sinsin3 Level 1 of the Dungeon (5, -6, D:1) a +0 robe (8, 15, D:1) a ball python skeleton (14, -7, D:1) a jackal corpse (skeletalised by now) (15, -8, D:1) a jackal corpse (skeletalised by now) (18, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 2, D:1) a ball python corpse (skeletalised by now) (26, -11, D:1) a +0 dagger (26, -3, D:1) a bat skeleton (33, -6, D:1) a hobgoblin skeleton (33, 22, D:1) a +0 ring mail (36, 28, D:1) a rat skeleton (39, 27, D:1) a jackal skeleton (41, 27, D:1) a jackal skeleton (43, 12, D:1) a frilled lizard skeleton (44, 4, D:1) a +0 dagger a kobold skeleton (47, 15, D:1) a rat corpse (skeletalised by now) (51, -4, D:1) a rat corpse (skeletalised by now) (55, 16, D:1) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (57, 16, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, -14, D:2) an adder corpse (13, -23, D:2) a +0 buckler (23, 11, D:2) a bat corpse (25, -10, D:2) a +0 spear (28, 6, D:2) a +0 dagger a kobold corpse (31, 17, D:2) a +0 whip (38, -7, D:2) a +0 robe (44, 5, D:2) a scroll of identify (44, 7, D:2) a scroll of enchant weapon