sks9700 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -4, D:1) a ball python skeleton (6, -14, D:1) a +0 leather armour (13, -25, D:1) a ball python skeleton (20, -7, D:1) a hobgoblin skeleton (27, -39, D:1) a bat skeleton (32, -48, D:1) 4 stones (34, -49, D:1) a +0 club a goblin skeleton (34, -48, D:1) a bat skeleton (36, -48, D:1) a bat corpse (skeletalised by now) (37, -15, D:1) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (38, -6, D:1) a +0 leather armour (47, -42, D:1) a +0 dagger a goblin skeleton (48, -44, D:1) a hobgoblin skeleton (48, -42, D:1) a +0 dagger 2 stones (51, -40, D:1) a hobgoblin skeleton (53, -40, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 9, D:2) a +0 leather armour (2, 8, D:2) a bat corpse (skeletalised by now) (2, 13, D:2) a +0 dagger (3, 13, D:2) a bat corpse (skeletalised by now) (4, -18, D:2) a frilled lizard skeleton (5, -29, D:2) a +0 scale mail (8, -34, D:2) 3 stones (9, -33, D:2) a +3 short sword of draining a kobold skeleton (11, -38, D:2) a bat corpse (skeletalised by now) (13, -29, D:2) a rat skeleton (14, -31, D:2) a frilled lizard corpse (skeletalised by now) (14, -19, D:2) a +0 club (14, 10, D:2) a +0 club 3 stones (20, -12, D:2) a jackal skeleton (27, 4, D:2) a hobgoblin corpse (skeletalised by now) (27, 5, D:2) a +0 club (27, 7, D:2) a +0 dagger 2 stones (30, -21, D:2) a scarf of harm (31, -8, D:2) a +0 club a goblin skeleton (37, -35, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Umettam's General Store a +0 rapier (48 gold) a staff of fire (300 gold) a scroll of vulnerability (48 gold) a scroll of identify (24 gold) 3 stones (3 gold) 7 stones (8 gold) a potion of brilliance (48 gold) a stone (1 gold) a +0 spear (36 gold) [Shop] Gougirph's Assorted Antiques a +5 orcbow of flaming (732 gold) a scroll of identify (44 gold) a +0 sling (33 gold) a potion of might (88 gold) a scroll of vulnerability (88 gold) a scroll of poison (88 gold) a +2 vampiric whip (429 gold) a potion of enlightenment (110 gold) [Shop] Ysynuril's Armour Shop a +0 pair of boots (49 gold) a +0 robe (7 gold) a +0 pair of gloves (49 gold) a +0 pair of gloves (49 gold) the +0 toga "Victory" {*Victory Clar} (660 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. the +0 chain mail "Jutzod" {Harm ^Drain Str+6 Dex+3} (272 gold) Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 chain mail (49 gold) a +0 chain mail (49 gold) [Shop] Xoameolui's Distillery 2 potions of brilliance (96 gold) a potion of curing (36 gold) a potion of enlightenment (60 gold) a potion of invisibility (96 gold) a potion of magic (96 gold) a potion of brilliance (48 gold) a potion of might (48 gold) a potion of degeneration (12 gold) [Shop] Wytrubb's Jewellery Shoppe a ring of positive energy (280 gold) a ring of magical power (280 gold) an amulet of guardian spirit (420 gold) a +6 ring of intelligence (504 gold) a serpent talisman (420 gold) an amulet of faith (560 gold) a ring of flight (245 gold) (0, 0, D:3) a +0 scythe a +0 robe (5, 12, D:3) a +0 club (7, -3, D:3) a +0 scale mail (9, 16, D:3) a +0 chain mail the human corpse of Terence (skeletalised by now) (10, -10, D:3) a +0 dagger (14, 0, D:3) a +0 short sword (14, 4, D:3) a ball python corpse (skeletalised by now) (21, 4, D:3) a +0 hand axe (23, 26, D:3) a +0 falchion (24, 4, D:3) a rat skeleton (33, -4, D:3) a +0 dagger (37, 9, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (5, -7, D:4) an iguana corpse (skeletalised by now) (10, -7, D:4) the +0 leather armour of the Candlemaker {Rampage rPois rF- Will++} rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Will++: It greatly increases your willpower. Rampage: It bestows one free step when moving towards enemies. (14, -33, D:4) the felid corpse of Natasha (skeletalised by now) (22, -17, D:4) a +0 club (24, -4, D:4) the felid skeleton of Natasha (25, -21, D:4) 5 poisoned darts (25, 4, D:4) a hobgoblin skeleton (29, -22, D:4) a +0 halberd (32, -25, D:4) a +0 whip (42, -14, D:4) a ball python skeleton (56, 9, D:4) a yak skeleton (58, 15, D:4) a +0 dagger (64, -12, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (still there?) 5 poisoned darts (still there?) (7, 18, D:5) 7 stones (13, 0, D:5) a +0 shortbow a centaur skeleton (16, 18, D:5) 2 javelins (19, 17, D:5) 5 stones (20, 37, D:5) a +0 dagger (26, 17, D:5) an adder skeleton an adder skeleton (28, 16, D:5) a staff of cold (38, 4, D:5) a +0 barding Level 6 of the Dungeon [Shop] Mereshrorgh's Antique Weapon Shoppe a +0 spear (69 gold) the +5 rapier "Witefa" {speed, rElec Str-2 SInv} (1173 gold) Str-2: It affects your strength (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 war axe (80 gold) the +8 sling "Luimuoc" {flame, rF+ Str-2 Int+3} (1352 gold) Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. a +0 glaive (149 gold) a +0 war axe (80 gold) a +0 dagger (46 gold) a +0 falchion (69 gold) (0, 0, D:6) a +2 whip of venom a gnoll corpse (skeletalised by now) (0, 2, D:6) a +0 flail a gnoll corpse (skeletalised by now) (0, 3, D:6) a +0 flail a gnoll corpse (skeletalised by now) a black bear corpse (skeletalised by now) (5, 12, D:6) a +0 giant club (13, -4, D:6) a +0 flail (14, -10, D:6) a +0 war axe an orc skeleton (14, 8, D:6) a +0 dagger a +0 robe (15, -9, D:6) a +0 halberd (16, 5, D:6) a +0 dagger a +0 robe an orc skeleton (16, 7, D:6) a +2 heavy mace a +0 mace a +0 dagger a +0 leather armour an orc skeleton (20, 14, D:6) a steam dragon skeleton (20, 29, D:6) a +0 war axe a +0 scale mail a +0 falchion an orc skeleton (21, 28, D:6) a +0 club an orc skeleton (22, 29, D:6) a +0 club (27, 6, D:6) a +0 robe a +0 whip (28, 32, D:6) a +0 ring mail (29, 16, D:6) a +0 flail (30, 4, D:6) a +0 spear (30, 5, D:6) a +0 spear of flaming (32, 3, D:6) a +0 whip a gnoll skeleton (33, 4, D:6) a water moccasin skeleton (34, 4, D:6) a +0 halberd a +0 ring mail a gnoll corpse (skeletalised by now) (36, 3, D:6) a +0 dagger (52, -4, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (53, -6, D:6) a +0 dagger a +0 whip 4 poisoned darts a +0 dagger a kobold corpse (skeletalised by now) (55, -5, D:6) a +0 short sword 4 stones (56, -4, D:6) a +0 whip a kobold corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 giant club a bullfrog corpse (skeletalised by now) (6, 20, D:7) a +2 short sword of venom (9, 10, D:7) a +0 club a +0 club a gnoll corpse (skeletalised by now) (9, 12, D:7) a +0 flail (9, 20, D:7) the +4 dagger "Gidd" {elec, *Corrode rElec Dex+4 SInv} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (11, 5, D:7) a +0 glaive a +0 sling a +1 cloak (31, 6, D:7) a +0 club a +0 leather armour (36, -9, D:7) an orc skeleton (38, -3, D:7) a +0 giant club an orc skeleton (38, -2, D:7) an orc skeleton (40, 24, D:7) 2 poisoned darts (43, -7, D:7) a staff of cold Level 8 of the Dungeon (0, 0, D:8) a +2 spectral quarterstaff (3, -23, D:8) a +0 orcbow of flaming a centaur corpse (skeletalised by now) (15, 0, D:8) a water moccasin skeleton (17, -24, D:8) a +0 dagger a +0 leather armour a +0 falchion a +0 mace a +0 plate armour an orc skeleton an orc skeleton (18, -38, D:8) a +0 dagger (18, -25, D:8) a +0 club a +0 dagger a +0 robe (19, -49, D:8) a +0 chain mail (20, -32, D:8) 2 boomerangs (22, -33, D:8) 3 potions of degeneration (32, -35, D:8) a +0 sling 3 stones a +0 club a kobold skeleton (35, -32, D:8) a +0 short sword a +0 dagger 7 poisoned darts a +2 dagger of venom a kobold skeleton (36, -32, D:8) 4 stones a +0 dagger a kobold skeleton (37, -9, D:8) a yak corpse (skeletalised by now) (42, -22, D:8) a +0 rapier (43, -9, D:8) a yak corpse (skeletalised by now) (44, -24, D:8) a +0 leather armour a +0 whip (45, -24, D:8) a +0 whip (47, -27, D:8) a +0 club (47, -13, D:8) a black bear skeleton (48, -32, D:8) a +0 ring mail (48, -26, D:8) a +2 flail of venom a +1 whip of venom a gnoll skeleton (53, -14, D:8) a +0 robe a +3 battleaxe of freezing a +0 robe a +2 hand axe of freezing (54, -24, D:8) a +0 short sword a +0 chain mail (54, -14, D:8) a +0 robe a +0 long sword (55, -24, D:8) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (55, -14, D:8) a +0 robe a +5 great sword (56, -26, D:8) a +0 club an orc corpse (skeletalised by now) (60, -10, D:8) a yak corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +2 spear of venom a +0 scale mail a +0 kite shield (2, -18, D:9) a +0 halberd (2, -17, D:9) a +0 spear (3, -18, D:9) a +0 club a throwing net a +0 whip (10, 17, D:9) a black bear corpse (12, 15, D:9) a killer bee corpse the Ecumenical Temple