Dungeon Crawl Stone Soup version 0.34-a0-879-g9aa3bd820c (webtiles) character file. Game seed: 509678998981481853 16 sinsin3 the Conjurer (level 2, -1/19 HPs) Began as a Coglin Hedge Wizard on Oct 1, 2025. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (527 turns). sinsin3 the Conjurer (Coglin Hedge Wizard) Turns: 527, Time: 00:03:10 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 58% Magic: 5/5 EV: 11 Int: 13 God: Gold: 97 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger {Feng} rCold . . . (100%) d - +0 dagger {Jasleen} rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Feng} d - a +0 dagger (offhand) {Jasleen} Missiles e - 5 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves f - a staff of conjuration Scrolls c - a scroll of teleportation {unknown} d - a scroll of immolation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of blinking {unknown} j - a scroll of silence {unknown} k - a scroll of summoning {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting * Level 2.8 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 12% 3d8 16% 2 Blink Tloc 8% N/A 24% 2 Call Imp Summ 8% N/A 24% 2 Grave Claw Necr 8% 2d7 24% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Anguish Hex/Necr 1% N/A 88% 4 Cause Fear Hex 0% N/A 93% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The goblin completely misses you. You hit the goblin but do no damage. You hit the goblin with your +0 dagger. You kill the goblin! You now have 97 gold pieces (gained 11). Things that are here: a +0 club; a goblin corpse Terence the Veteran comes into view. He is wielding a +0 hand axe. It was a potion of curing. You feel better. f -> c - a potion of curing Terence shouts! Terence barely misses you. Terence closely misses you. You hit Terence but do no damage. x2; Terence hits you with a +0 hand axe. You completely miss Terence with your +0 dagger. You barely miss Terence with your +0 dagger. Terence hits you with a +0 hand axe. You hit Terence but do no damage. You closely miss Terence with your +0 dagger. Terence hits you with a +0 hand axe. You closely miss Terence with your +0 dagger. You hit Terence but do no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You feel better. Terence looks scornfully at you. Terence hits you with a +0 hand axe. You hit Terence but do no damage. You completely miss Terence with your +0 dagger. Terence barely misses you. You hit Terence with your +0 dagger. Terence is lightly wounded. You hit Terence but do no damage. Terence barely misses you. You barely miss Terence with your +0 dagger. Terence is lightly wounded. You hit Terence but do no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. You hit Terence but do no damage. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." ######## #####....... #........... ##.###.#####. ##### ######...##.### #....###......>......## #......#@####...##....### #.......@# ##.###.....#. #..♣♣...### #.# ##....#. ........ #.# ##.#.#. .....♣...# #.# #.#.#. .#...P...# .# #.#.#. ##......# #.#.#. ##....## ##..#.. ####.# #...###. #.##.#.# You could see Terence. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 5 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:2) A kobold (D:2) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sinsin3 the Coglin Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 177 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 514 | D:2 | Noticed Terence 527 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, hangedman_decor_points D:2: layout_loops_ring, serial_park_tiny_2, hangedman_decor_push, st_stairs_5, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.8 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 2.6 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 43 Melee: Dagger || 79 Cast: Magic Dart || 14 Drink: Curing || 2 Stab: Sleeping || 2 Armour: Robe || 24 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 526 | 526 | 0 | 0 | 0 | 2 | 263.0 | Dungeon | 526 | 526 | 0 | 0 | 0 | 2 | 263.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 474 daAuts D:2: 52 daAuts