Dungeon Crawl Stone Soup version 0.33-a0-253-g2bbf05e178 (webtiles) character file. Game seed: 9635351122849609193 4 siuuuuuu the Apothecary (level 1, 14/14 HPs) Began as a Draconian Alchemist on Oct 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (157 turns). siuuuuuu the Apothecary (Draconian Alchemist) Turns: 157, Time: 00:00:17 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 15 God: Gold: 7 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Potions a - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The ball python bites you. The ball python barely misses you. Unknown command. Unknown command. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (heavily wounded, poisoned, 72% to hit) The sting hits the ball python. The ball python looks even sicker. You kill the ball python! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm quivers. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm looks even sicker. The endoplasm is moderately wounded. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, very poisoned, 97% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You kill the endoplasm! Your magical contamination has completely faded away. A kobold comes into view. It is wielding a +0 dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#..# #.##.# #[ #.# #. #.# .###.##.## .........# .........# ###.. .###.###.##...... #.....@......K #####.##.##... #.# # ..# #### You could see a kobold (asleep). Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | siuuuuuu the Draconian Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 157 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 7 Armour: Skin || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 0 | 134 | 1 | 159.0 | Dungeon | 159 | 159 | 0 | 0 | 134 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 159 daAuts