sinsin3 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 3, D:1) a frilled lizard corpse (skeletalised by now) (2, 6, D:1) a bat corpse (skeletalised by now) (9, 2, D:1) a +0 whip a stone (11, 2, D:1) a quokka corpse (skeletalised by now) (16, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 17, D:1) a rat corpse (skeletalised by now) (18, -27, D:1) a +0 dagger (26, -25, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -1, D:2) a hobgoblin corpse (skeletalised by now) (3, -5, D:2) a dart slug corpse (4, 11, D:2) a +0 hand axe (5, -13, D:2) a bat corpse (7, -14, D:2) a quokka corpse (7, -10, D:2) a +0 scale mail a bat corpse (8, -11, D:2) a +1 falchion of freezing (unseen) (14, -23, D:2) a frilled lizard corpse (21, 0, D:2) a hobgoblin corpse (26, -15, D:2) a +0 club a frilled lizard skeleton (37, -18, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 2, D:2) a quokka corpse (skeletalised by now) (43, 1, D:2) a bat corpse (skeletalised by now) (44, -2, D:2) a +0 robe (53, -35, D:2) a quokka corpse Level 3 of the Dungeon (10, -18, D:3) a scroll of torment (10, -3, D:3) a scroll of teleportation (12, 0, D:3) a scroll of identify (12, 2, D:3) a +4 ring of protection (17, 1, D:3) a +6 ring of intelligence (18, -16, D:3) a wand of digging (5)