simzero0 Level 1 of the Dungeon (2, -8, D:1) a +0 club (2, 16, D:1) a +0 ring mail a +0 whip (9, 20, D:1) a +0 short sword (20, -6, D:1) a +0 sling (25, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, 19, D:1) a +0 club (35, 29, D:1) a +0 leather armour (37, 25, D:1) a +0 dagger a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (43, 16, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 trident of venom (13, 4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (15, 10, D:2) an inkwell talisman (18, -16, D:2) a +0 club (29, -8, D:2) a hobgoblin skeleton (32, -26, D:2) a +0 short sword (34, -24, D:2) a +0 leather armour (34, -8, D:2) a +0 club a +0 robe (34, 1, D:2) a ball python skeleton (41, -7, D:2) a +0 dagger (43, 3, D:2) an adder corpse (skeletalised by now) (44, -7, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +2 short sword of draining (3, -32, D:3) an iguana corpse (skeletalised by now) (3, -22, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (7, 10, D:3) a +0 short sword a +0 leather armour an orc skeleton (8, 6, D:3) an adder skeleton (8, 7, D:3) a +0 short sword a +0 leather armour (8, 10, D:3) a +0 dagger a +0 robe an orc skeleton (9, 10, D:3) a +0 dagger {Noor} a +0 chain mail an orc skeleton (12, -29, D:3) a +0 club a gnoll corpse (skeletalised by now) (12, -28, D:3) a +0 flail a gnoll corpse (skeletalised by now) (13, -29, D:3) a +0 flail a +0 spear (14, -19, D:3) a +0 spear (14, -3, D:3) a +0 leather armour (18, -15, D:3) a jackal skeleton (19, -17, D:3) a quokka skeleton (34, -7, D:3) a +0 scale mail a ring of magical power (35, -20, D:3) a +0 cloak (38, -17, D:3) 3 flux baubles Level 4 of the Dungeon (0, 0, D:4) a quill talisman (3, -15, D:4) a +0 robe (10, -30, D:4) a +0 dagger (12, -43, D:4) a +0 hammer (12, -15, D:4) a staff of conjuration (13, -45, D:4) a +3 quarterstaff of chaos a +1 cloak (14, -38, D:4) a jackal skeleton (19, -5, D:4) a ring of protection from fire (27, -41, D:4) a +0 whip a kobold skeleton (29, 1, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, -10, D:4) a +0 short sword a +0 giant club a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:5) a +0 hand axe a +0 leather armour (9, -3, D:5) a hound skeleton (20, -4, D:5) a black bear skeleton (25, -3, D:5) a +0 hand axe an orc corpse (skeletalised by now) (26, -14, D:5) an adder skeleton (27, -19, D:5) a +6 ring of strength (32, -24, D:5) a +0 hand axe of flaming an orc skeleton (32, -23, D:5) a +0 hand axe (33, -24, D:5) a +0 short sword an orc skeleton (34, -17, D:5) an adder skeleton (35, -3, D:5) a +0 hand axe (40, -18, D:5) a +0 chain mail (49, -5, D:5) a +0 ring mail (53, -35, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (3, -1, D:6) a kobold skeleton (12, -19, D:6) a +0 dagger of venom a +0 robe (13, -19, D:6) a +0 flail a +0 leather armour an orc skeleton (13, -18, D:6) a +0 heavy flail a boomerang a +0 leather armour a +0 dagger a +0 robe an orc skeleton (14, -19, D:6) a +0 flail a +0 scale mail (18, -26, D:6) the quill talisman of the Orb {Harm rC- Str+3 Dex+2} [quill talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (31, -19, D:6) a +0 leather armour (33, -12, D:6) a +0 morningstar an orc skeleton (34, -12, D:6) a +0 spear (34, -11, D:6) a +0 whip a +0 leather armour a +0 club a +0 hand axe a gnoll skeleton a bullfrog skeleton (34, -10, D:6) a +0 flail a +0 robe a +0 whip a gnoll skeleton a gnoll skeleton (38, -20, D:6) an iguana skeleton (43, -28, D:6) a +0 giant club an ogre corpse (skeletalised by now) (45, -13, D:6) 2 poisoned darts (45, 0, D:6) a +0 morningstar Level 7 of the Dungeon (5, -7, D:7) a +0 quarterstaff (22, -22, D:7) a +0 robe a +3 vampiric short sword (32, 22, D:7) 2 poisoned darts (42, -14, D:7) a +0 orcbow (48, -9, D:7) a +0 short sword (51, 24, D:7) a +0 hand axe Level 8 of the Dungeon (16, -1, D:8) a +0 halberd a gnoll corpse (16, 0, D:8) a +0 whip a +0 trident of protection a +0 ring mail a gnoll corpse (17, 0, D:8) a +0 club (20, -24, D:8) a potion of heal wounds (23, -6, D:8) a +0 robe a +0 dagger (23, -5, D:8) a +0 flail a +0 club a +0 scale mail a +0 dagger a +0 war axe a gnoll skeleton an orc skeleton (24, -6, D:8) an orb of mesmerism a +0 robe a +4 trident of draining (24, -5, D:8) a +0 scale mail a +0 dagger a +0 plate armour a +0 battleaxe an orc skeleton (25, -2, D:8) a black bear skeleton (26, -15, D:8) the amulet "Rytur" {Will+ Regen+} [amulet of regeneration] Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (27, -19, D:8) a +0 mace (28, -6, D:8) a +1 devious dagger a +0 cloak (28, -5, D:8) a +0 robe a +0 dagger (29, -6, D:8) a +0 club (32, 0, D:8) a black bear corpse (33, -1, D:8) an orb of pyromania (40, -8, D:8) a +0 ring mail the Ecumenical Temple