Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 14310347393570698296 520 sks9700 the Conjurer (level 7, -7/45 HPs) Began as an Octopode Conjurer on Sept 26, 2024. Mangled by a sleepcap (9 damage) ... on level 4 of the Dungeon. The game lasted 00:06:48 (3804 turns). sks9700 the Conjurer (Octopode Conjurer) Turns: 3804, Time: 00:06:49 Health: -7/45 AC: 1 Str: 7 XL: 7 Next: 21% Magic: 2/12 EV: 13 Int: 26 God: Gold: 220 SH: 0 Dex: 12 Spells: 10/13 levels left rFire + . . q - +6 dagger "Orb Guardian's Death" {venom, Int+4 Dex+2} rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec + (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-7 -> -9), resistant A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 240 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons q - the +6 dagger "Orb Guardian's Death" (weapon) {venom, Int+4 Dex+2} (You took it off an orc on level 3 of the Dungeon) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Missiles d - 4 javelins Jewellery c - an amulet of magic regeneration Wands p - a wand of flame (16) Scrolls e - a scroll of revelation {unknown} f - 4 scrolls of silence {unknown} g - 6 scrolls of identify j - a scroll of amnesia {unknown} n - a scroll of blinking {unknown} o - 2 scrolls of teleportation {unknown} r - a scroll of torment {unknown} Potions a - a potion of magic b - a potion of berserk rage {unknown} h - a potion of mutation {unknown} i - 2 potions of resistance k - a potion of haste {unknown} l - a potion of attraction {unknown} m - a potion of might {unknown} s - a potion of heal wounds {unknown} t - 2 potions of curing {unknown} Skills: + Level 2.2 Fighting + Level 1.9 Throwing * Level 3.9 Dodging + Level 4.4 Stealth * Level 3.7 Spellcasting * Level 5.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 z - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 72% 2d10 3% 1 Sting Conj/Alch 72% 1d7 3% 1 Momentum Strike Conj/Tloc 36% 3d9 4% 2 Apportation Tloc 8% N/A 9% 1 Soul Splinter Necr 16% N/A 9% 1 Summon Small Mammal Summ 16% N/A 9% 1 Blink Tloc 8% N/A 13% 2 Grave Claw Necr 8% 2d7 13% 2 Lesser Beckoning Tloc 8% N/A 13% 2 Sublimation of Blood Necr 4% N/A 13% 2 Confusing Touch Hex 4% N/A 26% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 26% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Animate Dead Necr 4% N/A 65% 4 Dispel Undead Necr 4% 3d7 65% 4 Ignite Poison Fire/Alch 4% N/A 65% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 94% 5 Death Channel Necr 2% N/A 100% 6 Magnavolt Erth/Air 2% 4d9 100% 7 Summon Hydra Summ 2% N/A 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Okawaru Beogh Shops: D:1 ? Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You finish channelling your searing ray. The adder barely misses you. Edmund hits you with a +1 flail of holy wrath! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of holy wrath and wearing a +0 chain mail (heavily wounded, 86% to hit) The searing ray misses Edmund. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The adder bites you. Edmund barely misses you. The adder misses you. The searing ray hits Edmund. Edmund is heavily wounded. The searing ray hits the sleepcap. The sleepcap is heavily damaged. Edmund hits you with a +1 flail of holy wrath! The adder bites you. You are poisoned. The adder poisons you! The searing ray hits Edmund but does no damage. Edmund is heavily wounded. You feel sick. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Edmund closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you but does no damage. Edmund hits you with a +1 flail of holy wrath. * * * LOW HITPOINT WARNING * * * The adder barely misses you. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The sleepcap releases spores at you! You die... .........†.##.# .........#.##.# .........#..#.## . ...............# .. #########......# ..$ #......# .... #......###..... #..S...#.(..... #.@@.....(..... #..f)>.##...### #......# ..# #......# .# #......# # #......# #......# ######## You could see Edmund, a sleepcap and an adder. Vanquished Creatures A black bear (D:3) The ghost of Dowan the Chopper, an amateur MDMo (D:3) A scorpion (D:4) A hound (D:3) A jelly (D:3) 2 orc priests An iguana (D:4) A gnoll (D:1) 3 adders A ribbon worm (D:3) 2 dart slugs (D:1) 15 orcs 15 endoplasms 6 giant cockroaches 4 goblins 4 hobgoblins 3 jackals (D:1) 3 quokkas 5 ball pythons 5 bats 3 frilled lizards 8 kobolds 2 rats (D:1) 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sks9700 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 160 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 165 | D:1 | Learned a level 2 spell: Searing Ray 528 | D:1 | Found The Oracle's Delphic Readings. 575 | D:1 | Bought a scroll of identify for 20 gold pieces 754 | D:1 | Reached XP level 3. HP: 18/22 MP: 1/6 1532 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1835 | D:3 | Reached skill level 1 in Fighting 2110 | D:3 | Found a runed translucent gate. 2112 | D:3 | Found a runed translucent gate. 2112 | D:3 | Found a runed translucent gate. 2114 | D:3 | Noticed Dowan's ghost (amateur MDMo) 2114 | D:3 | Identified the +6 dagger "Orb Guardian's Death" {venom, | Int+4 Dex+2} 2114 | D:3 | Identified the +0 leather armour of Theory {rElec Str+3} 2133 | D:3 | Reached skill level 1 in Throwing 2133 | D:3 | Reached XP level 5. HP: 33/33 MP: 3/9 2241 | D:3 | Noticed a black bear 2257 | D:3 | Killed a black bear 2258 | D:3 | Reached XP level 6. HP: 33/38 MP: 2/10 2949 | D:3 | Found an iron altar of Okawaru. 3066 | D:3 | Found a roughly hewn altar of Beogh. 3158 | D:3 | Killed Dowan's ghost 3159 | D:3 | Reached skill level 5 in Conjurations 3445 | D:4 | Found a burning altar of Makhleb. 3445 | D:4 | Noticed a cacodemon 3540 | D:4 | Reached XP level 7. HP: 45/45 MP: 2/12 3787 | D:4 | Noticed Edmund 3804 | D:4 | HP: 2/45 [poisoned by an adder] 3804 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_rooms, nicolae_nh_oracle_at_delphi D:2: layout_basic D:3: cheibrodos_fertilizer, layout_loops_ring, okawaru_ov_weapons_minmay, biasface_ghost_orc_armoury, chequers_serial_rivers_micro_e D:4: layout_basic, regret_index_temple_of_mockery, makhleb_altar_promises_db, serial_shops, shop, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.4 Fighting | 1 2 | 2.2 Throwing | 1 | 1.9 Dodging | 3 | 3.9 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | 7 | || 19 Constrict | 6 | 1 | || 7 Tentacles | 4 | 2 | || 6 Dagger | | 2 | || 2 Throw: Javelin | | 10 | 2 || 12 Cast: Magic Dart | 43 | 49 | 11 || 103 Searing Ray | 2 | 13 | 3 || 18 Use: Potion | | | 1 || 1 Armour: Skin | 5 | 21 | 10 || 36 Dodge: Dodged | 7 | 21 | 5 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3807 | 3734 | 73 | 120 | 3148 | 4 | 951.8 | Dungeon | 3807 | 3734 | 73 | 120 | 3148 | 4 | 951.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1540 daAuts D:1: 926 daAuts D:2: 866 daAuts D:4: 474 daAuts