16, 36, Vaults:5) a +1 plate armour of willpower (17, 22, Vaults:5) 4 large rocks (17, 23, Vaults:5) a +0 great mace a +0 scale mail a human skeleton (18, 25, Vaults:5) a staff of alchemy a +0 arbalest a yaktaur skeleton (18, 39, Vaults:5) a +0 long sword (19, 22, Vaults:5) a +0 dire flail a +0 dire flail an ettin skeleton (21, 18, Vaults:5) 6 large rocks a stone giant skeleton (23, 19, Vaults:5) a +1 flail of protection a +0 ring mail (24, 19, Vaults:5) a +0 robe a +0 short sword a human skeleton (24, 20, Vaults:5) a +0 war axe a +0 scale mail (24, 24, Vaults:5) a +0 war axe a +0 plate armour a human skeleton (25, 21, Vaults:5) a +2 vampiric halberd a +0 scale mail an amulet of reflection a tengu skeleton (25, 23, Vaults:5) a +1 great mace a +0 plate armour a +0 battleaxe a +0 plate armour a human skeleton a human skeleton (25, 24, Vaults:5) a +0 battleaxe a +0 plate armour (25, 25, Vaults:5) a +0 broad axe a +0 chain mail a human skeleton (25, 31, Vaults:5) a +0 war axe a +0 chain mail a +0 kite shield (26, 22, Vaults:5) a +1 great sword a +0 chain mail a human skeleton (26, 26, Vaults:5) a +0 great mace a +3 dire flail a +1 great mace of protection a +0 chain mail a human skeleton (27, 0, Vaults:5) a titan skeleton (27, 21, Vaults:5) a +2 war axe of flaming a +0 plate armour a +2 tower shield a human skeleton (27, 27, Vaults:5) a +2 battleaxe of venom a +0 plate armour a human skeleton (27, 44, Vaults:5) a +0 pair of gloves of infusion (28, 6, Vaults:5) a potion of attraction (28, 20, Vaults:5) a +0 long sword a +0 plate armour (28, 21, Vaults:5) a +0 war axe a +0 plate armour a +0 kite shield a human skeleton (28, 27, Vaults:5) a +3 great sword of electrocution a +0 plate armour (28, 28, Vaults:5) a +0 broad axe a +0 plate armour (29, 20, Vaults:5) a +0 broad axe a +0 plate armour a human skeleton (29, 21, Vaults:5) a +0 great sword a +0 plate armour a human skeleton (29, 27, Vaults:5) a +2 long sword of flaming a +0 chain mail a human skeleton (29, 28, Vaults:5) a +0 great mace a +0 plate armour (30, 12, Vaults:5) a +0 shortbow a +0 leather armour (30, 21, Vaults:5) a +0 dire flail a +0 plate armour a +0 pair of gloves (30, 27, Vaults:5) a +0 dire flail a +0 plate armour a human skeleton (31, 22, Vaults:5) a +0 great mace a +0 plate armour a human skeleton (31, 25, Vaults:5) +0 golden dragon scales a golden dragon skeleton (31, 26, Vaults:5) a +0 battleaxe a +0 plate armour (32, 23, Vaults:5) a +0 partisan a +0 plate armour a human skeleton (32, 24, Vaults:5) a +0 long sword a +0 chain mail a human skeleton (32, 25, Vaults:5) a +0 battleaxe a +0 chain mail a human skeleton (33, 24, Vaults:5) a +2 great sword of flaming a +0 plate armour a human skeleton (35, 23, Vaults:5) a +0 war axe a +0 plate armour a +0 kite shield (36, 23, Vaults:5) a +0 scale mail a human skeleton (36, 24, Vaults:5) a +0 war axe a +0 plate armour a +0 tower shield (37, 2, Vaults:5) 6 large rocks (37, 12, Vaults:5) a +0 orcbow a +4 heavy battleaxe a +0 plate armour (37, 23, Vaults:5) a +0 morningstar a +0 ring mail (41, 6, Vaults:5) a +3 vampiric battleaxe a +0 plate armour (41, 9, Vaults:5) the +9 quarterstaff of the Powerful God {drain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (43, 7, Vaults:5) a +0 leather armour (43, 9, Vaults:5) a potion of attraction (44, 9, Vaults:5) a +3 athame of flaming an elf skeleton (44, 34, Vaults:5) a +0 plate armour (45, 9, Vaults:5) a +0 robe (45, 13, Vaults:5) a +3 great mace 6 boomerangs a +1 scale mail of willpower a tengu skeleton (46, 36, Vaults:5) a potion of attraction (46, 41, Vaults:5) a scroll of identify (48, 37, Vaults:5) a +0 spear (50, 19, Vaults:5) a +0 dire flail a +0 dire flail (55, 46, Vaults:5) a +0 great sword of flaming (57, 48, Vaults:5) a granite talisman Level 1 of the Crypt (0, 0, Crypt:1) a +0 scale mail (0, 1, Crypt:1) a +0 plate armour a +3 battleaxe of draining (0, 4, Crypt:1) a scarf of shadows (1, -1, Crypt:1) a +0 trident (1, 12, Crypt:1) a parchment of Fugue of the Fallen (2, 4, Crypt:1) a +0 hand axe (11, 19, Crypt:1) a +0 short sword (12, 18, Crypt:1) a +0 war axe (13, 18, Crypt:1) a +0 scimitar (14, 19, Crypt:1) a +0 battleaxe Level 2 of the Crypt (4, 10, Crypt:2) a +2 robe (6, 5, Crypt:2) an amulet of faith (6, 7, Crypt:2) a +0 great sword a +0 plate armour (19, 34, Crypt:2) a +0 battleaxe (20, 34, Crypt:2) a +2 halberd of protection a +1 short sword (25, 34, Crypt:2) a +0 halberd (27, 37, Crypt:2) a +0 scimitar (27, 38, Crypt:2) a scroll of identify (28, -11, Crypt:2) a ring of resist corrosion (28, 14, Crypt:2) a +1 broad axe of venom a +0 chain mail a human corpse (skeletalised by now) (29, 13, Crypt:2) a +0 robe a +1 scythe of venom (31, -7, Crypt:2) a +0 partisan (32, -7, Crypt:2) a +2 long sword of valour a +0 plate armour (33, 2, Crypt:2) a +3 rapier a +0 robe (33, 3, Crypt:2) a +0 robe (34, -2, Crypt:2) a +3 antimagic scythe (34, 2, Crypt:2) a +4 scimitar a +0 ring mail a +0 robe a +0 athame of freezing a +0 ring mail an elf skeleton (35, 8, Crypt:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (35, 9, Crypt:2) a +0 battleaxe a +0 plate armour (36, 7, Crypt:2) a +0 robe (37, 33, Crypt:2) a +0 mace (37, 34, Crypt:2) a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (38, 33, Crypt:2) a +1 short sword of draining (38, 34, Crypt:2) a +0 mace (39, 4, Crypt:2) the +0 chain mail "Onetz" {Ponderous, rF+} rF+: It protects you from fire. It cannot be enchanted further. (39, 10, Crypt:2) a +0 broad axe (39, 12, Crypt:2) the ring "Ebrai" {rPois rC+ Wiz Str+2} [ring of wizardry] rPois: It protects you from poison. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). (39, 26, Crypt:2) a +0 falchion (39, 32, Crypt:2) a +2 mace (39, 33, Crypt:2) a +0 war axe a +0 plate armour (40, 34, Crypt:2) a +0 mace of protection (43, 4, Crypt:2) a +1 mace of protection (43, 8, Crypt:2) a staff of fire (43, 12, Crypt:2) the ring "Ciebuoc" {Fly rPois Will+ Slay+2 Stlth+} [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (43, 22, Crypt:2) a +0 scimitar (45, -16, Crypt:2) a +2 trident of freezing (46, 3, Crypt:2) a +2 falchion a +0 leather armour an elf skeleton (47, 33, Crypt:2) a +0 robe (51, 24, Crypt:2) a +0 robe (58, -2, Crypt:2) a +0 great mace of draining a +0 plate armour a human corpse (skeletalised by now) Level 3 of the Crypt [Shop] Zeduph's Gilded Reliquary the air staff of Gozag, Crafting {rElec rC+ Necro Air} (892 gold) [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. a +4 hand cannon of draining (1412 gold) the amulet of Lies {Wildshape *Corrode rElec Will+ Regen+ MP+7} (1174 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. MP+7: It affects your magic capacity (+7). the ring "Petor" {rN++ Wiz} (950 gold) [ring of wizardry] rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. the Vellum of Left-handed Rites (1008 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Haunt Necromancy/Summoning 7 c - Borgnjor's Revivification Necromancy 8 a granite talisman (600 gold) the orb of Otriv {Guile, Dex+3 Necro} (858 gold) Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. (5, -51, Crypt:3) a +0 long sword (6, -50, Crypt:3) a +0 war axe (8, -36, Crypt:3) a +0 long sword (11, -49, Crypt:3) a +0 trident (11, -17, Crypt:3) a +0 battleaxe a +0 robe (12, -24, Crypt:3) 2 potions of attraction (12, -23, Crypt:3) a +0 halberd a ghoul corpse (skeletalised by now) (12, -13, Crypt:3) a +0 ring mail (14, -17, Crypt:3) a +4 short sword a +0 robe (27, -39, Crypt:3) a +8 battleaxe a +1 battleaxe a +0 robe (27, -38, Crypt:3) a +0 broad axe (27, -9, Crypt:3) a +3 heavy mace (27, -8, Crypt:3) a staff of cold (27, -7, Crypt:3) a +0 hand axe (28, -39, Crypt:3) a +0 flail (28, -10, Crypt:3) the +4 partisan of Supply {drain, rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 chain mail an orb of pyromania a human corpse (skeletalised by now) (28, -9, Crypt:3) a +0 scimitar (29, -38, Crypt:3) a +0 battleaxe a +0 long sword (29, -24, Crypt:3) a +5 flail of freezing a +0 robe a ghoul skeleton (29, -17, Crypt:3) a ghoul skeleton (29, -8, Crypt:3) a +3 whip (29, -7, Crypt:3) a staff of air (30, -53, Crypt:3) a ring of positive energy (30, -39, Crypt:3) a +0 battleaxe of draining a +0 chain mail (30, -25, Crypt:3) a +0 halberd a +0 chain mail (31, -41, Crypt:3) a +0 dagger a +0 robe (31, -40, Crypt:3) a +0 short sword a +0 halberd a +0 robe (31, -39, Crypt:3) a +0 heavy scimitar a +0 robe (32, -41, Crypt:3) a +4 dagger a +0 robe (32, -29, Crypt:3) a +0 dagger a +0 robe a +0 morningstar a +0 robe (34, -51, Crypt:3) a +0 scimitar (34, -50, Crypt:3) a +0 dire flail (34, -49, Crypt:3) a +0 glaive (34, -29, Crypt:3) a +0 scimitar a +0 robe (35, -50, Crypt:3) a +0 robe a +0 vampiric trident (35, -13, Crypt:3) a +4 broad axe of electrocution a +2 scale mail of cold resistance (39, -27, Crypt:3) a +2 flail (39, -16, Crypt:3) a +0 dire flail (40, -26, Crypt:3) a +0 battleaxe (40, -18, Crypt:3) a +0 mace (41, -21, Crypt:3) a ghoul skeleton (42, -22, Crypt:3) a ghoul corpse (skeletalised by now) (42, -21, Crypt:3) a +0 battleaxe (43, -14, Crypt:3) a +0 dire flail (44, -14, Crypt:3) a +0 hand axe (45, -14, Crypt:3) a +0 war axe (46, -13, Crypt:3) a +0 trident (47, -22, Crypt:3) a +0 glaive (49, -44, Crypt:3) a +0 robe a +5 long sword (50, -37, Crypt:3) a potion of moonshine (54, -30, Crypt:3) a scroll of identify (55, -37, Crypt:3) a +0 pair of boots of earth (72, 1, Crypt:3) a +2 orcbow of flaming Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 dire flail (2, -22, Tomb:1) 4 large rocks (11, 5, Tomb:1) a +1 war axe of electrocution (18, -33, Tomb:1) a +0 mace (34, -33, Tomb:1) a +0 battleaxe (34, -27, Tomb:1) a +0 cloak a guardian sphinx skeleton (35, -29, Tomb:1) a +0 dire flail (35, -28, Tomb:1) a +0 cloak (35, -27, Tomb:1) a +0 cloak a guardian sphinx skeleton (35, -26, Tomb:1) a +2 cloak (36, -31, Tomb:1) a +0 cloak (36, -27, Tomb:1) a +0 short sword (38, -2, Tomb:1) a +5 ring of evasion (44, 9, Tomb:1) a staff of cold (45, 8, Tomb:1) a +1 great mace of draining a +0 plate armour Level 2 of the Tomb of the Ancients (0, 4, Tomb:2) a scroll of identify (3, -23, Tomb:2) a +2 glaive of venom (5, -23, Tomb:2) a +0 ring mail (8, -28, Tomb:2) a +0 glaive (8, -25, Tomb:2) a +0 rapier (9, -13, Tomb:2) a +0 flail (10, -13, Tomb:2) a +0 flail (12, -22, Tomb:2) a +0 hand axe (15, -12, Tomb:2) a +0 spear (15, -7, Tomb:2) a +0 great mace of draining a +0 chain mail (19, -30, Tomb:2) 2 potions of heal wounds (19, -10, Tomb:2) a +0 trident (20, -26, Tomb:2) a +0 pair of boots of flying (20, -13, Tomb:2) a +0 flail Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the +4 ring mail of Xolol {*Slow rElec rCorr Str+4} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. (3, -4, Tomb:3) a +4 sling of flaming (4, -5, Tomb:3) a +0 scale mail of poison resistance (5, -5, Tomb:3) a +0 battleaxe (6, -6, Tomb:3) the amulet "Ciatirysa" {Faith Will+ Regen+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. the ring "Hoefukei" {rPois rF+ rCorr Str+2} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (7, -10, Tomb:3) a +4 short sword of venom (8, -9, Tomb:3) a +3 plate armour of willpower (12, 11, Tomb:3) a +0 leather armour (13, 9, Tomb:3) 4 boomerangs (13, 19, Tomb:3) 2 potions of attraction (15, -4, Tomb:3) a +0 halberd (18, 5, Tomb:3) a +0 chain mail a +2 battleaxe of pain (18, 7, Tomb:3) a +0 trident (19, 3, Tomb:3) the +3 scale mail of the Sneaky Prophets {rF- Regen+ Int+6 SInv} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. It cannot be enchanted further. (26, -9, Tomb:3) a +0 club the sanguine talisman of Largesse {Slay+6} [sanguine talisman] Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (26, 0, Tomb:3) a +0 plate armour (27, -12, Tomb:3) a +1 heavy sling (27, -11, Tomb:3) an amulet of the acrobat (28, -11, Tomb:3) a staff of alchemy (28, -10, Tomb:3) a +2 leather armour of fire resistance (29, -10, Tomb:3) a staff of conjuration (29, -9, Tomb:3) a manual of Fire Magic (29, -7, Tomb:3) the +1 halberd of Ashenzari's Anger {entangle, rN+ Str+3 Int+2} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (29, -6, Tomb:3) a staff of earth (30, -9, Tomb:3) a +4 sling of flaming (30, -7, Tomb:3) a lightning rod (4/4) (30, -6, Tomb:3) a +4 ring of protection (30, -4, Tomb:3) the amulet "Rikaur" {Faith rC+ rN+ Will++} [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (31, -8, Tomb:3) a +1 morningstar of concussion (31, -5, Tomb:3) a +0 heavy great sword (32, -6, Tomb:3) a +3 scale mail of willpower (32, -5, Tomb:3) a ring of protection from fire (33, -4, Tomb:3) an amulet of faith (34, -4, Tomb:3) a ring of magical power (34, -3, Tomb:3) the fortress talisman of Sinteenn {Harm +Blink Int-5 Slay+5} [fortress talisman] Harm: It increases damage dealt and taken. +Blink: It lets you blink. Int-5: It affects your intelligence (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (34, 14, Tomb:3) a fortress talisman the Vestibule of Hell (0, 0, Hell) a +0 mace (3, 0, Hell) a +4 flail (4, -14, Hell) a +0 flail (4, 1, Hell) a +0 mace (6, 1, Hell) a +0 mace (10, -16, Hell) a hell hound skeleton (12, -14, Hell) a hell hound skeleton (12, -9, Hell) a +0 mace (13, -7, Hell) a +3 scythe of venom (14, -6, Hell) a +7 scythe of freezing (14, -4, Hell) a hell hog skeleton (15, -5, Hell) a hell hog skeleton (16, -16, Hell) a +0 heavy dire flail (16, -6, Hell) a +0 robe a +2 athame of draining (16, -5, Hell) a hell hog skeleton (17, -11, Hell) a +0 flail (17, -4, Hell) a +0 plate armour a +1 great mace (18, -11, Hell) a +0 heavy scythe (19, -4, Hell) a +0 chain mail a +4 scimitar (19, -2, Hell) a +0 plate armour a +2 long sword (20, -4, Hell) a +0 plate armour a +3 demon trident a human skeleton (20, -2, Hell) a +0 chain mail a +2 demon trident a +0 chain mail a +3 glaive a hell hog skeleton a human skeleton (21, -3, Hell) 2 large rocks a tainted leviathan skeleton (22, -2, Hell) a hell hog skeleton (23, -16, Hell) a hell rat skeleton (24, -14, Hell) a hell rat skeleton (24, -10, Hell) a +0 glaive (24, -5, Hell) a +0 robe a +0 whip a human skeleton (24, -4, Hell) a +0 chain mail a +3 war axe of distortion a +0 plate armour a +0 demon whip of flaming a +0 plate armour a +3 scimitar of flaming a human skeleton a human skeleton a human skeleton (24, -2, Hell) a +0 chain mail a +3 scimitar of flaming a human skeleton (33, -8, Hell) a +0 war axe Level 1 of the Iron City of Dis (15, 19, Dis:1) a +3 great sword a +0 plate armour (16, 15, Dis:1) a +1 morningstar of draining (17, 18, Dis:1) a +1 great sword a +0 chain mail (19, 16, Dis:1) a +3 heavy great sword a +0 plate armour (19, 20, Dis:1) a +0 morningstar (20, 16, Dis:1) a +3 great mace a +0 plate armour (20, 17, Dis:1) a +0 flail (20, 22, Dis:1) a +3 great mace of draining a +0 plate armour (21, 16, Dis:1) a +3 battleaxe of draining a +0 plate armour Level 2 of the Iron City of Dis (1, 13, Dis:2) a +0 dire flail (3, 13, Dis:2) a caustic shrike corpse (skeletalised by now) (7, 13, Dis:2) an iron dragon corpse (skeletalised by now) (8, 14, Dis:2) a caustic shrike corpse (skeletalised by now) (9, 7, Dis:2) a +0 flail (10, 7, Dis:2) a +0 great mace of concussion Level 3 of the Iron City of Dis (1, 2, Dis:3) a +0 giant club (2, 13, Dis:3) a +6 dire flail of protection (5, 11, Dis:3) a +0 lajatang (7, 0, Dis:3) a caustic shrike corpse (skeletalised by now) (9, 0, Dis:3) a +2 great sword of draining a +0 plate armour Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 battleaxe of flaming a +0 plate armour (7, -5, Dis:4) a +0 giant club (8, 0, Dis:4) a +0 dire flail (10, -1, Dis:4) a +0 great sword a +0 chain mail Level 5 of the Iron City of Dis (2, -7, Dis:5) a +2 great mace a +0 chain mail (15, -8, Dis:5) a +0 morningstar of freezing Level 6 of the Iron City of Dis (15, 6, Dis:6) a +0 giant club an iron giant corpse (skeletalised by now) Level 7 of the Iron City of Dis (0, 47, Dis:7) a tin of tremorstones (2/2) (0, 48, Dis:7) a +1 rapier of electrocution (0, 49, Dis:7) a +2 glaive of protection (1, -5, Dis:7) a +3 great mace a +0 plate armour (1, 3, Dis:7) a +0 giant spiked club an iron giant skeleton (1, 49, Dis:7) an amulet of wildshape (2, 49, Dis:7) a +1 helmet of sniping (4, -1, Dis:7) a caustic shrike skeleton (6, -6, Dis:7) a +1 flail of protection (7, -5, Dis:7) a caustic shrike skeleton (7, -4, Dis:7) a +1 great sword of draining a +0 plate armour (8, -8, Dis:7) a +1 great sword of flaming a +0 chain mail (8, -3, Dis:7) a +6 glaive (8, 7, Dis:7) a +5 glaive (8, 36, Dis:7) a +0 giant club (9, -7, Dis:7) a +2 great sword a +0 chain mail (9, -3, Dis:7) a +4 great mace of protection a +5 battleaxe (9, -2, Dis:7) a +4 morningstar of concussion (9, -1, Dis:7) a +2 dire flail of holy wrath (9, 44, Dis:7) a +2 great mace a +0 sling a +0 chain mail (10, -6, Dis:7) a +3 great mace a +0 chain mail (10, -3, Dis:7) a caustic shrike skeleton (10, -2, Dis:7) a +0 flail (10, 4, Dis:7) a +2 great mace of draining a +0 chain mail (11, -7, Dis:7) a caustic shrike skeleton (11, -2, Dis:7) a +0 morningstar (11, 49, Dis:7) 2 boomerangs (12, 3, Dis:7) a +2 great sword a +0 plate armour (12, 6, Dis:7) a +0 battleaxe of draining a +0 chain mail (13, -1, Dis:7) a +2 battleaxe of draining a +0 plate armour (13, 0, Dis:7) an iron dragon skeleton (14, 34, Dis:7) a +9 glaive a +0 morningstar (15, 1, Dis:7) a caustic shrike skeleton (19, 3, Dis:7) a +4 glaive a +2 great mace a +0 chain mail (19, 5, Dis:7) a +3 heavy great mace a +0 plate armour a +0 dire flail an iron giant skeleton (19, 14, Dis:7) a +0 great mace of draining a +0 chain mail (19, 25, Dis:7) an iron dragon skeleton (20, 4, Dis:7) a caustic shrike skeleton (20, 5, Dis:7) a +3 battleaxe (20, 6, Dis:7) a +0 flail a +5 great sword a +2 great sword of draining a +0 chain mail a +3 great sword a +0 giant spiked club a +0 great mace a +2 great mace a +0 chain mail a +0 dire flail an iron giant skeleton an iron giant skeleton (21, 5, Dis:7) a +3 great sword a +0 plate armour (21, 7, Dis:7) a +1 great sword a +0 plate armour a +0 battleaxe of draining a +0 chain mail (23, 17, Dis:7) a caustic shrike skeleton (24, 29, Dis:7) a +0 giant spiked club an iron giant skeleton (26, 29, Dis:7) a +2 dire flail of protection (27, 26, Dis:7) a +6 great sword (28, 28, Dis:7) a +4 great sword (29, 26, Dis:7) a +7 great sword a +4 battleaxe (29, 27, Dis:7) a +4 battleaxe a +8 great sword (29, 28, Dis:7) a +8 great sword (29, 29, Dis:7) a +2 great mace (30, 28, Dis:7) a +4 great sword (30, 29, Dis:7) a +4 battleaxe (42, 5, Dis:7) an iron dragon skeleton (44, 36, Dis:7) a phantom mirror (45, 30, Dis:7) an iron dragon skeleton (46, 35, Dis:7) a +3 heavy glaive (46, 40, Dis:7) 2 scrolls of identify (47, 33, Dis:7) a +1 ring mail of willpower (50, -11, Dis:7) 2 boomerangs (51, -11, Dis:7) a +0 pair of boots (55, 37, Dis:7) a +0 giant club an iron giant corpse (skeletalised by now) (57, -5, Dis:7) a +0 giant club an iron giant corpse (skeletalised by now) (58, -8, Dis:7) a +1 battleaxe of draining a +0 chain mail (59, -11, Dis:7) a ring of positive energy (59, 38, Dis:7) a juggernaut corpse (skeletalised by now) (60, -11, Dis:7) a +2 shortbow of flaming (60, -10, Dis:7) the +2 buckler of Immorality {rN++ Regen+ Dex-5 SInv} rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. (60, -9, Dis:7) a +5 ring of evasion Level 1 of Gehenna (13, -6, Geh:1) a salamander corpse (skeletalised by now) (15, -9, Geh:1) a +2 glaive of flaming +0 fire dragon scales a hell hog skeleton (16, -7, Geh:1) a hell hog corpse (skeletalised by now) (19, 0, Geh:1) a hell hog corpse (skeletalised by now) (19, 2, Geh:1) a salamander corpse (skeletalised by now) (20, 2, Geh:1) a hell hog corpse (skeletalised by now) (21, 2, Geh:1) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (23, -8, Geh:1) a +2 great sword of flaming Level 2 of Gehenna (8, -3, Geh:2) a +1 great sword of flaming (9, -4, Geh:2) a hell hog corpse (skeletalised by now) (9, -3, Geh:2) a hell hog corpse (skeletalised by now) (9, 4, Geh:2) a hell hog corpse (skeletalised by now) (10, -7, Geh:2) a +2 great sword of flaming (15, -1, Geh:2) a +2 bardiche of flaming +2 fire dragon scales an oni corpse (skeletalised by now) (21, 0, Geh:2) a +2 great sword of flaming Level 3 of Gehenna (3, -16, Geh:3) a +0 demon whip (14, -11, Geh:3) a +0 demon whip (15, -6, Geh:3) a +3 bardiche of flaming +0 fire dragon scales Level 4 of Gehenna (0, 0, Geh:4) a +1 glaive of flaming +0 fire dragon scales an oni corpse (skeletalised by now) (1, 9, Geh:4) a hell hog skeleton (1, 10, Geh:4) a hell hog skeleton (2, -2, Geh:4) a +1 great sword of flaming (3, 16, Geh:4) a hell hog skeleton (4, 16, Geh:4) a hell hog skeleton (6, 15, Geh:4) a +0 demon whip of freezing Level 5 of Gehenna (13, -8, Geh:5) a +1 great sword of flaming a fire giant skeleton (19, -7, Geh:5) a +0 demon whip of draining (21, -10, Geh:5) a +2 demon whip of venom (22, -9, Geh:5) a +0 demon whip of electrocution (23, -7, Geh:5) a +2 glaive of flaming +1 fire dragon scales Level 6 of Gehenna (0, 0, Geh:6) a hellephant skeleton (4, -4, Geh:6) a +0 demon whip (4, -3, Geh:6) a +2 bardiche of flaming +2 fire dragon scales a +2 great sword of flaming (4, -1, Geh:6) a hell hog skeleton (6, -4, Geh:6) a +0 demon whip (8, -11, Geh:6) a +0 broad axe of flaming a +0 plate armour (10, -6, Geh:6) a +2 great sword of flaming (10, -3, Geh:6) a hellephant skeleton (11, -5, Geh:6) a +3 bardiche of flaming +0 fire dragon scales an oni skeleton (11, -1, Geh:6) a +2 demon whip of venom (11, 1, Geh:6) a +0 demon whip of freezing a +2 antimagic demon whip a +3 demon whip of flaming (13, -8, Geh:6) a +2 bardiche of flaming +0 fire dragon scales an oni skeleton Level 7 of Gehenna (0, 0, Geh:7) a +2 mace of protection (6, -16, Geh:7) a +1 glaive of flaming +0 fire dragon scales an oni skeleton (9, -19, Geh:7) a +0 morningstar a +0 great sword of flaming a hell hog skeleton a hell hog skeleton (9, -17, Geh:7) a hell hog skeleton a hell hog skeleton (14, 20, Geh:7) a +0 mace (17, 11, Geh:7) a +0 great sword of flaming a fire giant skeleton (34, 7, Geh:7) a +0 demon whip of electrocution (37, 7, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (39, -18, Geh:7) a +2 quarterstaff of draining (39, 24, Geh:7) a hell hog skeleton (40, -18, Geh:7) a +3 war axe of sundering (40, -5, Geh:7) a scarf of repulsion (40, 6, Geh:7) a +1 helmet of sniping (40, 19, Geh:7) a +0 demon whip (41, -19, Geh:7) a +2 demon whip of venom (41, -18, Geh:7) a salamander skeleton (46, 0, Geh:7) a staff of earth (48, -4, Geh:7) a +1 demon whip of freezing (50, -2, Geh:7) a +2 demon whip of draining (51, -5, Geh:7) a +0 great sword of flaming a fire giant skeleton (51, -4, Geh:7) a +0 demon whip (51, 12, Geh:7) a +1 longbow of freezing the +4 long sword of a sewer {venom, Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (52, -7, Geh:7) a +1 demon whip of pain a +2 sling of freezing (58, 0, Geh:7) a +2 sling of draining Level 1 of Cocytus (0, 0, Coc:1) a +1 battleaxe of freezing a frost giant skeleton (4, -3, Coc:1) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) Level 2 of Cocytus (10, 1, Coc:2) a titan corpse (skeletalised by now) Level 3 of Cocytus Level 4 of Cocytus (12, 0, Coc:4) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) Level 5 of Cocytus (0, 10, Coc:5) a shard shrike corpse (skeletalised by now) (3, 7, Coc:5) a shard shrike corpse (skeletalised by now) (3, 14, Coc:5) a +2 battleaxe of freezing a frost giant skeleton Level 6 of Cocytus (4, -11, Coc:6) a shard shrike corpse (skeletalised by now) (4, -1, Coc:6) a shard shrike corpse (skeletalised by now) (10, -4, Coc:6) a shard shrike corpse (skeletalised by now) Level 7 of Cocytus (0, 0, Coc:7) a shard shrike skeleton (1, 16, Coc:7) +0 ice dragon scales an ice dragon skeleton (3, -3, Coc:7) a shard shrike skeleton (6, 13, Coc:7) a +1 mace of protection (6, 14, Coc:7) a +2 falchion of flaming (7, 12, Coc:7) a +2 orcbow of flaming (7, 13, Coc:7) a lightning rod (4/4) (7, 14, Coc:7) a +0 demon whip of venom (8, 10, Coc:7) the titan corpse of Antaeus (skeletalised by now) (8, 12, Coc:7) the +7 dire flail "Pouneott" {reap, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (8, 14, Coc:7) a staff of cold (14, 17, Coc:7) a phantom mirror (17, 20, Coc:7) a +0 orcbow (17, 21, Coc:7) a +1 cloak of stealth (18, 19, Coc:7) a lightning rod (4/4) (18, 20, Coc:7) a +0 rapier (18, 21, Coc:7) a +0 cloak of stealth (19, 20, Coc:7) a +0 spear (20, 26, Coc:7) +0 ice dragon scales an ice dragon skeleton (21, 18, Coc:7) a titan skeleton a titan skeleton (22, 16, Coc:7) a titan skeleton (23, 30, Coc:7) +0 ice dragon scales an ice dragon skeleton Level 1 of Tartarus (16, 3, Tar:1) an oblivion hound corpse (skeletalised by now) Level 2 of Tartarus (0, 0, Tar:2) an oblivion hound skeleton (1, 12, Tar:2) a +2 whip (4, 3, Tar:2) a +2 whip (7, -4, Tar:2) a +0 scythe of venom Level 3 of Tartarus (5, -8, Tar:3) 2 large rocks a tainted leviathan skeleton (16, -7, Tar:3) a +3 whip (22, -1, Tar:3) an oblivion hound corpse (skeletalised by now) Level 4 of Tartarus (5, -1, Tar:4) 5 large rocks a tainted leviathan corpse (skeletalised by now) (8, -1, Tar:4) a +2 whip (8, 2, Tar:4) 3 large rocks (10, -1, Tar:4) a +2 whip Level 6 of Tartarus (0, 0, Tar:6) a +2 demon whip of electrocution (10, -9, Tar:6) an oblivion hound corpse (skeletalised by now) (14, 8, Tar:6) 5 large rocks (30, 11, Tar:6) 5 large rocks Level 7 of Tartarus (0, 0, Tar:7) the amulet "Qobec" {Faith Will++} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will++: It greatly increases your willpower. the ring "Jeunames" {rF- rCorr EV+5 Int-4 Stlth+} [ring of evasion] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (8, 38, Tar:7) the +1 great sword "Orb Guardian's Bane" {protect, ^Contam rN+ Str+5} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. (9, 38, Tar:7) the +9 great sword of Absolution {spect, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (11, 38, Tar:7) a +0 heavy war axe (12, 38, Tar:7) the +0 robe of the Buccaneer {+Inv} +Inv: It lets you turn invisible. It cannot be enchanted further. (13, 38, Tar:7) the +6 lajatang of Noon {freeze, rPois} rPois: It protects you from poison. It cannot be enchanted further. (23, 36, Tar:7) a +2 rapier of protection (23, 38, Tar:7) an eel talisman (24, 2, Tar:7) a +3 whip (24, 36, Tar:7) a +2 robe of positive energy (24, 37, Tar:7) a +0 heavy morningstar (30, 37, Tar:7) a +1 vampiric whip (32, 38, Tar:7) a +1 whip (34, 31, Tar:7) 4 large rocks (34, 32, Tar:7) 5 large rocks a tainted leviathan skeleton (34, 33, Tar:7) 3 large rocks a tainted leviathan skeleton (35, 33, Tar:7) 5 large rocks (35, 36, Tar:7) 6 large rocks (36, 31, Tar:7) 4 large rocks (36, 32, Tar:7) 5 large rocks a tainted leviathan skeleton (40, 33, Tar:7) a +3 whip (45, 38, Tar:7) a +5 ring of evasion (45, 39, Tar:7) a +2 trident of freezing (48, 35, Tar:7) a +0 morningstar (50, 5, Tar:7) a +1 long sword of freezing (50, 36, Tar:7) a +0 halberd a +0 glaive (51, 5, Tar:7) a +3 spectral giant spiked club (52, 4, Tar:7) an oblivion hound corpse (skeletalised by now) (52, 5, Tar:7) the +12 mace "Cewoj" {flame, +Blink rCorr Int-4 Dex+6} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. an oblivion hound corpse (skeletalised by now) (52, 6, Tar:7) the +0 leather armour of Liberty {rF+ rC+ Int-3 Dex+2} rF+: It protects you from fire. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (52, 22, Tar:7) the +1 war axe "Neats" {holy, ^Fragile rElec SInv} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (52, 23, Tar:7) a +1 helmet of intelligence (53, 5, Tar:7) a +4 arbalest of freezing (53, 6, Tar:7) a +2 long sword of holy wrath (53, 22, Tar:7) a +1 chain mail of archery (53, 23, Tar:7) a +0 leather armour of willpower (54, 22, Tar:7) a +6 ring of intelligence (54, 23, Tar:7) a +2 bardiche of protection (54, 27, Tar:7) 4 large rocks (55, 22, Tar:7) a +2 robe (55, 23, Tar:7) a +5 ring of evasion (55, 38, Tar:7) a ring of willpower (56, 11, Tar:7) 2 large rocks (56, 22, Tar:7) the +8 battleaxe "Tuuklil" {sunder, rF- rC+ Int+6 Stlth+} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (56, 23, Tar:7) a +4 antimagic quarterstaff (56, 34, Tar:7) 6 large rocks (56, 39, Tar:7) a staff of necromancy (57, -3, Tar:7) an oblivion hound skeleton (57, 4, Tar:7) an oblivion hound corpse (skeletalised by now) (57, 36, Tar:7) 4 large rocks a tainted leviathan skeleton (59, 4, Tar:7) a +4 scythe of venom Level 1 of the Realm of Zot (0, 0, Zot:1) a potion of attraction (6, -24, Zot:1) a scroll of vulnerability (11, -26, Zot:1) a scroll of silence (13, -30, Zot:1) a +0 ring mail (14, -32, Zot:1) a +0 cloak (15, -37, Zot:1) a +0 hand axe (15, -36, Zot:1) a +0 glaive a red draconian corpse (skeletalised by now) (15, -35, Zot:1) a +0 cloak a +0 scimitar a green draconian corpse (skeletalised by now) (15, -33, Zot:1) a +0 dagger a +0 cloak a yellow draconian corpse (skeletalised by now) (15, -7, Zot:1) a +0 plate armour (16, -33, Zot:1) a +0 halberd (20, -37, Zot:1) a potion of moonshine (30, 0, Zot:1) +0 golden dragon scales a golden dragon skeleton (31, -24, Zot:1) quicksilver dragon scales a +0 hand axe a quicksilver dragon skeleton (36, -20, Zot:1) a potion of moonshine (37, -3, Zot:1) a +0 glaive (39, -4, Zot:1) a +2 trident of flaming a red draconian corpse (skeletalised by now) (39, -3, Zot:1) a +0 broad axe a black draconian corpse (skeletalised by now) (39, -1, Zot:1) a +0 whip a +0 cloak a white draconian corpse (skeletalised by now) (42, -21, Zot:1) a +0 long sword a green draconian skeleton Level 2 of the Realm of Zot (4, 0, Zot:2) a +0 battleaxe a +0 cloak a +6 antimagic battleaxe (4, 1, Zot:2) a +0 glaive a red draconian skeleton (4, 2, Zot:2) a +0 kite shield a +0 long sword a green draconian skeleton (5, -1, Zot:2) a +1 short sword of protection (5, 1, Zot:2) a +0 hand axe a +0 battleaxe a +0 cloak a +0 scimitar a black draconian skeleton (6, -11, Zot:2) a staff of cold (10, -24, Zot:2) a ring of willpower (26, 14, Zot:2) a +0 scale mail (29, -31, Zot:2) a +0 sling (30, -15, Zot:2) a +0 chain mail (34, -13, Zot:2) a +0 scimitar a green draconian skeleton (34, -12, Zot:2) a +0 halberd a purple draconian skeleton (34, -11, Zot:2) a +0 cloak a green draconian skeleton (35, -16, Zot:2) a +0 dagger a +0 cloak (35, -15, Zot:2) a +0 halberd a red draconian skeleton (35, -11, Zot:2) a +0 short sword (36, -19, Zot:2) a +0 trident (39, -20, Zot:2) +0 shadow dragon scales a shadow dragon skeleton (39, -19, Zot:2) a +0 trident (39, -17, Zot:2) a +0 long sword (39, 1, Zot:2) a +0 whip (40, -20, Zot:2) +0 storm dragon scales a storm dragon skeleton (42, -16, Zot:2) a +0 long sword a +0 cloak Level 3 of the Realm of Zot (0, 0, Zot:3) 28 gold pieces (0, 1, Zot:3) 37 gold pieces (1, -22, Zot:3) a scroll of identify (1, 0, Zot:3) 38 gold pieces (1, 1, Zot:3) a parchment of Hoarfrost Cannonade (1, 2, Zot:3) 23 gold pieces (2, 0, Zot:3) a +1 glaive of freezing (unseen) (2, 1, Zot:3) a parchment of Death Channel (2, 2, Zot:3) 29 gold pieces (3, 1, Zot:3) a ring of positive energy (3, 2, Zot:3) 32 gold pieces (4, 1, Zot:3) 27 gold pieces (6, -2, Zot:3) a +6 ring of intelligence (8, 1, Zot:3) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (15, 0, Zot:3) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (20, -34, Zot:3) a +1 pair of gloves (22, 2, Zot:3) +0 storm dragon scales a storm dragon skeleton a storm dragon skeleton (23, 1, Zot:3) +0 fire dragon scales a potion of moonshine a fire dragon skeleton (23, 3, Zot:3) a +0 chain mail (24, -4, Zot:3) a +0 flail a purple draconian skeleton (24, -2, Zot:3) a golden dragon skeleton (25, -5, Zot:3) an oblivion hound skeleton (26, -3, Zot:3) a +7 bardiche of draining a +0 animal skin the gnoll skeleton of Grunn an oblivion hound skeleton (27, -2, Zot:3) +0 golden dragon scales a golden dragon skeleton (28, -3, Zot:3) a +0 scimitar a black draconian skeleton (28, -2, Zot:3) +0 golden dragon scales a golden dragon skeleton (28, 3, Zot:3) a scroll of vulnerability (39, 0, Zot:3) a golden dragon skeleton (46, -3, Zot:3) a +0 pair of gloves (50, -1, Zot:3) a +0 long sword Level 4 of the Realm of Zot (5, -3, Zot:4) a scroll of identify (7, -13, Zot:4) a +0 dire flail of venom (8, -12, Zot:4) a +0 halberd (9, 4, Zot:4) a +4 mace of protection a yellow draconian skeleton (12, -1, Zot:4) 4 large rocks (13, 2, Zot:4) a +0 chain mail (16, 7, Zot:4) a +0 giant club (16, 24, Zot:4) a potion of attraction (17, 1, Zot:4) a +0 battleaxe (22, 26, Zot:4) a +0 halberd a purple draconian skeleton (23, 28, Zot:4) a +0 dire flail a black draconian skeleton (25, 16, Zot:4) +0 storm dragon scales a storm dragon skeleton (26, 16, Zot:4) a +0 war axe a +0 short sword a +0 cloak a white draconian skeleton a yellow draconian skeleton (26, 17, Zot:4) quicksilver dragon scales +0 storm dragon scales a quicksilver dragon skeleton a storm dragon skeleton (26, 18, Zot:4) a +0 battleaxe (27, 16, Zot:4) a +0 scimitar (27, 18, Zot:4) a +0 whip a +0 cloak (28, 21, Zot:4) a +0 battleaxe a storm dragon skeleton a purple draconian skeleton (29, 21, Zot:4) a +0 war axe of electrocution a black draconian skeleton (30, 21, Zot:4) a +1 dire flail of protection a +0 long sword a +0 cloak a +0 long sword a +0 cloak of poison resistance a red draconian skeleton a purple draconian skeleton (30, 24, Zot:4) a scroll of identify (31, 23, Zot:4) a +0 battleaxe a black draconian skeleton (33, 5, Zot:4) the serpent talisman of Defiance {rC+ Will++ Str+3} [serpent talisman] rC+: It protects you from cold. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). (34, 32, Zot:4) a scroll of silence Level 5 of the Realm of Zot (5, -14, Zot:5) a +11 club (6, -16, Zot:5) a +8 club of venom a +10 club of distortion a Killer Klown skeleton (6, -14, Zot:5) a +12 club of flaming (8, -21, Zot:5) a +0 battleaxe (14, -14, Zot:5) +0 golden dragon scales a golden dragon skeleton (15, -14, Zot:5) +0 storm dragon scales a storm dragon skeleton (16, -14, Zot:5) a +0 scimitar a black draconian skeleton (16, -3, Zot:5) a potion of attraction (21, -16, Zot:5) a +0 glaive (21, -9, Zot:5) a +0 morningstar (22, -5, Zot:5) a +10 club of pain (24, -6, Zot:5) +0 storm dragon scales a storm dragon skeleton (29, -18, Zot:5) a +0 war axe a red draconian skeleton (31, -22, Zot:5) a +0 morningstar (32, -53, Zot:5) an orb of glass (32, -24, Zot:5) a +0 battleaxe (32, -22, Zot:5) a +0 short sword (33, -23, Zot:5) a +0 scimitar a yellow draconian skeleton (41, -14, Zot:5) a +0 trident (43, -18, Zot:5) a +1 battleaxe of electrocution a white draconian skeleton (43, -16, Zot:5) a +0 short sword a +0 cloak a yellow draconian skeleton (44, -18, Zot:5) a +0 trident (44, -15, Zot:5) a +0 war axe (46, -16, Zot:5) a +0 leather armour (54, 2, Zot:5) a +0 lajatang Level 1 of the Depths [Shop] Tainweif's Magical Supplies a staff of fire (525 gold) a manual of Summonings (1680 gold) a wand of light (6) (634 gold) the Lectures on Horrid Fulmination (1184 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Gloom Hexes/Necromancy 3 d - Martyr's Knell Necromancy/Summoning 4 e - Fire Storm Conjuration/Fire 9 the Tome of Flames (577 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Forge Monarch Bomb Fire/Forgecraft 6 a +0 robe (18 gold) a manual of Spellcasting (1680 gold) a +1 hat of ice (546 gold) The Joy of Misfortune and Mud (413 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Jinxbite Hexes 2 c - Brom's Barrelling Boulder Conjuration/Earth 4 a wand of light (5) (529 gold) [Shop] Kinlok's Antique Armour Shoppe the +3 ring mail "Hoadghoc" {rN+} (1117 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 chain mail (222 gold) a +2 leather armour of cold resistance (703 gold) a +0 ring mail (148 gold) a +0 chain mail (222 gold) a +0 scale mail (148 gold) a +0 chain mail (222 gold) a +0 plate armour (666 gold) an orb of guile (962 gold) a +0 leather armour (74 gold) [Shop] Lenysoh's Assorted Antiques a +3 rapier of speed (1340 gold) a potion of attraction (120 gold) a sack of spiders (1600 gold) a +0 ring mail (160 gold) a wand of paralysis (7) (672 gold) [Shop] Lyom's Assorted Antiques a potion of magic (216 gold) a +0 morningstar (162 gold) a scroll of immolation (108 gold) a lightning rod (4/4) (1080 gold) a scroll of identify (54 gold) a phial of floods (1080 gold) a tin of tremorstones (2/2) (1080 gold) a ring of poison resistance (540 gold) a +0 morningstar (162 gold) (0, 0, Depths:1) 4 large rocks a stone giant skeleton (0, 2, Depths:1) a scroll of identify (5, 44, Depths:1) a +1 whip of venom a +0 robe (6, 10, Depths:1) a +2 heavy dire flail a +0 dire flail an ettin skeleton (14, 21, Depths:1) 4 large rocks a stone giant skeleton (15, 28, Depths:1) an ugly thing skeleton (16, 25, Depths:1) a +0 battleaxe of freezing (16, 30, Depths:1) a +0 robe a +0 whip a human skeleton an ugly thing skeleton (17, 25, Depths:1) +0 fire dragon scales a fire dragon skeleton (18, 27, Depths:1) a +0 partisan (26, 8, Depths:1) a +0 robe a +0 whip (26, 9, Depths:1) a +0 robe a +0 dagger a human skeleton (26, 43, Depths:1) a +2 great sword of flaming a fire giant skeleton (27, 8, Depths:1) a +0 scale mail a +1 great sword of electrocution (27, 42, Depths:1) an ugly thing skeleton (31, 15, Depths:1) a +0 ring mail (33, -2, Depths:1) a +0 robe (34, 17, Depths:1) a +0 triple crossbow (40, 17, Depths:1) a +0 pair of gloves of dexterity (42, 20, Depths:1) a +0 falchion (43, 36, Depths:1) a very ugly thing skeleton (44, 30, Depths:1) a +0 leather armour a +0 great mace a +0 arbalest a tengu skeleton (45, 27, Depths:1) a +0 animal skin a +0 quarterstaff (46, 30, Depths:1) a +0 leather armour a +3 great sword of flaming a tengu skeleton (54, 26, Depths:1) a +2 morningstar of draining (56, 13, Depths:1) +0 ice dragon scales an ice dragon skeleton (57, 16, Depths:1) a +0 dire flail a +0 dire flail (59, 18, Depths:1) a scroll of identify (60, 9, Depths:1) a +0 robe a +0 athame a human skeleton Level 2 of the Depths (0, 0, Depths:2) a +0 trident (3, -6, Depths:2) a very ugly thing corpse (skeletalised by now) (12, 8, Depths:2) a +2 dagger (16, 29, Depths:2) a fire dragon skeleton (21, 31, Depths:2) a +0 barding (29, 14, Depths:2) a +0 robe a +2 rapier of draining (29, 16, Depths:2) a +0 rapier a +0 robe a kobold skeleton (31, -4, Depths:2) a +0 demon whip (32, 24, Depths:2) a +0 morningstar (33, 4, Depths:2) a +0 ring mail (38, 5, Depths:2) a scroll of identify (39, 9, Depths:2) a +0 troll leather armour a deep troll skeleton (40, 8, Depths:2) a +0 buckler a tengu skeleton a tengu skeleton (40, 12, Depths:2) a +0 troll leather armour a deep troll skeleton (41, -2, Depths:2) a +0 robe (41, 8, Depths:2) 4 large rocks a +0 animal skin a +0 war axe a stone giant skeleton (41, 10, Depths:2) 3 large rocks a stone giant skeleton (43, 12, Depths:2) a +0 buckler (44, 12, Depths:2) a fire dragon skeleton (51, -16, Depths:2) an ugly thing skeleton (51, -12, Depths:2) a +1 great sword of flaming 3 large rocks a fire giant corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (51, -11, Depths:2) 5 large rocks a +0 war axe a +0 ring mail a +1 buckler of reflection a titan corpse (skeletalised by now) a tengu corpse (skeletalised by now) (52, -19, Depths:2) a +3 scimitar a +0 robe (52, -13, Depths:2) a +1 great sword of flaming 5 large rocks a fire giant corpse (skeletalised by now) (52, -12, Depths:2) a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) (53, -17, Depths:2) a +1 dagger of pain a +0 robe a kobold corpse (skeletalised by now) (54, -14, Depths:2) a +0 dagger a +0 robe (56, -17, Depths:2) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (56, -8, Depths:2) the maw talisman of Happiness {Str+3 Int+4 Dex+2} [maw talisman] Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). (57, -14, Depths:2) a +0 spear a +0 buckler (57, -13, Depths:2) a +4 battleaxe of freezing (57, -12, Depths:2) a +2 antimagic flail 5 boomerangs a +0 animal skin a very ugly thing corpse (skeletalised by now) (57, -10, Depths:2) a granite talisman (57, -9, Depths:2) the +1 spear "Pitet" {drain, rPois Int+2 Dex-4} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (57, -8, Depths:2) a riddle talisman (58, -16, Depths:2) a +0 broad axe a +0 animal skin (58, -14, Depths:2) a deep troll corpse (skeletalised by now) (58, -12, Depths:2) a +2 battleaxe of freezing a +0 spear a frost giant corpse (skeletalised by now) (58, -11, Depths:2) a +0 spear a spriggan corpse (skeletalised by now) (58, -8, Depths:2) a staff of air (60, -15, Depths:2) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (62, -13, Depths:2) 4 large rocks a stone giant corpse (skeletalised by now) (63, -13, Depths:2) 5 large rocks Level 3 of the Depths (0, 0, Depths:3) a +0 trident a +0 robe (12, -18, Depths:3) a +0 robe a +0 whip (14, -47, Depths:3) a granite talisman (15, -31, Depths:3) a +0 robe a +2 vampiric spear (16, -29, Depths:3) a +0 leather armour (still there?) a silver javelin (still there?) a +2 spear of distortion (still there?) a merfolk skeleton (still there?) (17, -21, Depths:3) a +0 robe a +2 dagger of venom (18, -30, Depths:3) a titan skeleton (18, -18, Depths:3) a +0 robe a +0 athame a human skeleton (18, -17, Depths:3) a +0 robe a +0 long sword (24, -25, Depths:3) a +2 great sword of flaming (24, -19, Depths:3) a +0 falchion a +0 robe a +2 dagger of holy wrath (25, -26, Depths:3) a +0 robe a +2 rapier of draining a kobold skeleton (25, -25, Depths:3) a +1 robe of fire resistance a +1 rapier of draining (25, -20, Depths:3) a +2 cloak of willpower +0 fire dragon scales a fire dragon skeleton a guardian sphinx skeleton (25, -19, Depths:3) a +0 great sword of flaming (26, -22, Depths:3) a +0 leather armour a +0 heavy spear a merfolk skeleton (26, -20, Depths:3) 3 large rocks a stone giant skeleton (26, -18, Depths:3) an ice dragon skeleton (26, -11, Depths:3) a spore talisman (27, -18, Depths:3) 4 large rocks a stone giant skeleton (28, -13, Depths:3) a scarf of harm a +0 robe a +2 trident of entangling (29, -19, Depths:3) a very ugly thing skeleton (31, -21, Depths:3) a +2 buckler of protection a +0 ring mail a +0 heavy war axe a tengu skeleton (31, -16, Depths:3) a +0 animal skin a +0 hand axe a spriggan skeleton (32, -16, Depths:3) a +0 whip a +0 robe an amulet of reflection a human skeleton (36, -7, Depths:3) a chonchon skeleton (37, -11, Depths:3) a +0 ring mail a +1 great sword a tengu skeleton (37, -10, Depths:3) a +0 dire flail a +0 dire flail of concussion an ettin skeleton (38, -34, Depths:3) a +0 long sword (39, -16, Depths:3) a +2 battleaxe of freezing (39, -11, Depths:3) a +0 battleaxe of freezing a frost giant skeleton (41, -37, Depths:3) a +0 flail (43, -36, Depths:3) a +0 plate armour (44, -32, Depths:3) a +0 ring mail of willpower (44, -27, Depths:3) a potion of moonshine (44, -25, Depths:3) a staff of necromancy (46, -27, Depths:3) a +0 scale mail (49, -33, Depths:3) an amulet of magic regeneration (53, -31, Depths:3) a +0 scale mail Level 4 of the Depths [Shop] Waiwim's Mass Market the +6 triple crossbow "Plog" {heavy, rElec Will- Int+7} (1629 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +0 plate armour (324 gold) a +0 heavy giant club (102 gold) a book of the Fortress (779 gold) a +2 heavy bardiche (702 gold) 4 large rocks (108 gold) 4 large rocks (108 gold) a +0 heavy giant club (102 gold) a +0 plate armour (324 gold) 4 large rocks (108 gold) (4, -30, Depths:4) a fire dragon skeleton (9, 0, Depths:4) a chonchon skeleton a chonchon skeleton (13, -17, Depths:4) a hell hog skeleton (14, -30, Depths:4) a +3 demon whip a +2 great sword of flaming a fire giant skeleton (14, -26, Depths:4) a +0 spear a salamander skeleton (14, 1, Depths:4) +0 storm dragon scales a +2 great sword of flaming a storm dragon skeleton (15, -3, Depths:4) a +0 cloak a +0 long sword a red draconian skeleton (15, 0, Depths:4) a +4 halberd (19, -37, Depths:4) a very ugly thing skeleton an ugly thing skeleton (20, -37, Depths:4) a very ugly thing skeleton (20, -36, Depths:4) an ugly thing skeleton (22, -11, Depths:4) 3 large rocks (22, 7, Depths:4) a +2 heavy scythe (23, 4, Depths:4) a +0 cloak a +0 dagger (24, 7, Depths:4) +0 ice dragon scales 2 large rocks a +0 flail a stone giant skeleton an ice dragon skeleton (29, -11, Depths:4) a +0 dire flail a purple draconian skeleton (31, -25, Depths:4) a +1 great mace a +0 plate armour a human corpse (skeletalised by now) (31, -24, Depths:4) a +3 broad axe a +0 chain mail a human corpse (skeletalised by now) (32, -25, Depths:4) a +1 great sword of flaming (32, -23, Depths:4) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (33, -25, Depths:4) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (34, -31, Depths:4) +0 golden dragon scales a golden dragon skeleton (36, -5, Depths:4) a stone (39, -5, Depths:4) a stone (39, -4, Depths:4) a stone (39, -3, Depths:4) a stone (40, -4, Depths:4) a stone (40, -3, Depths:4) a stone (40, 15, Depths:4) +0 golden dragon scales a golden dragon skeleton (41, -6, Depths:4) a stone (41, -5, Depths:4) a large rock (41, -3, Depths:4) a stone (41, 0, Depths:4) a stone (42, -5, Depths:4) a stone (47, 14, Depths:4) a +0 chain mail a +2 heavy demon whip (49, -13, Depths:4) a +0 spear (49, -11, Depths:4) a +0 quarterstaff a +0 animal skin a spriggan corpse (skeletalised by now) (49, -10, Depths:4) a +0 spear (54, 9, Depths:4) a +2 great sword of flaming a +0 robe (54, 10, Depths:4) a +0 animal skin a +0 quarterstaff (59, 13, Depths:4) +0 fire dragon scales a fire dragon skeleton (62, 4, Depths:4) a +0 ring mail