siuuuuuu the Dungeon (0, 50, D) an amulet of magic regeneration (0, 51, D) a staff of fire (unseen) (0, 52, D) a staff of conjuration (unseen) (1, 32, D) the staff of Prudence {rC++ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (1, 50, D) a staff of fire (unseen) (1, 51, D) a blade talisman (1, 52, D) a +0 great mace (still there?) a +0 dire flail (still there?) a +5 war axe of flaming (still there?) (2, 15, D) the amulet "Zeosucach" {Faith Rampage} [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It bestows one free step when moving towards enemies. (2, 32, D) a +1 heavy spear (unseen) (2, 33, D) a +3 dagger of holy wrath (2, 50, D) a +6 mace of venom (unseen) (2, 51, D) a +0 dire flail a +0 dire flail a staff of earth an ettin corpse (skeletalised by now) (2, 52, D) the +4 chain mail of Surprise {*Slow rElec rC+ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (unseen) (2, 53, D) 5 large rocks (2, 54, D) 5 large rocks a stone giant corpse (skeletalised by now) (2, 55, D) 3 large rocks a stone giant corpse (skeletalised by now) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 16, D) the +6 quarterstaff "Moesain" {drain, Int-3 Dex+6} Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). (3, 32, D) a +5 war axe of venom (3, 34, D) a +0 glaive a +0 chain mail the +6 war axe "Maetinuc" {pain, ^Contam rElec rCorr Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (3, 35, D) a +0 arbalest (still there?) the +2 falchion of Chaos {antimagic, rPois Will+} (still there?) rPois: It protects you from poison. Will+: It increases your willpower. a kobold corpse (skeletalised by now) (still there?) (3, 36, D) a +0 giant spiked club (3, 37, D) a troll corpse (skeletalised by now) (3, 50, D) a staff of alchemy (unseen) (3, 52, D) 3 large rocks a book of Maladies (3, 54, D) a +8 spectral quarterstaff (unseen) (3, 56, D) 3 large rocks a stone giant corpse (skeletalised by now) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a staff of fire (4, 37, D) a +0 giant club (4, 38, D) a +0 battleaxe (still there?) a +4 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (4, 49, D) a +2 leather armour of positive energy (unseen) (4, 50, D) a +5 arbalest of flaming (unseen) (4, 51, D) 5 large rocks a cyclops corpse (skeletalised by now) (4, 52, D) a +0 battleaxe of freezing (unseen) (4, 54, D) a +1 battleaxe of freezing (unseen) (5, 7, D) a +0 falchion an orb of light a +0 robe (5, 16, D) a ring of protection from fire an amulet of guardian spirit the +7 flail of Callousness {antimagic, rC+} rC+: It protects you from cold. a +2 heavy hand axe (5, 33, D) a staff of air the +6 halberd of Chagrin {venom, ^Contam rElec rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (5, 34, D) a +0 great sword a +0 chain mail a +0 ring mail of cold resistance a warg corpse (skeletalised by now) (5, 36, D) a +0 giant club (5, 38, D) 2 large rocks a stone giant corpse (skeletalised by now) (5, 39, D) a +0 giant club an ogre corpse (skeletalised by now) (5, 51, D) a +2 orcbow of draining (5, 52, D) a +0 dire flail (still there?) a +0 dire flail (still there?) the staff of the Hall of Blades {rPois Dex+2 Earth} (still there?) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. an ettin corpse (skeletalised by now) (still there?) (5, 53, D) a +1 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (5, 54, D) 6 large rocks a stone giant corpse (skeletalised by now) (5, 55, D) a titan corpse (skeletalised by now) (5, 57, D) a +0 battleaxe of freezing (unseen) (6, 32, D) an orc corpse (skeletalised by now) (6, 33, D) a +2 robe of positive energy a book of Necromancy the staff "Q" {Fly rElec rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Fly: It grants you flight. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (6, 35, D) a +0 war axe a +0 arbalest a +0 chain mail a ring of fire an orc corpse (skeletalised by now) (6, 36, D) a +0 troll leather armour a troll corpse (skeletalised by now) (6, 37, D) 2 large rocks a stone giant corpse (skeletalised by now) (6, 38, D) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (6, 51, D) a +3 morningstar of freezing (6, 52, D) a +1 great sword of flaming a +3 scale mail of cold resistance a titan corpse (skeletalised by now) (6, 53, D) a +1 great sword of flaming (unseen) (6, 54, D) a +0 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (6, 55, D) 6 large rocks a stone giant corpse (skeletalised by now) (7, 13, D) a +1 antimagic lajatang (7, 14, D) a +1 sling of draining (7, 20, D) a shard shrike corpse (skeletalised by now) (7, 21, D) a shard shrike corpse (skeletalised by now) (7, 32, D) a +0 troll leather armour a +0 ring mail (7, 36, D) 6 large rocks a stone giant corpse (skeletalised by now) (7, 38, D) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (7, 49, D) 4 large rocks (7, 51, D) +0 acid dragon scales (7, 52, D) 4 large rocks (7, 53, D) the +10 war axe of the Singing Flamingo {protect, rCorr Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a fire giant corpse (skeletalised by now) (7, 55, D) 5 large rocks (8, 14, D) a staff of death (8, 17, D) a staff of earth (8, 33, D) a +0 halberd a +1 leather armour of fire resistance a +1 short sword of speed a troll corpse (skeletalised by now) (8, 34, D) a +0 plate armour (still there?) a +2 hand axe of venom (still there?) a +1 robe (still there?) a book of Sloth (still there?) (8, 35, D) a +0 dire flail a +0 giant club (8, 37, D) a +0 dire flail (8, 38, D) a +0 long sword a +0 chain mail (8, 39, D) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (8, 40, D) a +0 dire flail a +0 chain mail (8, 51, D) the +4 ring mail "Wuar" {Rampage *Corrode rF++ rN+} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (8, 52, D) 4 large rocks a +2 short sword of speed (8, 53, D) 9 large rocks (8, 54, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (8, 56, D) a +2 battleaxe of freezing (8, 57, D) 4 large rocks (9, 16, D) a +4 heavy arbalest the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (9, 36, D) a +0 battleaxe (still there?) the Vademecum on the Great Work (still there?) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Sticky Flame Fire/Alchemy 4 the +4 quarterstaff "Zarad" {vamp, Int+3} (still there?) Int+3: It affects your intelligence (+3). (9, 37, D) a +0 arbalest (9, 50, D) a staff of air (9, 51, D) a +1 great sword of flaming the +9 trident of Indestructible Offence {heavy, ^Fragile rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. ^Fragile: It will be destroyed if unequipped. (9, 52, D) 5 large rocks a +4 war axe of draining (9, 53, D) 4 large rocks a stone giant corpse (skeletalised by now) (9, 56, D) 6 large rocks (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) the +2 short sword of Painful Death {elec, Str+5} Str+5: It affects your strength (+5). the +5 short sword of the Walnut {vamp, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (10, 34, D) a +0 dagger (still there?) the Meditations on the Mantle (still there?) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Permafrost Eruption Ice/Earth 6 c - Magnavolt Earth/Air 7 (10, 35, D) a +4 great sword of protection (still there?) a +0 plate armour (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (10, 36, D) a staff of air (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (10, 50, D) a ring of poison resistance (10, 51, D) a +2 trident of flaming (10, 52, D) 2 large rocks a staff of death (10, 54, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a staff of alchemy (11, 15, D) a +2 short sword of holy wrath (11, 16, D) a +2 dagger of speed a +3 sling of freezing (11, 31, D) a scarf of invisibility a staff of alchemy the staff "Datofar" {rN+ Str+2 Dex+2 Earth Alchemy} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. 2 large rocks (11, 34, D) a +3 halberd (still there?) a +0 plate armour (still there?) a +0 arbalest (still there?) a book of Annihilations (still there?) an orc corpse (skeletalised by now) (still there?) (11, 36, D) a +0 long sword an orc corpse (skeletalised by now) (11, 51, D) a +1 great sword of flaming (11, 52, D) a +6 scimitar of freezing (11, 54, D) 4 large rocks a stone giant corpse (skeletalised by now) (11, 56, D) a +1 battleaxe of freezing (unseen) (12, 14, D) the staff of the Wheel {Dex+4 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (12, 15, D) an amulet of the acrobat (12, 16, D) a +2 falchion of flaming (12, 31, D) the +5 robe "Wekeph" {Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (12, 34, D) a +0 short sword (still there?) a +0 plate armour of cold resistance (still there?) a +2 battleaxe of venom (still there?) a +2 rapier of holy wrath (still there?) (12, 51, D) a +0 sling of freezing (12, 52, D) the ring "Zoiriz" {Fire rN+} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (12, 54, D) a titan corpse (skeletalised by now) (13, 32, D) the amulet "Majimounes" {rN++ RegenMP+ Str+2 Slay+3} (still there?) [amulet of magic regeneration] It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN++: It greatly protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. a +1 long sword (still there?) (13, 34, D) a +0 hand axe a wand of flame (6) (13, 37, D) a +2 plate armour of poison resistance (unseen) (13, 52, D) a +2 trident of holy wrath (14, 32, D) a +0 plate armour (14, 33, D) an orc corpse (skeletalised by now) (14, 50, D) the +2 morningstar of Muuter {venom, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (14, 51, D) a +5 arbalest (14, 52, D) a +7 mace (18, -1, D) a ring of fire an amulet of guardian spirit an amulet of the acrobat a ring of ice a ring of magical power a +6 ring of dexterity a ring of protection from fire a +4 ring of protection (18, 48, D) a staff of alchemy (18, 50, D) a +0 mace of holy wrath (19, 0, D) a +0 mace (19, 1, D) a +0 mace (19, 33, D) a +8 chain mail of ponderousness (19, 48, D) a staff of earth (19, 49, D) a +0 mace (19, 50, D) a +0 spear of flaming (20, 1, D) a staff of alchemy (20, 4, D) a +1 short sword of electrocution (still there?) a red draconian corpse (skeletalised by now) (still there?) (20, 32, D) the Folio of Charmed Bombardment Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Conjure Ball Lightning Conjuration/Air 6 c - Discord Hexes 8 (20, 33, D) a +1 spear of venom (20, 48, D) the staff of Shame {rN+ Dex+6 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. a book of Spontaneous Combustion (20, 50, D) a +3 spear of venom the +7 rapier "Boingot" {flame, rElec rPois rF++} rF++: It greatly protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. a black draconian skeleton (20, 51, D) a +0 scimitar a black draconian skeleton (20, 52, D) a +0 halberd (21, 0, D) a staff of fire (21, 1, D) the staff "Atoikkaw" {rC+ Int+5 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (21, 16, D) a +2 long sword of electrocution (21, 17, D) a +8 chain mail of ponderousness (21, 35, D) a +2 great sword of freezing (21, 51, D) a +0 battleaxe the ring "Duivan" {rN+ MP+9 Str+4} [ring of magical power] Str+4: It affects your strength (+4). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). a purple draconian skeleton (22, 1, D) a +2 heavy orcbow (22, 16, D) the +1 sling "Vivonk" {holy, rPois Str-4 Dex+4} Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. (22, 20, D) a +2 whip of electrocution (still there?) a +0 robe (still there?) (22, 23, D) a guardian serpent corpse (skeletalised by now) (22, 32, D) the staff of Baleful Defence {Fly rPois SInv Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (22, 34, D) a +0 heavy war axe (22, 52, D) quicksilver dragon scales a +0 halberd a +0 battleaxe a quicksilver dragon skeleton (23, 0, D) a +0 short sword (23, 1, D) the +3 mace of Accord {freeze, rElec rPois Will- Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. (23, 3, D) a +0 dire flail a green draconian corpse (skeletalised by now) (23, 4, D) a +0 long sword of flaming (still there?) a red draconian corpse (skeletalised by now) (still there?) (23, 16, D) a +1 hand axe of holy wrath (23, 17, D) a ball python corpse (skeletalised by now) (23, 18, D) a +0 glaive (still there?) a +6 ring of strength (still there?) the +3 arbalest of the Realm of Zot {elec, rCorr Str-4 Int+3} (still there?) Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (23, 25, D) a staff of death (23, 26, D) a +0 spear a ring of protection from cold a naga corpse (skeletalised by now) (23, 32, D) a +4 morningstar of pain (23, 39, D) a jorogumo corpse (skeletalised by now) (23, 47, D) the +4 steam dragon scales of Refuge {*Slow Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). *Slow: It may slow you when you take damage. (23, 48, D) a +0 short sword of draining a ring of ice a staff of alchemy (23, 53, D) a +0 war axe (24, 0, D) a book of Armaments (24, 1, D) a staff of death a +0 morningstar a red draconian corpse (skeletalised by now) (24, 4, D) a +0 dire flail a purple draconian corpse (skeletalised by now) (24, 5, D) the +9 great sword of Ravage {venom, ^Drain rElec Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. (24, 16, D) a staff of conjuration (24, 17, D) a +0 short sword a wand of roots (5) a naga corpse (skeletalised by now) (24, 18, D) a +1 plate armour of cold resistance (unseen) (24, 19, D) a +0 spear an amulet of the acrobat (24, 24, D) an anaconda corpse (skeletalised by now) (24, 26, D) a +0 flail a +0 robe a naga corpse (skeletalised by now) (24, 34, D) a staff of air a +3 scale mail of willpower a +1 hat (24, 48, D) a +0 war axe (24, 51, D) a +0 mace the +4 cloak "Nilizem" {rN+ Int+5 Dex-3} Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). rN+: It protects you from negative energy. an amulet of faith (25, 0, D) a +0 short sword (25, 1, D) a +0 glaive (25, 2, D) a +4 mace of holy wrath (25, 3, D) a +3 lajatang of venom a white draconian corpse (skeletalised by now) (25, 4, D) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (25, 17, D) a +3 plate armour of cold resistance (unseen) (25, 23, D) a guardian serpent corpse (skeletalised by now) (25, 26, D) a guardian serpent corpse (skeletalised by now) (25, 32, D) a +2 leather armour of positive energy (25, 33, D) a staff of conjuration (25, 34, D) a +2 spectral lajatang (25, 48, D) a +2 shortbow of draining the +1 fire dragon scales of Tig Eroj {rPois rF++ rC-} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (25, 49, D) the +2 leather armour of Life {rElec rN+ Slay+2 Stlth+} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (25, 54, D) a +0 flail a storm dragon skeleton a yellow draconian skeleton (26, 1, D) a staff of death (26, 2, D) a +0 mace a yellow draconian corpse (skeletalised by now) (26, 4, D) a +0 hand axe a black draconian corpse (skeletalised by now) (26, 19, D) a +0 long sword of holy wrath (still there?) a +0 robe (still there?) (26, 32, D) a book of Dreams (26, 33, D) a staff of conjuration (26, 34, D) an amulet of reflection (26, 52, D) a +6 rapier of speed (27, 3, D) a +0 vampiric morningstar (still there?) a purple draconian corpse (skeletalised by now) (still there?) (27, 4, D) a +0 dire flail (still there?) a ring of willpower (still there?) the +10 halberd "Ucveapyq" {freeze, +Blink} (still there?) +Blink: It lets you blink. a white draconian corpse (skeletalised by now) (still there?) (27, 16, D) the +6 chain mail "Xanew" {MP+9} MP+9: It affects your magic capacity (+9). (27, 17, D) a +0 short sword (27, 33, D) the +7 trident of Valour {protect, rPois Will+ Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. Will+: It increases your willpower. (27, 34, D) a staff of alchemy (27, 48, D) a book of Cantrips (27, 49, D) a +6 ring of dexterity (27, 50, D) a staff of air (27, 52, D) a +0 hand axe a ring of see invisible a +0 long sword a white draconian skeleton (27, 53, D) a +0 long sword a ring of protection from cold a white draconian skeleton (27, 55, D) a +0 flail an amulet of faith a black draconian skeleton (28, 0, D) a +2 ring mail of willpower (28, 1, D) a book of Movement (28, 4, D) a +0 glaive (28, 17, D) a +0 club (28, 32, D) a +1 ring mail of willpower (28, 33, D) the +4 war axe "Xifept" {drain, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +3 heavy orcbow (28, 49, D) a book of Lightning (28, 50, D) the ring "Izagibag" {rC+ Str+2} [ring of protection from cold] Str+2: It affects your strength (+2). rC+: It protects you from cold. (28, 55, D) a golden dragon skeleton (29, 1, D) a +2 flail of draining (unseen) (29, 17, D) a book of the Spheres (29, 18, D) a +0 dire flail a +0 robe an amulet of magic regeneration a naga corpse (skeletalised by now) (29, 32, D) the +4 falchion "Yqua" {pain, rF- rN+ Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. (29, 33, D) a +2 chain mail of fire resistance (29, 48, D) a +4 hand axe of venom (29, 49, D) the staff of Pride {rC+ Int+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (29, 50, D) the amulet of Liutol {rPois RegenMP+} [amulet of magic regeneration] It increases your rate of magic regeneration. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. (29, 51, D) a +2 glaive of venom a storm dragon skeleton (29, 54, D) a +0 halberd a purple draconian skeleton (30, 49, D) a +2 rapier of electrocution (30, 50, D) a dragon-blood talisman (30, 53, D) a +0 dire flail a +0 mace a white draconian skeleton a yellow draconian skeleton (31, 48, D) a +2 heavy scimitar (31, 50, D) a +5 mace (31, 53, D) the +10 short sword of Inference {protect, rPois Str+3 Int+3 Stlth+} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Stlth+: It makes you more stealthy. a purple draconian skeleton (32, 48, D) a +2 dagger of speed (32, 49, D) a +1 dagger of flaming (32, 53, D) +0 storm dragon scales (33, 48, D) a staff of alchemy (33, 49, D) a +0 long sword (33, 51, D) a +2 great sword of electrocution the +1 orcbow of the Charming Spider {drain, Dex+6} Dex+6: It affects your dexterity (+6). a +0 short sword a yellow draconian skeleton a yellow draconian skeleton (34, 14, D) a serpent talisman (34, 28, D) a +1 whip of electrocution (34, 48, D) a +2 plate armour of fire resistance (34, 50, D) a book of Vapours (35, 28, D) a ring of resist corrosion (35, 29, D) a staff of death (unseen) (36, 0, D) a staff of conjuration (36, 1, D) the +7 battleaxe of Greatest Utility {venom, Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. (36, 15, D) a +2 mace of protection (unseen) (36, 16, D) a staff of cold (unseen) (36, 28, D) a +2 ring mail of poison resistance (36, 29, D) a +2 pair of gloves of infusion (unseen) (37, 3, D) a black mamba corpse (skeletalised by now) (37, 4, D) a +2 trident of venom (unseen) (37, 5, D) a +0 battleaxe of flaming (still there?) a naga corpse (skeletalised by now) (still there?) (37, 15, D) a staff of alchemy (unseen) (37, 28, D) a staff of air (38, 0, D) a +0 spear (38, 1, D) a maw talisman (38, 4, D) a +0 halberd a naga corpse (skeletalised by now) (38, 5, D) a ball python corpse (skeletalised by now) (38, 29, D) a +3 chain mail of poison resistance (38, 48, D) a +3 leather armour of cold resistance (unseen) (38, 49, D) a staff of earth (unseen) (38, 50, D) a staff of death (unseen) (39, 0, D) a staff of cold (39, 1, D) a staff of air (39, 14, D) a +2 great sword of holy wrath (39, 48, D) a staff of conjuration (unseen) (39, 49, D) a +8 long sword of holy wrath (still there?) a +0 robe (still there?) a +3 whip of electrocution (still there?) a naga corpse (still there?) (39, 51, D) a +2 tower shield of protection (still there?) a +0 robe (still there?) a +0 scimitar (still there?) (39, 54, D) a naga corpse (40, 0, D) a +0 war axe (40, 6, D) a guardian serpent corpse (skeletalised by now) (40, 7, D) an anaconda corpse (skeletalised by now) (40, 15, D) a staff of alchemy (40, 28, D) the +9 spear "Jellyslayer" {flame, +Blink Int+4 Stlth+} Int+4: It affects your intelligence (+4). +Blink: It lets you blink. Stlth+: It makes you more stealthy. (40, 29, D) the +6 orcbow of the Illusory Lies {heavy, Dex+3} Dex+3: It affects your dexterity (+3). (40, 48, D) a +0 scimitar a +0 spear (40, 49, D) a +0 glaive a blade talisman (40, 50, D) a +0 scimitar of draining (still there?) a wand of roots (8) (still there?) (40, 54, D) a +0 battleaxe (41, 2, D) a +0 mace an amulet of faith a naga corpse (skeletalised by now) (41, 5, D) a water moccasin corpse (skeletalised by now) (41, 28, D) a staff of fire (41, 30, D) a +1 short sword of freezing (unseen) (41, 48, D) the staff of Zosies {rN+ Will+ Stlth- Necro Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (41, 49, D) a +1 shortbow of draining (41, 50, D) a ring of protection from fire a +0 club a +0 robe a +0 robe a water moccasin corpse (42, 1, D) a ring of poison resistance (42, 15, D) a +3 halberd of venom (42, 28, D) a +1 orcbow of freezing (42, 29, D) a +3 vampiric spear (unseen) (42, 48, D) a +2 helmet of intelligence (42, 49, D) a +6 ring of intelligence (42, 50, D) a +0 robe (43, 14, D) a +2 rapier of draining (43, 15, D) a book of the Spheres (43, 28, D) a +0 arbalest of draining (43, 29, D) a book of Ice (43, 49, D) a ring of flight a ball python corpse (43, 50, D) a water moccasin corpse (43, 51, D) a +4 ring of protection (43, 56, D) an adder corpse (44, 28, D) a +7 giant club (44, 48, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a +0 robe a +0 whip (44, 49, D) a +0 club a +1 robe of positive energy a staff of death a staff of air (44, 51, D) a +0 flail (44, 54, D) a black mamba corpse (44, 55, D) a ball python corpse (44, 56, D) a +0 spear a +0 robe (44, 57, D) a +0 war axe a +0 robe a +0 kite shield a naga corpse (45, 49, D) a +0 robe a +0 hand axe a naga corpse (45, 50, D) the ring of Onaeleb {Ice rElec rPois rN+ Will- Stlth+} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (45, 51, D) a +0 hand axe a staff of conjuration (45, 53, D) a +0 spear (45, 54, D) a +0 flail a +0 barding a naga corpse (46, 49, D) a +0 club the ring of Ilel {Ice Str+8} [ring of ice] Ice: It enhances your ice magic. Str+8: It affects your strength (+8). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a naga corpse (46, 50, D) a +0 halberd a +2 robe a staff of earth a naga corpse (46, 51, D) a +0 war axe (46, 52, D) a book of Hexes a +0 whip a water moccasin corpse (46, 55, D) a +0 flail a +0 robe a +2 tower shield of poison resistance (46, 56, D) an anaconda corpse (47, 12, D) a +0 rapier of draining (unseen) (47, 52, D) a naga corpse (47, 53, D) a guardian serpent corpse (48, 4, D) a +0 halberd a black draconian corpse (skeletalised by now) (48, 15, D) a +2 ring mail of fire resistance (unseen) (48, 47, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. a +0 robe (48, 49, D) a ring of ice a +2 sling of electrocution (48, 50, D) a +1 shortbow of flaming a naga corpse a ball python corpse (48, 52, D) a +0 hand axe (48, 53, D) a +1 quarterstaff of speed a naga corpse (48, 58, D) a black mamba corpse (49, 0, D) a staff of death (49, 3, D) a +0 mace a white draconian corpse (skeletalised by now) (49, 5, D) a +0 flail (49, 24, D) a manual of Invocations (49, 36, D) a staff of earth (49, 50, D) the +5 leather armour of Courage {Rampage rF+ Str+6 Dex-4} Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. (49, 52, D) a +0 robe a guardian serpent corpse (50, 0, D) a +0 robe of willpower (50, 1, D) the staff of Valiance {rPois Str+2 Summ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rPois: It protects you from poison. Summ: It increases the power of your Summonings spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (50, 2, D) a +0 glaive (50, 3, D) a +0 scimitar a red draconian corpse (skeletalised by now) (50, 4, D) a +1 battleaxe of electrocution (unseen) (50, 25, D) the +7 short sword "Xoib" {holy, Int+4} Int+4: It affects your intelligence (+4). (50, 40, D) a basilisk corpse (skeletalised by now) (50, 42, D) a bullfrog corpse (skeletalised by now) (50, 49, D) a +0 robe a +0 glaive a +0 flail a +0 flail a staff of cold a +2 pair of gloves of stealth a naga corpse (50, 51, D) a +4 flail of protection a +0 spear a +0 robe a naga corpse (50, 52, D) an adder corpse (51, 0, D) a +3 ring mail of willpower (51, 3, D) a +0 dire flail (51, 12, D) a +2 ring mail of fire resistance the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a staff of earth (51, 24, D) a +2 robe of resistance (51, 25, D) a staff of fire (51, 27, D) a water moccasin corpse (skeletalised by now) (51, 41, D) a water moccasin corpse (skeletalised by now) (51, 49, D) a +1 leather armour of willpower an anaconda corpse an anaconda corpse (51, 52, D) a +0 halberd a naga corpse (52, 0, D) a +1 pair of gloves of hurling (52, 1, D) a +4 chain mail of fire resistance (52, 3, D) a +0 glaive (52, 4, D) a +0 short sword a white draconian corpse (skeletalised by now) (52, 11, D) the +0 plate armour of Resonance {rF+ SInv Stlth+} rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +2 chain mail of cold resistance (52, 12, D) a +6 ring of strength a ring of positive energy an amulet of guardian spirit an amulet of reflection the ring "Xoxaot" {rCorr Int+2 SInv} [ring of resist corrosion] Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (52, 14, D) an amulet of guardian spirit (52, 24, D) a +2 plate armour of poison resistance (52, 27, D) a hydra corpse (skeletalised by now) (52, 29, D) a +0 war axe a +0 animal skin a spriggan corpse (skeletalised by now) (52, 31, D) a +0 robe a spriggan corpse (skeletalised by now) (52, 37, D) a +3 flail of protection (52, 41, D) a komodo dragon corpse (skeletalised by now) (52, 49, D) a +0 scimitar (52, 50, D) a +0 vampiric trident a +4 ring mail of fire resistance a naga corpse (53, 3, D) a +0 scimitar a ring of poison resistance (53, 4, D) a +0 cloak (53, 24, D) a staff of fire (53, 25, D) a staff of death (53, 28, D) a komodo dragon corpse (skeletalised by now) (53, 31, D) a +0 quarterstaff a +0 robe an amulet of magic regeneration (53, 36, D) the +9 great sword "Kutydgh" {speed, rF+++ Will- rCorr MP-6} rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. MP-6: It affects your magic capacity (-6). rCorr: It protects you from acid and corrosion. (53, 37, D) a staff of fire (53, 47, D) the Anthology of Darkness Spells Type Level a - Soul Splinter Necromancy 1 b - Grave Claw Necromancy 2 c - Dispel Undead Necromancy 4 d - Rimeblight Ice/Necromancy 7 a naga corpse (53, 50, D) an amulet of faith (54, 3, D) a +0 hand axe (54, 15, D) the +10 great sword of Gatouf {speed, rN+ Int+4} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. (unseen) (54, 24, D) a +1 tower shield of cold resistance (54, 47, D) a potion of might (54, 48, D) a ring of flight (54, 49, D) a +3 scale mail of poison resistance (55, 0, D) a +2 robe of positive energy (55, 2, D) the +7 spear of the Final Allies {holy, rElec rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. (unseen) (55, 3, D) a +2 trident of freezing (still there?) a green draconian corpse (skeletalised by now) (still there?) (56, 13, D) a +4 great sword of flaming (unseen) (58, 37, D) a +0 longbow a +0 leather armour (59, 36, D) the +1 shortbow of Defiance {antimagic, rElec rN+ Stlth-} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (59, 37, D) a +0 arbalest a +1 antimagic glaive a yaktaur corpse (skeletalised by now) (59, 50, D) a staff of fire (unseen) (60, 36, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (60, 39, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (61, 16, D) the +5 scale mail "Worawaess" {Rampage ^Drain rN+++} rN+++: It renders you almost immune to negative energy. ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (61, 26, D) the +9 dagger of the Skies Above {freeze, Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (61, 27, D) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (61, 36, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 37, D) 5 large rocks the +1 robe "Wukirph" {Dex+2} Dex+2: It affects your dexterity (+2). a cyclops corpse (skeletalised by now) (61, 38, D) 5 large rocks a cyclops corpse (skeletalised by now) (61, 39, D) 2 large rocks a cyclops corpse (skeletalised by now) (61, 50, D) +2 acid dragon scales (unseen) (62, 0, D) a +3 heavy shortbow (62, 1, D) a +4 hand axe of distortion (62, 9, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +5 ring of evasion a ring of ice (62, 16, D) a +2 spectral quarterstaff (62, 27, D) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. (62, 29, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (62, 38, D) a +0 longbow a +0 leather armour (62, 39, D) a +3 great sword of flaming a +0 orcbow (63, 8, D) the staff "Fic Ysam" {*Slow rN+ Int+5 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 16, D) a +2 robe of fire resistance (63, 17, D) the staff of Atimuim {rElec rPois rN+ SInv Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 21, D) a blink frog corpse (skeletalised by now) (63, 26, D) a +0 dagger an elf corpse (skeletalised by now) (63, 29, D) a +0 longbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (63, 30, D) a +0 short sword (63, 37, D) a staff of earth (unseen) (63, 50, D) the amulet of Contentment {Faith Dex+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+4: It affects your dexterity (+4). (unseen) (64, 16, D) a +4 sling of flaming (64, 21, D) a water moccasin corpse (skeletalised by now) (64, 30, D) a +0 scimitar (64, 31, D) a +3 battleaxe of freezing (unseen) (64, 50, D) a book of Debilitation (65, 17, D) a river rat corpse (skeletalised by now) (65, 50, D) a +3 arbalest of draining (unseen) (66, 51, D) a +6 ring of strength (still there?) the ring of Shadows {Umbra +Inv Stlth+} (still there?) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (67, 0, D) the +3 glaive of the Bedazzling Gharial {spect, rPois rC+ Will+ Int-5} Int-5: It affects your intelligence (-5). rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. (67, 53, D) a wand of roots (1) (69, 0, D) the +8 scimitar "Veny" {elec, Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (69, 36, D) a staff of earth (69, 50, D) the +6 halberd of Kasaulir {pain, ^Drain Dex+5} (still there?) Dex+5: It affects your dexterity (+5). ^Drain: It drains your maximum health when unequipped. a ring of willpower (still there?) (69, 52, D) the +2 chain mail of Failure {Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. (unseen) (70, 8, D) a +0 dagger of speed (70, 9, D) a +4 heavy mace (70, 10, D) a +2 long sword of holy wrath a +0 buckler an elf corpse (skeletalised by now) (70, 37, D) a +3 scimitar of flaming a +2 falchion of protection (71, 8, D) the +4 dagger of Qiom {flame, rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. (71, 10, D) a +0 short sword a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (71, 17, D) a +0 robe (71, 18, D) a +0 dire flail a naga corpse (skeletalised by now) (71, 27, D) the staff of Abuse {rElec rN+++ Dex-5 Fire Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 37, D) a +5 long sword of holy wrath (71, 40, D) a +1 scimitar of flaming (72, 8, D) a +4 scale mail of willpower (72, 9, D) a +0 longbow a +0 short sword a +0 leather armour a +2 robe of willpower (72, 16, D) the +2 trident of the Vaults {protect, *Corrode rElec rPois Will++} rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. (72, 19, D) a ball python corpse (skeletalised by now) (72, 27, D) a +1 whip of draining (72, 36, D) a +1 quarterstaff of pain (72, 37, D) a +3 scimitar of flaming (still there?) the +8 short sword "Yjoph" {venom, MP+5 Str+2 Dex+3 Stlth-} (still there?) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). MP+5: It affects your magic capacity (+5). Stlth-: It makes you less stealthy. (73, 11, D) a +0 short sword a +0 scale mail an elf corpse (skeletalised by now) (73, 17, D) a +0 whip the staff "Pibb" {rF+ rC+ Str-4 Stlth+ Summ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a naga corpse (skeletalised by now) (73, 18, D) a +0 halberd a +0 robe (73, 27, D) a +1 ring mail of fire resistance (73, 37, D) a +4 falchion of holy wrath (unseen) (74, 2, D) a jackal corpse (skeletalised by now) (74, 36, D) a +6 ring of strength a ring of wizardry a +5 ring of evasion (75, 1, D) a +4 heavy trident (unseen) (75, 2, D) a river rat corpse (skeletalised by now)