Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 2618507429533821787 28 sks9700 the Conjurer (level 3, -1/22 HPs) Began as an Octopode Conjurer on Sept 27, 2024. Killed from afar by Terence (13 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:18 (1410 turns). sks9700 the Conjurer (Octopode Conjurer) Turns: 1410, Time: 00:01:18 Health: -1/22 AC: 1 Str: 6 XL: 3 Next: 12% Magic: 0/6 EV: 12 Int: 22 God: Gold: 101 SH: 0 Dex: 10 Spells: 0/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Scrolls b - a scroll of brand weapon {unknown} c - a scroll of revelation {unknown} d - a scroll of summoning {unknown} f - a scroll of identify {unknown} Potions a - a potion of magic e - a potion of mutation {unknown} Skills: + Level 0.5 Fighting * Level 2.5 Dodging + Level 3.0 Stealth * Level 2.4 Spellcasting * Level 4.2 Conjurations * Level 0.0 Earth Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 22% 3d8 17% 3 p - Magic Dart Conj 84% 1d7 2% 1 z - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 13% 1 Mercury Vapours Alch/Air 4% N/A 21% 2 Passwall Erth 2% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. There is a stone staircase leading up here. A giant cockroach comes into view. A giant cockroach is nearby! The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The magic dart hits the giant cockroach. You kill the giant cockroach! You see here a hobgoblin corpse. Found a maw talisman. Terence the Veteran comes into view. He is wielding a +0 short sword and carrying a wand of flame. Found a beast talisman. Terence zaps a wand. The puff of flame misses you. The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying a wand of flame (84% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence screams, "I hate trespassers!" Terence zaps a wand. The puff of flame hits you! The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "And stay out!" #########.## .........# .######..# #†.# #..# #..# ###..# #....# #@#.## #...@.%....%.. ############## You could see Terence. Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) 4 endoplasms (D:1) 4 giant cockroaches 3 hobgoblins A kobold (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sks9700 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1146 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/6 1315 | D:1 | Learned a level 2 spell: Searing Ray 1319 | D:1 | Learned a level 3 spell: Stone Arrow 1405 | D:2 | Noticed Terence 1410 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, minmay_tromino_v2 D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | | 0.5 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 1 Constrict || 1 Cast: Magic Dart || 45 Searing Ray || 1 Armour: Skin || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1409 | 1402 | 7 | 0 | 1307 | 2 | 704.5 | Dungeon | 1409 | 1402 | 7 | 0 | 1307 | 2 | 704.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1327 daAuts D:2: 82 daAuts