Dungeon Crawl Stone Soup version 0.34-a0-893-g17c18ac9d2 (webtiles) character file. Game seed: 1372726019339035468 32 sinsin3 the Conjurer (level 3, -2/24 HPs) Began as a Coglin Hedge Wizard on Oct 2, 2025. Slain by Terence ... wielding a +2 heavy trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:51 (944 turns). sinsin3 the Conjurer (Coglin Hedge Wizard) Turns: 944, Time: 00:06:52 Health: -2/24 AC: 3 Str: 10 XL: 3 Next: 25% Magic: 1/7 EV: 11 Int: 15 God: Gold: 101 SH: 0 Dex: 13 Spells: 1/7 levels left rFire . . . (100%) a - +0 dagger {Jubei} rCold . . . (100%) d - +0 dagger {Suchat} rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) g - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Jubei} d - a +0 dagger (offhand) {Suchat} h - a +0 sling Missiles e - 3 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 ring mail g - a +0 cloak (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of summoning {unknown} l - a scroll of fog {unknown} m - a scroll of enchant armour {unknown} Potions g - 2 potions of magic f - a potion of berserk rage {unknown} j - 2 potions of cancellation {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting * Level 3.2 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations + Level 0.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Blink Tloc 10% N/A 21% 2 c - Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 16% 3d8 13% 2 Call Imp Summ 10% N/A 21% 2 Grave Claw Necr 10% 2d7 21% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 30% 2 Launch Clockwork Bee Frge 2% N/A 52% 3 Cause Fear Hex 1% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Annotations: D:2 Robin, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: Terence, wielding a +2 heavy trident and wearing a +1 scale mail of cold resistance (noxious fumes, confused, 100% to hit) Okay, then. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 heavy trident and wearing a +1 scale mail of cold resistance (noxious fumes, confused, 100% to hit) The magic dart hits Terence but does no damage. You feel sick. Terence is engulfed in noxious fumes. Terence appears confused. You feel sick. Terence is engulfed in noxious fumes. Terence appears confused. You feel sick. Terence is engulfed in noxious fumes. Terence appears confused. Terence hits you with a +2 heavy trident. You catch the helpless Terence completely off-guard! You puncture Terence with your +0 dagger! Terence is heavily wounded. You hit Terence but do no damage. You feel sick. You catch the helpless Terence completely off-guard! You hit Terence but do no damage. Terence is heavily wounded. You hit Terence with your +0 dagger. You feel sick. Terence is engulfed in noxious fumes. Terence appears confused. You hit Terence but do no damage. Terence is heavily wounded. You catch the helpless Terence completely off-guard! You puncture Terence with your +0 dagger! You feel sick. You feel sick. You hit Terence but do no damage. Terence is almost dead. You barely miss Terence with your +0 dagger. You feel sick. You are no longer poisoned. Terence gestures wildly. Terence is engulfed in noxious fumes. Terence appears confused. You strike the helpless Terence from behind! You hit Terence but do no damage. Terence is almost dead. You hit Terence but do no damage. Terence hits you with a +2 heavy trident! You die... ##....# .....# #....# ########w...# ### #......<....# #..# .# #...........# ##......###.......##### #..# #...☼○@.....# ##.# #.###.@.....# #..# #.# #....>..# _###.## #.# #.......# ...#.######.# #......## #..........###.......## ♣###.#####..#..........# ...#.# ##.............# #...###.....#.........# ∩##......#.............# You could see Terence (confused) and a ribbon worm. Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) 2 hobgoblins 2 jackals A quokka (D:2) A ball python (D:2) A bat (D:2) 3 frilled lizards 8 goblins 5 kobolds 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sinsin3 the Coglin Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 39 | D:1 | Reached skill level 2 in Conjurations 225 | D:1 | Reached XP level 2. HP: 2/19 MP: 0/5 413 | D:2 | Noticed Terence 506 | D:2 | Reached skill level 3 in Conjurations 507 | D:2 | Noticed Robin 565 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 568 | D:2 | Learned a level 2 spell: Blink 572 | D:2 | Learned a level 3 spell: Mephitic Cloud 605 | D:2 | Found a basalt altar of Yredelemnul. 890 | D:2 | Found a faded altar of an unknown god. 944 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms D:2: layout_rooms, hellmonk_ecumenical_altar_arch_garden, basic_altar, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.2 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 2.6 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Alchemy | | 0.1 Action || total ---------------------------++------- Attack: Normal || 51 Melee: Dagger || 98 Cast: Magic Dart || 37 Mephitic Cloud || 2 Stab: Confused || 4 Armour: Robe || 40 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 945 | 945 | 0 | 0 | 0 | 2 | 472.5 | Dungeon | 945 | 945 | 0 | 0 | 0 | 2 | 472.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 583 daAuts D:2: 362 daAuts