Dungeon Crawl Stone Soup version 0.34-a0-858-g87a9c9a43c (webtiles) character file. Game seed: 16647346281380242592 88 sinsin3 the Conjurer (level 4, 0/30 HPs) Began as a Coglin Hedge Wizard on Sept 28, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:06:39 (1142 turns). sinsin3 the Conjurer (Coglin Hedge Wizard) Turns: 1142, Time: 00:06:40 Health: 0/30 AC: 2 Str: 10 XL: 4 Next: 53% Magic: 6/8 EV: 6 Int: 16 God: Gold: 96 SH: 0 Dex: 15 Spells: 0/8 levels left rFire . . . (100%) a - +0 dagger {Shu} rCold . . . (100%) d - +0 dagger {Dagmar} rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth +++ HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -10), vertiginous, enlightened, flying, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, thin skeletal structure 1, efficient metabolism a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Shu} d - a +0 dagger (offhand) {Dagmar} e - a +0 spear h - a +0 falchion Missiles f - 6 poisoned darts g - 4 boomerangs Armour b - a +0 robe (worn) c - a +0 hat (worn) i - a +0 leather armour j - a +0 ring mail Scrolls c - a scroll of silence {unknown} d - a scroll of revelation {unknown} e - a scroll of summoning {unknown} h - a scroll of amnesia {unknown} m - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting - Level 4.1 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations * Level 0.1 Air Magic * Level 0.1 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 9% 1 b - Blink Tloc 16% N/A 32% 2 c - Mephitic Cloud Conj/Alch/Air 10% N/A 47% 3 d - Call Imp Summ 16% N/A 32% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 17% 1 Soul Splinter Necr 32% N/A 24% 1 Grave Claw Necr 16% 2d8 32% 2 Sublimation of Blood Necr 8% N/A 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your metabolism doubles the duration of potion status effects. Message History It was a potion of moonshine. You feel tipsy. It was a potion of mutation. You feel extremely strange. You feel resistant to heat. Your body churns, leaving you strangely parched. You no longer feel heat resistant. Your bones become slightly less dense. The water moccasin bites you! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Your mutated metabolism churns, savouring the potion of enlightenment. The water moccasin barely misses you. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! Casting: Mephitic Cloud (extremely dangerous; 47% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (100% to hit) You feel a surge of power! The magic dart hits the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin barely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +3 short sword. Okay, then. Unknown command. You closely miss the water moccasin with your +0 dagger. The water moccasin is lightly wounded. You closely miss the water moccasin with your +0 dagger. You die... ##### ##### ######...## #######...########......#... #..†.......@S.o...o)...###.# #.####....############..#..# #.# #.#### ##...## #.# #.# .....# #.# #.# #####.# #.# #.# .. #.# #.# . #.# #.# ##.# You could see a water moccasin and 2 orcs. Vanquished Creatures A clockroach (D:3) 3 adders A ribbon worm (D:2) An orc (D:3) 7 endoplasms 4 hobgoblins (D:2) 2 jackals (D:1) 4 ball pythons 5 bats 3 frilled lizards 2 goblins A kobold (D:1) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sinsin3 the Coglin Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 62 | D:1 | Reached skill level 2 in Conjurations 213 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 542 | D:1 | Reached skill level 3 in Conjurations 562 | D:2 | Reached XP level 3. HP: 18/24 MP: 0/7 565 | D:2 | Learned a level 2 spell: Blink 583 | D:2 | Learned a level 3 spell: Mephitic Cloud 744 | D:2 | Found a faded altar of an unknown god. 955 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/8 963 | D:2 | Learned a level 2 spell: Call Imp 1061 | D:3 | Reached skill level 4 in Conjurations 1115 | D:3 | Noticed a water moccasin 1138 | D:3 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 1138 | D:3 | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 1138 | D:3 | Lost mutation: You are heat resistant. (rF+) [potion of | mutation] 1138 | D:3 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1142 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring D:2: layout_rooms, angelslayer_ecumenical_altar_muddy, minmay_misc_feat_square, lightli_corner_chamber D:3: layout_loops_ring, lemuel_crystal_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 2.6 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Air Magic | | 0.1 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 74 | 9 || 83 Melee: Dagger | 129 | 16 || 145 Cast: Magic Dart | 40 | 4 || 44 Mephitic Cloud | | 1 || 1 Drink: Curing | 1 | || 1 Heal wounds | | 1 || 1 Brilliance | | 1 || 1 Enlightenment | | 1 || 1 Moonshine | | 1 || 1 Mutation | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Confused | | 2 || 2 Armour: Robe | 36 | 4 || 40 Dodge: Dodged | 52 | 5 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1141 | 1141 | 0 | 0 | 50 | 3 | 380.3 | Dungeon | 1141 | 1141 | 0 | 0 | 50 | 3 | 380.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 550 daAuts D:2: 462 daAuts D:3: 128 daAuts