singyu Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 spear (5, -2, D:1) a +0 short sword (6, -22, D:1) a +0 chain mail (6, -1, D:1) a +0 dagger 2 stones (9, -14, D:1) a +0 robe (11, 1, D:1) a +0 robe (11, 3, D:1) a +0 leather armour (15, -9, D:1) a +0 club (21, -8, D:1) a +0 club (22, -7, D:1) a +0 whip a gnoll skeleton (25, -23, D:1) a +0 dagger 2 stones a kobold skeleton (31, -13, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (31, 5, D:1) a frilled lizard corpse (skeletalised by now) (32, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, -12, D:1) a quokka corpse (skeletalised by now) (39, -13, D:1) a ball python corpse (skeletalised by now) (40, -13, D:1) a ball python corpse (skeletalised by now) (41, -3, D:1) a +0 dagger a goblin skeleton (44, 0, D:1) a +0 dagger (45, -1, D:1) a +0 dagger (47, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (3, -25, D:2) a rat skeleton (6, -23, D:2) a hobgoblin skeleton (13, -9, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (14, -2, D:2) a bat corpse (skeletalised by now) (21, -30, D:2) a +2 dagger of venom a stone (23, 3, D:2) a +0 whip of draining (27, 19, D:2) a frilled lizard corpse (skeletalised by now) (28, 19, D:2) a rat corpse (skeletalised by now) (36, -27, D:2) a +0 short sword 4 stones a +0 ring mail a kobold corpse (skeletalised by now) (39, -18, D:2) a +0 short sword a stone (39, -8, D:2) a +0 pair of gloves (41, -31, D:2) a +0 whip a kobold corpse (skeletalised by now) (51, -2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (3, -4, D:3) a +0 quarterstaff (5, 26, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (6, 26, D:3) a +0 whip a +0 whip a stone (8, 24, D:3) a rat skeleton (8, 26, D:3) a +0 dagger (9, 26, D:3) a +0 dagger a stone (11, 28, D:3) a rat skeleton (12, 28, D:3) a rat skeleton (13, 25, D:3) a rat corpse (skeletalised by now) (14, -5, D:3) a +0 club a goblin corpse (skeletalised by now) (15, -5, D:3) a +0 club a +0 sling a +0 dagger a +0 animal skin a +0 helmet a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (21, -5, D:3) a +0 dagger (26, 11, D:3) a +0 spear (31, 32, D:3) a bat corpse (skeletalised by now) (34, 6, D:3) a bat skeleton (52, -7, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, 16, D:4) a +0 whip (8, 26, D:4) a +0 short sword (9, 27, D:4) a +0 sling a +0 club a +0 dagger a +0 robe a goblin corpse (skeletalised by now) (10, 15, D:4) a ball python corpse (skeletalised by now) (11, 16, D:4) a +0 club a kobold corpse (skeletalised by now) (11, 17, D:4) a +0 whip (12, 15, D:4) a +0 dagger a kobold corpse (skeletalised by now) (12, 20, D:4) a quokka corpse (skeletalised by now) (17, 28, D:4) a ball python corpse (skeletalised by now) (18, 16, D:4) a +0 flail (22, 12, D:4) a +0 spear (22, 49, D:4) a ball python corpse (skeletalised by now) (28, 29, D:4) a +0 halberd a +0 halberd (29, 37, D:4) a +0 club (30, 31, D:4) a +0 flail a gnoll skeleton (30, 37, D:4) a +0 spear a +0 spear (31, 28, D:4) a +0 leather armour a +0 whip (31, 29, D:4) a +0 spear (31, 30, D:4) a +0 flail (36, 6, D:4) a parchment of Call Imp (39, 10, D:4) a +0 club a goblin skeleton (41, 34, D:4) a +0 short sword (44, 12, D:4) a hobgoblin skeleton (51, 36, D:4) a +0 robe Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 ring mail of the Moon {rElec Int+2 Dex+4} (3060 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +6 dagger of the Open Hand {heavy, Will+ Str-4 Dex+2} (4200 gold) Will+: It increases your willpower. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the eel talisman "Poclex" {Rampage *Corrode Str-2 Dex+3} (2250 gold) [eel talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). the +3 dagger of Dung {drain, rF+ Will- Int+3 Dex+4} (4310 gold) rF+: It protects you from fire. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the amulet of Descent {rN++ RegenMP+ Dex-2} (4330 gold) [amulet of magic regeneration] rN++: It greatly protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Dex-2: It affects your dexterity (-2). the ring "Bicuh" {rN+ Dex+2} (3120 gold) [ring of positive energy] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). the sanguine talisman "Siavarchu" {rC+ rN+ Str+3} (12320 gold) [sanguine talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the +0 cloak "Neacsi Owniy" {rF++ Air} (3460 gold) rF++: It greatly protects you from fire. Air: It increases the power of your Air spells. It cannot be enchanted further. the eel talisman "Seurop" {Str+2 Int+2} (4800 gold) [eel talisman] Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). the air staff of Joppeise {rElec Int+4 Dex+2 Air} (4460 gold) [staff of air] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Air: It increases the power of your Air spells. the +0 robe of the Fiddle {-Tele rF+ MP+6 Dex+5} (3100 gold) -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. MP+6: It affects your magic capacity (+6). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the alchemy staff "Ecraisec" {rElec rPois Dex+4 Alch} (4740 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. the +0 robe of Entitlement {rC- Regen+ Int+4} (930 gold) rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the amulet "Ekacigot" {Chemistry rF+ Int+3} (5030 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). the +0 robe of the Present {Harm +Blink Regen+ Dex-4} (650 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the ring of the Evening {Fly rElec Wiz} (4610 gold) [ring of wizardry] Fly: It grants you flight. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. the ring "Ceahomu" {Fly MP+9} (2910 gold) [ring of magical power] Fly: It grants you flight. MP+9: It affects your magic capacity (+9). the +3 barding of the Saviour {rC+ Int+8 Slay-4} (5200 gold) rC+: It protects you from cold. Int+8: It affects your intelligence (+8). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the +5 ring mail of Conscience {-Tele rPois rC++} (5070 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rC++: It greatly protects you from cold. It cannot be enchanted further. the +11 hand axe of Mens Rea {sunder, +Blink rF+ rC+} (8600 gold) +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. [Shop] Gosuz's Assorted Antiques 3 flux baubles (217 gold) a ring of resist corrosion (580 gold) a +0 chain mail (174 gold) a staff of necromancy (725 gold) a phial of floods (1160 gold) a +0 leather armour (58 gold) a +1 halberd of protection (342 gold) 2 scrolls of brand weapon (551 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (6, -18, D:5) a +0 giant club an ogre corpse (skeletalised by now) (9, -2, D:5) an iguana skeleton (17, -5, D:5) a +0 giant club an ogre skeleton (17, 10, D:5) a +0 club (19, 6, D:5) a +0 flail an orc skeleton (21, 11, D:5) a +0 whip a +0 leather armour an orc skeleton (33, 1, D:5) a +0 club (35, -8, D:5) a +0 leather armour (39, 6, D:5) a water moccasin corpse (skeletalised by now) (43, -25, D:5) a +0 hand axe a +0 hand axe a +0 chain mail a +0 club a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 6 of the Dungeon (7, 19, D:6) a bullfrog corpse (skeletalised by now) (9, 8, D:6) a +0 pair of gloves (14, -10, D:6) an inkwell talisman (16, 10, D:6) a +2 falchion of electrocution an orc corpse (skeletalised by now) (17, 7, D:6) a +0 dagger an orc corpse (skeletalised by now) (18, 12, D:6) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 9, D:6) a +0 whip (32, 6, D:6) a +0 rapier the human skeleton of Eustachio (34, 4, D:6) an iguana skeleton a hound skeleton (37, 32, D:6) a +0 ring mail (39, 35, D:6) a scroll of immolation (41, 31, D:6) a potion of curing (45, 11, D:6) a +0 war axe (49, -8, D:6) a +0 pair of boots (56, 20, D:6) a +0 whip of flaming a +0 robe the kobold skeleton of Pikel Level 7 of the Dungeon [Shop] Qoephe's Book Boutique a parchment of Bombard (325 gold) a parchment of Petrify (169 gold) a parchment of Slow (52 gold) a parchment of Foxfire (52 gold) a parchment of Poisonous Vapours (52 gold) a parchment of Conjure Ball Lightning (325 gold) a parchment of Brom's Barrelling Boulder (169 gold) a parchment of Leda's Liquefaction (169 gold) a parchment of Martyr's Knell (169 gold) [Shop] Lelyxkud's Jewellery Shoppe (Shop contents are unknown) [Shop] Doafrufy's Book Shop a parchment of Soul Splinter (56 gold) a parchment of Metabolic Englaciation (257 gold) a parchment of Ignite Poison (182 gold) a parchment of Mephitic Cloud (123 gold) a parchment of Fortress Blast (350 gold) a parchment of Swiftness (123 gold) a manual of Long Blades (1120 gold) a parchment of Ensorcelled Hibernation (81 gold) a parchment of Summon Forest (257 gold) a parchment of Haunt (459 gold) (0, 0, D:7) a +0 leather armour (2, -3, D:7) a ring of flight (6, 3, D:7) a killer bee corpse (23, -7, D:7) an iguana corpse (31, -2, D:7) a +0 robe a +5 spear (32, 7, D:7) a +0 club (33, -4, D:7) a +0 shortbow a +0 war axe a centaur skeleton (34, 1, D:7) a +0 robe (34, 5, D:7) a +0 robe a +0 hand axe (34, 6, D:7) a +0 ring mail a +0 club (35, 1, D:7) a +0 long sword a +0 robe (35, 2, D:7) a steam dragon skeleton (35, 5, D:7) a +0 dagger a +0 robe a +0 war axe an orc skeleton (36, 2, D:7) a +0 short sword an orc skeleton (36, 5, D:7) a +1 whip of freezing (37, -1, D:7) a +0 robe a +3 dagger of freezing (41, 15, D:7) an elf skeleton (45, 17, D:7) a spriggan skeleton (45, 32, D:7) an iguana corpse (skeletalised by now) (48, 33, D:7) a +1 flail of draining (49, -13, D:7) a +0 hand axe (55, -18, D:7) a +0 short sword a +0 short sword a +0 dagger a +0 dagger a +0 whip 10 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (55, -15, D:7) a +0 short sword a kobold corpse (skeletalised by now) (56, -18, D:7) a +0 club (57, -19, D:7) a +0 ring mail the Ecumenical Temple