Dungeon Crawl Stone Soup version 0.34-a0-807-gef8bedc22d (webtiles) character file. Game seed: 14420521628437730728 623 sinsin3 the Conjurer (level 7, -4/50 HPs) Began as an Armataur Hedge Wizard on Sept 17, 2025. Was a Follower of Ashenzari. Slain by an orc warrior ... wielding a +0 trident (13 damage) ... on level 6 of the Dungeon. The game lasted 00:22:09 (3095 turns). sinsin3 the Conjurer (Armataur Hedge Wizard) Turns: 3095, Time: 00:22:09 Health: -4/50 AC: 4 Str: 15 XL: 7 Next: 22% Magic: 10/11 EV: 8 Int: 17 God: Ashenzari [*.....] Gold: 308 SH: 0 Dex: 9 Spells: 3/11 levels left rFire . . . (100%) l - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois . (100%) c - +0 hat of the Unmoving One {Bglg, Comp} (curse) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... g - amulet of the Fated Absolutism {Dissipate, Range, Sorc} (curse) Stlth ++ s - ring of positive energy HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 308 gold pieces. Inventory: Hand Weapons j - a +0 sling l - a +1 dagger of venom (weapon) m - a +0 flail of venom p - a +2 antimagic long sword t - a +0 halberd Missiles e - 8 poisoned darts r - 3 boomerangs Armour a - a +2 ring mail of fire resistance b - a +0 robe (worn) c - the cursed +0 hat of the Unmoving One (worn) {Bglg, Comp} It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Companions: Summonings, Necromancy and Forgecraft. q - a +0 ring mail Magical Staves o - a staff of fire Jewellery g - the cursed amulet of the Fated Absolutism (worn) {Dissipate, Range, Sorc} (You found it on level 1 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Sorcery: Conjurations and Alchemy. s - a ring of positive energy (worn) Wands a - a wand of flame (23) b - a wand of light (10) Scrolls i - 5 scrolls of identify p - 2 scrolls of poison I - 2 scrolls of immolation V - a scroll of vulnerability t - 6 scrolls of teleportation N - a scroll of noise T - a scroll of torment a - a scroll of enchant armour g - 6 scrolls of fog b - a scroll of blinking Potions g - a potion of magic w - 2 potions of heal wounds p - a potion of moonshine Baubles g - 3 flux baubles Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.6 Spellcasting - Level 4.5(5.3) Conjurations - Level 0.7(1.1) Summonings - Level 0.7(1.1) Necromancy - Level 1.0(1.4) Translocations * Level 3.7 Air Magic * Level 3.8(4.5) Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Blink Tloc 14% N/A 16% 2 c - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 d - Call Imp Summ 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 2% 1 Static Discharge Conj/Air 34% 3-5/arc 4% 2 Momentum Strike Conj/Tloc 26% 3d8 7% 2 Kinetic Grapnel Frge 8% 1d4 17% 1 Grave Claw Necr 12% 2d7 17% 2 Sublimation of Blood Necr 6% N/A 17% 2 Teleport Other Tloc 7% N/A 30% 3 Vampiric Draining Necr 6% 2d6 32% 3 Launch Clockwork Bee Frge 2% N/A 45% 3 Airstrike Air 7% 2d(2-18) 36% 4 Malign Gateway Summ/Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History The orc warrior barely misses you. You barely miss the orc warrior. The orc warrior is lightly wounded. The orc warrior hits you with a +0 trident! You barely miss the orc warrior. The orc warrior is lightly wounded. You hit the orc warrior but do no damage. The orc warrior looks as sick as possible! Your tail-slap misses the orc warrior. The orc warrior is lightly wounded. The orc warrior hits you with a +0 trident. You hit the orc warrior but do no damage. The orc warrior looks as sick as possible! You tail-slap the orc warrior, but do no damage. The orc warrior is lightly wounded. You roll towards the orc warrior! You hit the orc warrior. The orc warrior looks as sick as possible! The orc warrior is moderately wounded. The orc warrior seems less confused. The orc warrior hits you with a +0 trident! You closely miss the orc warrior. The orc warrior is moderately wounded. The orc warrior hits you with a +0 trident. You completely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a +0 trident. You hit the orc warrior but do no damage. The orc warrior looks as sick as possible! The orc warrior is heavily wounded. The orc warrior hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (severely wounded, extremely poisoned, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is severely wounded. The orc warrior hits you with a +0 trident! You die... #.......#...#....# #.......#...#....# ######'#######.<..# #.......###.####### #.......'....... #.......#....... #.......##+###.. #..)......... #..o@........ #####'##...... ...#...... ....+...... ....)#...... #.....# ... ####### You could see an orc warrior (extremely poisoned). Vanquished Creatures A black bear (D:5) A bes kemwar (D:5) A howler monkey (D:5) A bombardier beetle (D:3) A jelly (D:5) An orc priest (D:6) 2 iguanas A clockroach (D:4) An orc wizard (D:4) 9 adders 7 gnolls A shadow imp (D:5) 2 ufetubi (D:4) A ribbon worm (D:2) 11 orcs 13 hobgoblins 5 quokkas 8 ball pythons 6 bats 14 endoplasms 7 goblins 7 kobolds 7 rats 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sinsin3 the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 89 | D:1 | Reached skill level 2 in Conjurations 132 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/5 407 | D:1 | Reached skill level 3 in Conjurations 688 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/7 902 | D:2 | Learned a level 2 spell: Blink 913 | D:2 | Learned a level 3 spell: Mephitic Cloud 1145 | D:2 | Reached skill level 4 in Conjurations 1145 | D:2 | Reached XP level 4. HP: 12/33 MP: 0/8 1363 | D:3 | Found a broken altar of Ashenzari. 1391 | D:3 | Became a worshipper of Ashenzari the Shackled 1440 | D:3 | Reached XP level 5. HP: 6/38 MP: 2/9 1464 | D:3 | Reached skill level 1 in Air Magic 1464 | D:3 | Reached skill level 1 in Alchemy 1476 | D:3 | Learned a level 2 spell: Call Imp 1769 | D:4 | Found a blossoming altar of Fedhas. 1926 | D:4 | Found a shimmering blue altar of Sif Muna. 1928 | D:4 | Found a hide-covered altar of Uskayaw. 2202 | D:4 | Reached XP level 6. HP: 40/45 MP: 1/10 2270 | D:4 | Reached * piety under Ashenzari 2458 | D:5 | Entered Level 5 of the Dungeon 2595 | D:5 | HP: 2/45 [bes kemwar (2)] 2769 | D:5 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 2769 | D:5 | Reached XP level 7. HP: 48/50 MP: 10/11 2995 | D:5 | Found a staircase to the Ecumenical Temple. 2995 | D:5 | Found a statue of an orb of winter. 2996 | D:5 | Found a statue of an orb of winter. 3005 | Temple | Entered the Ecumenical Temple 3095 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_cross, minmay_tall_x D:2: layout_rooms D:3: layout_basic, mainiacjoe_overflow_tiny_flanked D:4: layout_gridville, mainiacjoe_overflow_catwalk_spiral, fedhas_ov_isle_minmay D:5: layout_basic, minmay_temple_entry_poolview D:6: layout_gridville, uniq_jeremiah Temple: eino_temple_lava Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 4 | 4.5 Air Magic | 2 3 | 3.7 Alchemy | 2 3 | 3.8 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 2.6 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 63 | 148 | 14 || 225 Melee: Dagger | 63 | 143 | 14 || 220 Tailslap | 7 | 19 | 2 || 28 Long sword | | 5 | || 5 Fire: Sling | 25 | 25 | || 50 Cast: Magic Dart | 78 | 68 | 6 || 152 Mephitic Cloud | 1 | 9 | 1 || 11 Call Imp | | 2 | || 2 Invoke: Curse Item | | 2 | || 2 Drink: Heal wounds | | 1 | || 1 Lignification | | 1 | || 1 Stab: Confused | 1 | 5 | 1 || 7 Sleeping | 1 | 2 | || 3 Armour: Robe | 70 | 75 | 12 || 157 None | | 35 | || 35 Dodge: Dodged | 40 | 52 | 2 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3115 | 3115 | 0 | 0 | 0 | 7 | 445.0 | Dungeon | 3113 | 3113 | 0 | 0 | 0 | 6 | 518.8 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 735 daAuts D:1: 671 daAuts D:5: 582 daAuts D:2: 564 daAuts D:3: 506 daAuts D:6: 54 daAuts Temple: 1 daAuts