Dungeon Crawl Stone Soup version 0.33-a0-124-g2999c8d83f (webtiles) character file. Game seed: 3737876505325824408 3 sks9700 the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Sept 22, 2024. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (54 turns). sks9700 the Conjurer (Octopode Conjurer) Turns: 54, Time: 00:00:22 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 50% Magic: 1/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 0.1 Fighting * Level 2.0 Dodging + Level 2.7 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin is moderately wounded. The quokka bites you but does no damage. The goblin closely misses you. You barely miss the goblin. Your grab misses the goblin. The goblin is moderately wounded. The quokka bites you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin attacks as it pursues you! The goblin barely misses you. The quokka attacks as it pursues you! The quokka completely misses you. You see here 13 gold pieces. You closely miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka completely misses you. The quokka barely misses you. You tentacle-slap the quokka but do no damage. You grab the quokka. You constrict the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka but do no damage. The quokka is lightly wounded. You constrict the quokka. The goblin barely misses you. The quokka closely misses you. You barely miss the goblin. You grab the goblin. The goblin is moderately wounded. You constrict the quokka. You kill the quokka! You constrict the goblin. The goblin hits you with a +0 dagger. You die... ##.... #..... #.$... #...). #.... ###...#### #........# #....)..†g# #..##.###@# # .##.###.## .........# ##########.# #..........# #.ß..≈≈≈≈..# #..........# ######.##### #####'#### You could see a goblin. Vanquished Creatures 2 goblins (D:1) A quokka (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sks9700 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 54 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 2 Cast: Magic Dart || 5 Armour: Skin || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 35 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 35 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts