sinsin3 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (4, 22, D:1) a +0 dagger (4, 32, D:1) a ring of protection from fire (6, 33, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (8, -23, D:1) a ball python corpse (skeletalised by now) (8, 1, D:1) a bat corpse (skeletalised by now) (10, 3, D:1) a +0 leather armour (21, -22, D:1) a +0 dagger a quokka corpse (skeletalised by now) (22, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (24, -11, D:1) a hobgoblin corpse (skeletalised by now) (30, -17, D:1) a +0 robe (35, 17, D:1) a +0 short sword (36, -15, D:1) an amulet of regeneration (37, -14, D:1) a ball python corpse (skeletalised by now) (46, 13, D:1) a +0 short sword 4 stones (48, -26, D:1) a +0 ring mail (49, -11, D:1) a +0 dagger a kobold corpse (49, -9, D:1) an amulet of reflection (50, -11, D:1) a hobgoblin corpse (61, -18, D:1) a +0 dagger 3 stones a kobold corpse (63, -2, D:1) a +0 leather armour Level 2 of the Dungeon (6, 12, D:2) a scroll of identify (7, 0, D:2) a scroll of identify (13, 22, D:2) a +0 club a +0 club a goblin corpse (13, 23, D:2) a +0 club a goblin corpse (14, 30, D:2) a hobgoblin corpse