sks9700 Level 1 of the Dungeon (0, 0, D:1) 4 boomerangs (9, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 26, D:1) a rat corpse (skeletalised by now) (11, 5, D:1) a +0 pair of gloves (13, 34, D:1) a +0 short sword (25, 32, D:1) a +0 club 4 stones (27, 35, D:1) a quokka skeleton (30, 24, D:1) a +0 dagger 4 stones a kobold skeleton (37, -1, D:1) a rimehorn talisman (49, 31, D:1) a parchment of Mercury Arrow a +0 hand axe (49, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (58, -2, D:1) a ball python corpse (skeletalised by now) (59, -11, D:1) a +0 plate armour (59, 1, D:1) a +0 club (61, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 30, D:2) a +0 club (10, 16, D:2) a hobgoblin skeleton (11, 18, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (21, 23, D:2) a +0 cloak (28, -10, D:2) a ball python corpse (skeletalised by now) (28, 28, D:2) an adder skeleton (28, 44, D:2) a +0 ring mail (35, 34, D:2) a +0 whip (39, 9, D:2) a jackal corpse (skeletalised by now) (40, 8, D:2) a jackal corpse (skeletalised by now) (41, 7, D:2) a jackal corpse (skeletalised by now) (47, -2, D:2) a +0 dagger (54, 14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) the +2 leather armour of Qazlal's Pride {Will+} Will+: It increases your willpower. It cannot be enchanted further. (1, -34, D:3) a +0 short sword 2 stones (2, 3, D:3) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 3, D:3) a +0 short sword a +0 ring mail a +0 flail an orc corpse (skeletalised by now) (8, -15, D:3) a quokka skeleton (9, -14, D:3) a hobgoblin skeleton (11, -43, D:3) 5 large rocks (23, -36, D:3) a frilled lizard skeleton (25, -13, D:3) a +0 club (25, -8, D:3) a +0 rapier a goblin skeleton (27, -15, D:3) a +0 mace (32, -22, D:3) a goblin skeleton (35, -44, D:3) a +0 dagger (41, -41, D:3) a +0 falchion an orc corpse (skeletalised by now) (41, -40, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (41, -22, D:3) a rat skeleton (42, -48, D:3) the +7 chain mail "Ilattykh" {rElec rF+ rCorr Int+2} rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (42, -43, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (44, -21, D:3) a black bear skeleton (47, -24, D:3) an adder skeleton (51, -31, D:3) a +0 robe (55, -39, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (55, -38, D:3) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (3, -18, D:4) a +0 war axe (5, -37, D:4) a +0 dagger (15, -1, D:4) a +0 robe a +0 whip of freezing (18, -20, D:4) an adder skeleton (23, -35, D:4) a +3 short sword 5 stones a kobold skeleton (26, -17, D:4) a +0 hand axe (42, -44, D:4) a +0 short sword a +0 scale mail (45, -48, D:4) a +0 leather armour (50, -18, D:4) a +3 flail of protection a +0 leather armour the human corpse of Edmund (skeletalised by now) Level 5 of the Dungeon [Shop] Ulirgh Gium's Neck Hole a +0 cloak (45 gold) a +0 cloak (45 gold) a scarf of invisibility (120 gold) a scarf of repulsion (120 gold) an amulet of wildshape (unknown) (300 gold) an amulet of guardian spirit (unknown) (300 gold) an amulet of guardian spirit (unknown) (300 gold) (0, 0, D:5) a +0 whip (1, 26, D:5) a quokka skeleton (5, 26, D:5) the +2 leather armour of the Untouchables {rPois} rPois: It protects you from poison. It cannot be enchanted further. (8, 17, D:5) an adder skeleton (8, 36, D:5) a +0 war axe (12, 22, D:5) a +0 plate armour (13, 41, D:5) a quokka corpse (skeletalised by now) (37, 32, D:5) a +0 dagger a +0 robe a +0 club an orc skeleton (37, 33, D:5) a +0 dagger a +0 dagger a +0 robe an orc skeleton (42, 13, D:5) a +0 ring mail (43, -1, D:5) a +0 robe (45, 13, D:5) a black bear skeleton (55, 46, D:5) a +0 cloak (62, 50, D:5) a +0 quarterstaff (64, -1, D:5) an inkwell talisman (68, 4, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (5, 15, D:6) a black bear skeleton (5, 16, D:6) the human skeleton of Prince Ribbit (5, 17, D:6) a hound skeleton (6, 14, D:6) an adder skeleton (12, 4, D:6) a +0 leather armour (17, 25, D:6) the fortress talisman of the Dungeon {rF+ MP+10 SInv} [fortress talisman] rF+: It protects you from fire. MP+10: It affects your magic capacity (+10). SInv: It lets you see invisible. (unseen) (20, 7, D:6) a +0 dagger a +0 leather armour a hound skeleton (23, 4, D:6) a +0 mace (23, 30, D:6) a +0 ring mail (24, 4, D:6) a +0 short sword (34, 4, D:6) a +0 falchion (37, 29, D:6) +0 steam dragon scales a steam dragon corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Lufom's Weapon Shoppe 5 atropa-tipped darts (63 gold) 5 curare-tipped darts (84 gold) 2 poisoned darts (16 gold) a +0 lajatang (210 gold) the +2 short sword "Domos" {reap, rElec Str+3 Dex+3 Stlth-} (534 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +3 great sword of electrocution (588 gold) a +0 war axe (49 gold) a +0 whip (35 gold) (0, 0, D:7) a +0 flail (1, -22, D:7) a +0 dagger a +0 robe (7, -39, D:7) a medusa talisman (16, -46, D:7) 5 stones (17, -49, D:7) a large rock (21, -44, D:7) 9 stones (22, -52, D:7) 6 stones (22, -45, D:7) 6 stones (37, -25, D:7) a spore talisman (39, -6, D:7) a +0 tower shield a +0 flail a +0 robe a +0 whip a gnoll skeleton a gnoll skeleton (40, -6, D:7) a +0 flail a +0 flail a gnoll skeleton (46, -38, D:7) a +0 glaive (46, -6, D:7) a +0 leather armour a +0 trident an orc skeleton (47, -9, D:7) a +0 dagger a +0 robe (47, -6, D:7) a +0 chain mail a +0 falchion an orc skeleton Level 8 of the Dungeon (3, -13, D:8) a +0 hand axe (10, 13, D:8) a +2 trident of freezing a +0 robe (19, 11, D:8) a +0 short sword (22, 11, D:8) a +0 hand axe an orc skeleton (24, 11, D:8) a +0 short sword (25, 8, D:8) a +0 short sword a +0 dagger a kobold skeleton (25, 11, D:8) a +0 war axe 4 boomerangs a +0 robe (25, 12, D:8) a +0 hand axe (26, -8, D:8) a +2 trident of draining a +0 robe the barachi skeleton of Jeremiah (26, 8, D:8) a +0 falchion (27, 12, D:8) a +0 hand axe an orc skeleton (27, 17, D:8) a +0 club a +0 leather armour an orc skeleton (28, -8, D:8) a +4 short sword a +0 robe (29, -6, D:8) a +1 morningstar of draining a +0 robe (29, 7, D:8) a +4 quarterstaff a +0 robe a yak skeleton (30, 7, D:8) a yak skeleton a yak skeleton (31, -5, D:8) a +0 dagger a +0 robe (31, 21, D:8) a +0 falchion (35, 3, D:8) a +0 robe (42, 12, D:8) a +0 hand axe (44, -17, D:8) a +0 spear a hobgoblin skeleton (45, -17, D:8) a +0 spear (46, -18, D:8) a +0 spear a hobgoblin skeleton (46, -17, D:8) a +0 spear (46, -10, D:8) a +0 ring mail (47, -18, D:8) a +0 spear a goblin skeleton (51, 15, D:8) a +0 falchion (56, 18, D:8) 5 large rocks Level 9 of the Dungeon (1, 0, D:9) a +6 long sword a +0 robe (4, -1, D:9) a +2 halberd a +2 robe of cold resistance (7, -3, D:9) a yak corpse (8, -2, D:9) a yak corpse (21, 12, D:9) 23 gold pieces the Ecumenical Temple