sinsin3 Level 1 of the Dungeon (0, 10, D:1) a +0 club (5, 2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 13, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, 25, D:1) a quokka corpse (skeletalised by now) (18, 6, D:1) a +0 robe (21, 12, D:1) a +0 robe (22, 8, D:1) a rat corpse (skeletalised by now) (32, 36, D:1) a +0 dagger (33, 23, D:1) a +0 mace (33, 37, D:1) a jackal skeleton (34, 37, D:1) a ball python skeleton (36, 27, D:1) a rat corpse (skeletalised by now) (36, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 38, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, 20, D:1) a hobgoblin corpse (skeletalised by now) (44, 10, D:1) a jackal corpse (skeletalised by now) (45, 23, D:1) a jackal corpse (skeletalised by now) (46, 8, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, -4, D:2) a +0 club 2 boomerangs an orc corpse (3, -3, D:2) a frilled lizard corpse (5, -4, D:2) a +0 hand axe a +0 leather armour an orc corpse (6, -5, D:2) a +0 club a +0 chain mail (7, -4, D:2) a bat corpse (10, 6, D:2) a potion of curing (17, -3, D:2) an adder corpse