Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 9134406357898309442 1090 sinsin3 the Conjurer (level 8, -2/53 (57) HPs) Began as an Armataur Hedge Wizard on Sept 23, 2025. Slain by a bullfrog (3 damage) ... on level 6 of the Dungeon. The game lasted 00:19:59 (3120 turns). sinsin3 the Conjurer (Armataur Hedge Wizard) Turns: 3120, Time: 00:20:00 HP: -2/53 (57) AC: 5 Str: 19 XL: 8 Next: 9% MP: 9/12 EV: 13 Int: 17 God: Gold: 203 SH: 0 Dex: 10 Spells: 4/12 levels left rFire . . . (100%) k - +2 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) c - +0 hat rElec . (100%) m - +0 cloak of the Buccaneer {Str+4} rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ i - +5 ring of evasion HPRegen 0.28/turn v - ring of poison resistance MPRegen 0.13/turn %: roll @: on blink cooldown, lightly drained A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 203 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 spear k - a +2 dagger of electrocution (weapon) o - a +0 sling p - a +0 quarterstaff r - a +0 halberd t - a +2 short sword of flaming Missiles d - 5 javelins j - 2 boomerangs n - 8 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 scale mail g - the +1 ring mail "Jaum" {rElec rC+ Dex+2} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). m - the +0 cloak of the Buccaneer (worn) {Str+4} (You found it on level 3 of the Dungeon) Str+4: It affects your strength (+4). s - a +0 plate armour u - a +0 chain mail Jewellery i - a +5 ring of evasion (worn) l - a ring of protection from fire v - a ring of poison resistance (worn) Talismans h - a maw talisman q - the quill talisman of Courage {-Tele rElec Int+3 Stlth+} (You found it on level 4 of the Dungeon) [quill talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Wands p - a wand of polymorph (13) a - a wand of flame (18) Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of fog {unknown} e - 6 scrolls of identify {unknown} h - 2 scrolls of noise {unknown} m - 3 scrolls of immolation {unknown} u - a scroll of revelation {unknown} v - a scroll of poison {unknown} Potions g - a potion of magic f - 2 potions of brilliance {unknown} j - 2 potions of enlightenment {unknown} k - a potion of lignification {unknown} l - 2 potions of attraction {unknown} n - a potion of mutation {unknown} o - 2 potions of invisibility {unknown} p - a potion of haste {unknown} q - a potion of might {unknown} s - 2 potions of berserk rage {unknown} Skills: * Level 2.9 Polearms - Level 1.3 Dodging - Level 2.1 Stealth * Level 2.9 Spellcasting * Level 5.1 Conjurations - Level 0.7 Summonings - Level 0.7 Necromancy - Level 1.0 Translocations - Level 4.0 Air Magic - Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Blink Tloc 10% N/A 17% 2 c - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 d - Call Imp Summ 8% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 13% 1 Freeze Ice 8% 1d3 19% 1 Grave Claw Necr 8% 2d7 21% 2 Inner Flame Hex/Fire 2% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History The wight is heavily damaged. The bullfrog hits you. The wight hits you with a +3 hand axe. The bullfrog misses you. You hit the wight but do no damage. The wight is heavily damaged. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The wight hits you with a +3 hand axe. * * * LOW HITPOINT WARNING * * * The bullfrog hits you but does no damage. The bullfrog misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The bullfrog closely misses you. The wight hits you with a +3 hand axe. * * * LOW HITPOINT WARNING * * * You feel drained. The bullfrog barely misses you. The bullfrog attacks as it pursues you! The bullfrog barely misses you. Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Found 12 gold pieces. The wight unwields a +3 hand axe. The wight wields a +0 sling. The wight shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The bullfrog attacks as it pursues you! The bullfrog barely misses you. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * You hit the bullfrog. Your tail-slap misses the bullfrog. The bullfrog is moderately wounded. The bullfrog misses you. The bullfrog barely misses you. You miss the bullfrog. The bullfrog is moderately wounded. The bullfrog misses you. You hit the bullfrog. Your tail-slap misses the bullfrog. The bullfrog is heavily wounded. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The bullfrog hits you. You die... ##..........# ##########.# . ... ###### .... #.... ..... #... #..... #$. ...... .. ..##.# ...... # ..#.##@# ... .##### #. .#.##F####.#.). ...# #.. ..##z......... .#.# #..##.##..###... . ##.# #.....##..# ... .. ##.# #........##.##... ##.##########...........# ..............####.#.##### ....#########.#........... You could see a bullfrog and a wight. Vanquished Creatures A water moccasin (D:5) An orc warrior (D:5) 2 black bears (D:5) A phantom (D:5) 3 scorpions A bes kemwar (D:5) 2 orc priests (D:5) A clockroach (D:4) 2 iguanas Jessica (D:3) Ijyb (D:4) 2 orc wizards 8 adders 2 shadow imps 4 dart slugs 20 orcs 8 endoplasms 9 hobgoblins 5 jackals 5 quokkas 8 ball pythons 4 bats 2 frilled lizards (D:2) 11 goblins 5 kobolds 4 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sinsin3 the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 51 | D:1 | Reached skill level 2 in Conjurations 135 | D:1 | Reached XP level 2. HP: 19/20 MP: 5/5 318 | D:1 | Reached skill level 3 in Conjurations 477 | D:1 | Reached XP level 3. HP: 23/26 MP: 7/7 480 | D:1 | Learned a level 2 spell: Blink 484 | D:1 | Learned a level 3 spell: Mephitic Cloud 640 | D:2 | Identified the +1 ring mail "Jaum" {rElec rC+ Dex+2} 767 | D:2 | Reached XP level 4. HP: 26/33 MP: 3/8 770 | D:2 | Learned a level 2 spell: Call Imp 815 | D:2 | Found a faded altar of an unknown god. 818 | D:2 | Reached skill level 4 in Conjurations 932 | D:2 | Noticed Terence 1144 | D:3 | Noticed Jessica 1152 | D:3 | Reached XP level 5. HP: 38/38 MP: 7/9 1161 | D:3 | Killed Jessica 1162 | D:3 | Reached skill level 5 in Conjurations 1196 | D:3 | Found a broken altar of Ashenzari. 1553 | D:3 | Identified the +0 cloak of the Buccaneer {Str+4} 1675 | D:3 | Reached skill level 1 in Alchemy 1684 | D:3 | Reached skill level 1 in Air Magic 1855 | D:4 | Found a shadowy altar of Dithmenos. 1928 | D:4 | Noticed Ijyb 1945 | D:4 | Killed Ijyb 2191 | D:4 | Reached XP level 6. HP: 45/45 MP: 10/10 2333 | D:4 | Identified the quill talisman of Courage {-Tele rElec Int+3 | Stlth+} 2424 | D:5 | Entered Level 5 of the Dungeon 2516 | D:5 | Reached skill level 1 in Polearms 2516 | D:5 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 2516 | D:5 | Reached XP level 7. HP: 48/50 MP: 8/11 2614 | D:5 | HP: 2/50 [black bear (7)] 2841 | D:5 | Reached XP level 8. HP: 57/57 MP: 8/12 3120 | D:6 | HP: 1/53 [bullfrog (6)] 3120 | D:6 | Slain by a bullfrog Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, minmay_misc_feat_cross D:2: layout_basic, chequers_ecumenical_altar_simple, uniq_terence, uniq_crazy_yiuf_cottage D:3: minmay_angry_zag, layout_basic, nicolae_ashenzari_panopticon, uniq_jessica D:4: layout_loops_corners, mainiacjoe_overflow_alcove_4, serial_bayou_lagoon_b, uniq_ijyb D:5: layout_basic, nicolae_houndstooth_variations D:6: layout_loops_cross, lemuel_temple_firewalk_b Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 5 | 5.1 Alchemy | 1 2 4 | 4.0 Air Magic | 1 2 4 | 4.0 Polearms | 1 2 | 2.9 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 2.9 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 84 | 155 | 91 || 330 Melee: Dagger | 84 | 155 | 91 || 330 Tailslap | 11 | 21 | 18 || 50 Cast: Magic Dart | 61 | 32 | 12 || 105 Mephitic Cloud | | 6 | 5 || 11 Call Imp | | 1 | 3 || 4 Blink | | | 1 || 1 Stab: Sleeping | 1 | 11 | || 12 Confused | | 3 | 4 || 7 Armour: Robe | 60 | 36 | 50 || 146 Ring mail | 23 | 29 | || 52 Dodge: Dodged | 51 | 86 | 61 || 198 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3114 | 3113 | 1 | 0 | 8 | 6 | 519.0 | Dungeon | 3114 | 3113 | 1 | 0 | 8 | 6 | 519.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 631 daAuts D:3: 615 daAuts D:2: 591 daAuts D:4: 589 daAuts D:5: 579 daAuts D:6: 108 daAuts