Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 6790058097574143430 1128 sinsin3 the Conjurer (level 8, 0/36 HPs) Began as a Spriggan Hedge Wizard on Oct 5, 2025. Succumbed to poison ... on level 6 of the Dungeon. The game lasted 00:22:30 (4074 turns). sinsin3 the Conjurer (Spriggan Hedge Wizard) Turns: 4074, Time: 00:22:30 Health: 0/36 AC: 2 Str: 6 XL: 8 Next: 13% Magic: 4/15 EV: 21 Int: 18 God: Gold: 437 SH: 0 Dex: 14 Spells: 3/15 levels left rFire . . . (100%) e - +0 hand axe (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) j - amulet of dissipation SInv + n - +5 ring of evasion Will ++... (no ring) Stlth ++ HPRegen 0.26/turn MPRegen 0.14/turn %: no passive effects @: lethally poisoned (0 -> -16), enlightened, flying, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 437 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 hand axe of venom (weapon) f - a +0 rapier h - a +0 falchion i - a +0 sling k - a +0 sling m - a +0 trident p - the +0 mace "Veroenwi" {spect, rC+ rCorr Dex+3} (You found it on level 5 of the Dungeon) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Missiles g - 8 atropa-tipped darts o - 4 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves d - a staff of alchemy l - a staff of cold Jewellery j - an amulet of dissipation (worn) n - a +5 ring of evasion (worn) Wands p - a wand of polymorph (8) f - a wand of mindburst (13) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of poison {unknown} h - 2 scrolls of blinking {unknown} l - a scroll of torment {unknown} m - 3 scrolls of teleportation {unknown} o - a scroll of enchant weapon {unknown} u - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} e - 2 potions of enlightenment j - a potion of heal wounds {unknown} k - 3 potions of lignification {unknown} n - 3 potions of might {unknown} p - a potion of brilliance {unknown} q - a potion of haste {unknown} Skills: + Level 5.3 Ranged Weapons - Level 2.6 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting * Level 5.6 Conjurations - Level 0.7 Summonings - Level 0.8 Necromancy - Level 1.5 Translocations + Level 1.7 Air Magic + Level 2.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Blink Tloc 18% N/A 12% 2 c - Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 d - Call Imp Summ 12% N/A 17% 2 e - Fulminant Prism Conj/Alch 8% 3d7 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 40% 1d2 7% 1 Hailstorm Conj/Ice 13% 3d6 14% 3 Grave Claw Necr 12% 2d7 16% 2 Jinxbite Hex 6% 2d2 22% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 24% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Launch Clockwork Bee Frge 3% N/A 41% 3 Olgreb's Toxic Radiance Alch 11% N/A 54% 4 Anguish Hex/Necr 2% N/A 77% 4 Fireball Conj/Fire 6% 3d5 78% 5 Alistair's Intoxication Alch 7% N/A 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Okawaru Ru Yredelemnul Zin Annotations: D:5 Blorkula the orcula D:6 Jeremiah Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The ice beast hits your cerulean imp. The ice beast freezes your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You hit the ice beast but do no damage. The ice beast hits you. The ice beast freezes you! The ice beast hits you. The ice beast freezes you! You see here a howler monkey corpse. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 30% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ice beast!! The ice beast is severely wounded. Casting: Fulminant Prism (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 30% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. There is a flash of cinnabar. You are lethally poisoned! You feel extremely sick. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. Okay, then. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. f -> e - 2 potions of enlightenment You die... ###.#### #.# #.# .......# #.# #.# ###.##.######.# #.# #...........# #.# ####........# .######.### ########.# ........Y.Y #.# #######.### #.##### #.# #...@.###########.# #####.....Y..†....# ############### You could see an ice beast. Vanquished Creatures A sky beast (D:5) 5 ogres A bullfrog (D:5) 2 scorpions A howler monkey (D:6) A bombardier beetle (D:4) A hound (D:4) A jelly (D:6) 2 orc priests A sleepcap (D:5) An iguana (D:5) An orc wizard (D:6) 9 adders 2 ufetubi (D:4) 3 dart slugs 4 orcs 4 endoplasms 2 hobgoblins (D:1) 4 jackals 3 quokkas 5 ball pythons 3 bats A frilled lizard (D:2) 3 goblins 5 kobolds 6 rats 72 creatures vanquished. Vanquished Creatures (collateral kills) A sleepcap (D:5) 2 ufetubi (D:5) 3 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sinsin3 the Spriggan Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/8 822 | D:2 | Reached XP level 3. HP: 9/16 MP: 3/9 833 | D:2 | Learned a level 2 spell: Blink 837 | D:2 | Learned a level 3 spell: Mephitic Cloud 840 | D:2 | Learned a level 2 spell: Call Imp 1166 | D:3 | Found a shadowy altar of Dithmenos. 1351 | D:3 | Reached XP level 4. HP: 21/21 MP: 4/11 1649 | D:4 | Found a glowing silver altar of Zin. 1732 | D:4 | Found a sacrificial altar of Ru. 1814 | D:4 | Noticed an ogre 1846 | D:4 | Killed an ogre 1847 | D:4 | Reached XP level 5. HP: 24/24 MP: 5/12 1905 | D:4 | Found a white marble altar of Elyvilon. 1909 | D:4 | Reached skill level 1 in Ranged Weapons 1916 | D:4 | Noticed an ogre 1928 | D:4 | Killed an ogre 1929 | D:4 | Reached XP level 6. HP: 28/28 MP: 1/13 2264 | D:5 | Entered Level 5 of the Dungeon 2297 | D:5 | Learned a level 4 spell: Fulminant Prism 2321 | D:5 | Noticed Blorkula the orcula 2372 | D:5 | Found a basalt altar of Yredelemnul. 2541 | D:5 | Reached skill level 5 in Conjurations 2648 | D:5 | Reached skill level 1 in Alchemy 2648 | D:5 | Reached XP level 7. HP: 32/32 MP: 2/14 2857 | D:5 | Found an iron altar of Okawaru. 2863 | D:5 | Got the +0 mace "Veroenwi" {spect, rC+ rCorr Dex+3} 3082 | D:5 | Reached skill level 1 in Air Magic 3760 | D:6 | Noticed Jeremiah 3851 | D:6 | Reached XP level 8. HP: 36/36 MP: 10/15 3879 | D:6 | Reached skill level 5 in Ranged Weapons 4074 | D:6 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms, serial_bayou_pond_c D:2: layout_basic D:3: layout_basic, old_standard_altar D:4: layout_loops_ring, nicolae_ru_awakened_eye, mainiacjoe_overflow_large_starburst, eino_tiny_chamber D:5: layout_loops_corners, hellmonk_okawaru_the_only_friend_you_need, old_standard_altar, hellmonk_no_cap, uniq_blorkula_the_orcula D:6: layout_loops_ring, grunt_ministairs_10, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 2 3 4 5 | 5.6 Ranged Weapons | 1 2 4 5 | 5.3 Alchemy | 1 2 | 2.0 Air Magic | 1 | 1.7 Dodging | | 2.6 Stealth | | 3.0 Spellcasting | | 4.0 Summonings | | 0.7 Necromancy | | 0.8 Translocations | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 107 | 22 | 26 || 155 Melee: Dagger | 107 | 6 | || 113 Hand axe | | 16 | 28 || 44 Fire: Sling | | 32 | 88 || 120 Cast: Magic Dart | 54 | 46 | 11 || 111 Mephitic Cloud | 2 | 8 | 14 || 24 Call Imp | | 3 | 4 || 7 Fulminant Prism | | | 3 || 3 Drink: Enlightenment | | | 1 || 1 Stab: Sleeping | 2 | | 1 || 3 Confused | 1 | 1 | 3 || 5 Armour: Robe | 30 | 6 | 25 || 61 Dodge: Dodged | 75 | 26 | 78 || 179 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2760 | 2760 | 0 | 0 | 0 | 6 | 460.0 | Dungeon | 2760 | 2760 | 0 | 0 | 0 | 6 | 460.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 929 daAuts D:4: 429 daAuts D:2: 398 daAuts D:3: 363 daAuts D:1: 346 daAuts D:6: 293 daAuts