sks9700 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 1, D:1) a +0 dagger 4 stones a kobold skeleton (5, -25, D:1) a +0 leather armour (10, -23, D:1) a hobgoblin skeleton (11, -19, D:1) a +0 robe (12, 0, D:1) a +0 leather armour (22, -7, D:1) a +0 sling (25, 0, D:1) a frilled lizard skeleton (27, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -33, D:1) a +0 dagger (33, -13, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (34, -28, D:1) a jackal skeleton (37, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -24, D:1) a +0 dagger (43, -20, D:1) a bat skeleton (43, -18, D:1) a jackal skeleton Level 2 of the Dungeon (11, 2, D:2) 3 stones (24, -23, D:2) a frilled lizard corpse (skeletalised by now) (24, -21, D:2) a bat corpse (skeletalised by now) (24, 2, D:2) the +0 trident "Alosk" {elec, rElec rN+ Int-4 Dex+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). (25, 33, D:2) a +0 chain mail (31, 16, D:2) a +0 ring mail (33, -7, D:2) a +0 long sword (39, 30, D:2) a +0 club a kobold skeleton (42, 3, D:2) a bat skeleton (43, -2, D:2) 8 stones (43, 4, D:2) a +0 club (51, 0, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Homuirgh's Weapon Shop a +4 war axe of flaming (367 gold) a +5 trident of protection (405 gold) a +1 heavy great mace (325 gold) 3 stones (3 gold) the +3 arbalest of Oozing Pus {elec, rPois Str-2 Int+8 SInv} (802 gold) rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. 3 javelins (117 gold) (15, -2, D:3) a frilled lizard skeleton (21, -14, D:3) a frilled lizard skeleton (26, -21, D:3) a +0 hand axe (29, -8, D:3) a +0 mace (31, -21, D:3) the quill talisman of Jiussot {Str+3 Int+5} [quill talisman] Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). (40, 2, D:3) a +0 whip (41, -17, D:3) an amulet of guardian spirit (43, -22, D:3) a bat skeleton (51, -20, D:3) a +0 mace Level 4 of the Dungeon (5, -34, D:4) 2 boomerangs (6, 12, D:4) a +0 robe (11, -40, D:4) a hound corpse (12, 13, D:4) a ball python skeleton (14, -37, D:4) a quill talisman (18, -9, D:4) a +0 dagger (22, -13, D:4) an adder skeleton (23, -1, D:4) a +0 ring mail (33, -27, D:4) a +0 orcbow (40, 8, D:4) a +0 whip (43, 11, D:4) a +0 club (44, 11, D:4) a +0 short sword 3 boomerangs a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (50, -38, D:4) a +2 dagger of freezing (still there?) a +2 robe of willpower (still there?)