Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 9253788604276918628 865 sinsin3 the Magician (level 7, -1/50 HPs) Began as a Demigod Hedge Wizard on Sept 19, 2025. Slain by a gargoyle ... wielding a +0 mace (15 damage) ... on level 6 of the Dungeon. The game lasted 00:15:51 (2580 turns). sinsin3 the Magician (Demigod Hedge Wizard) Turns: 2580, Time: 00:15:52 Health: -1/50 AC: 3 Str: 11 XL: 7 Next: 44% Magic: 16/17 EV: 10 Int: 24 God: Gold: 321 SH: 0 Dex: 16 Spells: 5/15 levels left rFire + + . (33%) s - +10 dagger "Gest" {drain, Bane rPois rF+ Dex+3} rCold . . . (100%) (no offhand) rNeg + . . (50%) e - +0 leather armour rPois + (33%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of protection from fire HPRegen 0.28/turn n - ring of positive energy MPRegen 0.15/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 321 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword g - a +0 mace h - a +0 spear k - a +3 long sword l - a +2 vampiric hand axe r - a +0 sling s - the +10 dagger "Gest" (weapon) {drain, Bane rPois rF+ Dex+3} (You found it on level 4 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). t - a +0 trident u - the +6 broad axe "Adoarph" {chaos, rElec Dex+4} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Missiles f - a throwing net p - 9 poisoned darts v - 11 boomerangs Armour b - a +0 robe c - a +0 hat (worn) e - a +0 leather armour (worn) m - a +0 ring mail o - an orb of guile q - an orb of pyromania Jewellery i - a ring of protection from fire (worn) n - a ring of positive energy (worn) Talismans j - an inkwell talisman Scrolls c - 2 scrolls of teleportation {unknown} d - 2 scrolls of amnesia {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of vulnerability {unknown} k - a scroll of enchant armour {unknown} l - a scroll of silence {unknown} m - 2 scrolls of fog {unknown} n - a scroll of fear {unknown} o - a scroll of blinking {unknown} q - a scroll of brand weapon {unknown} Potions g - 2 potions of magic c - a potion of curing j - a potion of haste {unknown} p - a potion of moonshine {unknown} s - 3 potions of lignification {unknown} Skills: * Level 1.7 Polearms - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.6 Spellcasting * Level 4.6 Conjurations - Level 0.8 Summonings - Level 0.8 Necromancy - Level 0.8 Translocations * Level 3.1 Air Magic * Level 3.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 18% N/A 13% 2 c - Mephitic Cloud Conj/Alch/Air 23% N/A 9% 3 d - Call Imp Summ 18% N/A 13% 2 e - Mercury Arrow Conj/Alch 48% 2d8 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 12% 1 Grave Claw Necr 18% 2d8 13% 2 Lesser Beckoning Tloc 18% N/A 13% 2 Inner Flame Hex/Fire 5% N/A 36% 3 Passwall Erth 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You see here a parchment of Kinetic Grapnel. Found a potion of magic. g - 2 potions of magic (gained 1) You see here an adder corpse. You now have 321 gold pieces (gained 9). Things that are here: a +0 dagger; a +0 ring mail; an orc skeleton v - 11 boomerangs (gained 3) You see here a +0 hand axe. Things that are here: a +0 hand axe; an orc skeleton There is a stone staircase leading down, spattered with blood here. Items here: ))))))) [[[[ ÷÷÷÷÷÷. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. A gargoyle comes into view. It is wielding a +0 mace. Found 17 gold pieces. Found a stone staircase leading down. The gargoyle attacks as it pursues you! The gargoyle hits you with a +0 mace! There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You hit the gargoyle but do no damage. The gargoyle hits you with a +0 mace. You hit the gargoyle but do no damage. The gargoyle hits you but does no damage. You hit the gargoyle but do no damage. The gargoyle hurls a stone arrow at you. The stone arrow hits you! You hit the gargoyle but do no damage. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of curing. You feel better. f -> c - a potion of curing You feel ready to blink again. The gargoyle hits you with a +0 mace! You die... #### ..# #.# #<##### #9#..$# #.@.# #.....## #..>....## ######### You could see a gargoyle. Vanquished Creatures 2 water moccasins (D:5) Duvessa (D:5) A black bear (D:5) Dowan (D:5) A howler monkey (D:4) Natasha (twice) (D:2) Terence (D:2) 3 orc wizards (D:5) 6 adders 3 gnolls (D:4) 2 dart slugs (D:3) 6 hobgoblins 2 jackals (D:2) 16 orcs (D:5) 5 quokkas 6 ball pythons 7 bats 3 endoplasms 2 frilled lizards 7 goblins A goblin zombie (D:4) 2 kobolds 3 rats (D:1) A rat zombie (D:4) 84 creatures vanquished. Vanquished Creatures (collateral kills) A weeping skull (Ossuary) A gnoll zombie (Ossuary) 2 orcs (D:5) 4 creatures vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sinsin3 the Demigod Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 309 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/8 526 | D:2 | Noticed Natasha 541 | D:2 | Killed Natasha 542 | D:2 | Reached XP level 3. HP: 7/26 MP: 0/9 545 | D:2 | Learned a level 2 spell: Blink 549 | D:2 | Learned a level 3 spell: Mephitic Cloud 681 | D:2 | Noticed Natasha 692 | D:2 | Killed Natasha 802 | D:2 | Noticed Terence 816 | D:2 | Killed Terence 817 | D:2 | Reached XP level 4. HP: 8/33 MP: 3/10 926 | D:3 | Learned a level 2 spell: Call Imp 1486 | D:4 | Found a sand-covered staircase. 1497 | D:4 | Reached skill level 1 in Alchemy 1503 | Ossuary | Entered an ossuary 1518 | Ossuary | Noticed a weeping skull 1544 | Ossuary | Killed a weeping skull 1545 | Ossuary | Reached skill level 1 in Air Magic 1545 | Ossuary | Reached XP level 5. HP: 31/38 MP: 2/11 1633 | D:4 | Identified the +10 dagger "Gest" {drain, Bane rPois rF+ | Dex+3} 1635 | D:4 | Gained bane: Bane of Electrospasm [Equipping an artefact] 1988 | D:4 | You fall into a shaft and drop 1 floor! 1988 | D:5 | Entered Level 5 of the Dungeon 2022 | D:5 | Reached XP level 6. HP: 45/45 MP: 7/13 2083 | D:5 | Learned a level 2 spell: Mercury Arrow 2089 | D:5 | Reached skill level 1 in Polearms 2119 | D:5 | Reached XP level 7. HP: 21/50 MP: 11/16 2152 | D:5 | Noticed Dowan 2244 | D:5 | Noticed Duvessa 2252 | D:5 | Killed Duvessa 2256 | D:5 | Identified the +6 broad axe "Adoarph" {chaos, rElec Dex+4} 2287 | D:5 | Killed Dowan 2572 | D:6 | Noticed a gargoyle 2580 | D:6 | Slain by a gargoyle Illustrated notes Levels and vault maps discovered: D:1: co_arrival_two_rings, layout_rooms D:2: layout_basic, uniq_natasha, uniq_terence D:3: layout_loops_ring, dreamdust_ecumenical_altar_statues, minmay_misc_feat_tower D:4: layout_gridville, enter_ossuary_3, nicolae_titane D:5: layout_loops_ring, ebering_dispersal_statue_hall, uniq_duvessa D:6: layout_loops_cross, portal_sewer_entry_c, chequers_serial_rivers_micro_c, fountainhead, minmay_microvault Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 4 | 4.6 Alchemy | 1 2 3 | 3.1 Air Magic | 1 2 3 | 3.1 Spellcasting | 3 4 | 4.6 Polearms | 1 | 1.7 Dodging | | 1.7 Stealth | | 1.7 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 30 | 128 | 24 || 182 Melee: Dagger | 22 | 48 | 24 || 94 Long sword | 8 | | || 8 Hand axe | | 83 | || 83 Cast: Magic Dart | 43 | 30 | 3 || 76 Mephitic Cloud | 3 | 3 | 5 || 11 Call Imp | | 5 | 1 || 6 Blink | | | 1 || 1 Drink: Curing | | | 1 || 1 Stab: Confused | 2 | 2 | 5 || 9 Sleeping | | 5 | 1 || 6 Armour: Leather armour | 24 | 80 | 15 || 119 Robe | 3 | | || 3 Dodge: Dodged | 20 | 70 | 8 || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2601 | 2601 | 0 | 0 | 3 | 7 | 371.6 | Dungeon | 2555 | 2555 | 0 | 0 | 3 | 6 | 425.8 | Ossuary | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 598 daAuts D:5: 581 daAuts D:2: 527 daAuts D:4: 461 daAuts D:1: 376 daAuts Ossuary: 46 daAuts D:6: 9 daAuts