Seeded DCSS version 0.35-a0-365-g500d01dd7d (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 39 simzero0 the Shooter (level 3, -1/28 HPs) Began as a Coglin Hunter on May 14, 2026. Killed from afar by a clockroach (8 damage) ... with a blast of sand ... on level 2 of the Dungeon. The game lasted 00:01:55 (1531 turns). simzero0 the Shooter (Coglin Hunter) Turns: 1531, Time: 00:01:56 Health: -1/28 AC: 4 Str: 11 XL: 3 Next: 45% Magic: 3/3 EV: 11 Int: 8 God: Gold: 95 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Amenemopet} rCold . . . (100%) c - +0 sling {Yongsun} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Amenemopet} c - a +0 sling (offhand) {Yongsun} Armour b - a +0 leather armour (worn) d - a +0 cloak (worn) Wands e - a wand of charming (13) Scrolls s - a scroll of butterflies c - 3 scrolls of teleportation {unknown} d - 4 scrolls of acquirement {unknown} e - a scroll of fog {unknown} h - a scroll of torment {unknown} j - a scroll of identify {unknown} m - a scroll of vulnerability {unknown} o - a scroll of fear {unknown} Potions f - a potion of curing {unknown} k - a potion of enlightenment {unknown} l - a potion of mutation {unknown} n - a potion of attraction {unknown} p - a potion of moonshine {unknown} Skills: + Level 2.6 Fighting * Level 4.3 Ranged Weapons - Level 2.0 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Slow Hex 0% N/A 50% 1 Soul Splinter Necr 0% N/A 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Blink Tloc 0% N/A 65% 2 Grave Claw Necr 0% 2d7 65% 2 Mercury Arrow Conj/Alch 0% 2d5 65% 2 Frozen Ramparts Ice 0% 1d1 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Tukima's Dance Hex 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! The clockroach closely misses you. The orc hits you but does no damage. The orc barely misses you. The clockroach bites you. You climb upwards. There is a stone staircase leading down here. Unknown command. The clockroach bites you. The orc barely misses you. The clockroach sprays sand from its hourglass at you. The blast of sand hits you but does no damage. The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Amenemopet} Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (65% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet completely misses the orc. The sling bullet hits the orc! You kill the orc! The orc closely misses you. Fire: a) +2 sling {Amenemopet} Press: ? - help, Shift-Dir - straight line Aim: a clockroach (severely wounded, damage-immune at range, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet closely misses the clockroach. You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. The orc hits you but does no damage. Fire: a) +2 sling {Amenemopet} Press: ? - help, Shift-Dir - straight line Aim: a clockroach (severely wounded, damage-immune at range, 65% to hit) You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You die... ### #.#######.# # ##.###.#.....#.# # #.^.##'#.......# ###...##....##.### .#..#..#....#....# .#.###.#....#..#.# ...# #.)+#..#..#.# #.## ##..#..#..#.# #.# #..#..#..#@# ########......>#)# .........##.#o.#B# ###....#.##.#.B..# ##..##.#.##.#.#### .#.###.#+##.#.# .#.###......#.# ...#........#.# ...#........#.# You could see a clockroach (warded). Vanquished Creatures 2 ribbon worms (D:2) 4 orcs 3 endoplasms 4 hobgoblins 3 quokkas 2 ball pythons 2 bats 2 frilled lizards 4 goblins 6 kobolds 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | simzero0 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 289 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 346 | D:1 | Found a faded altar of an unknown god. 897 | D:2 | Reached skill level 4 in Ranged Weapons 1028 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1531 | D:2 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_03, eino_curves_02, eino_curves_02, kennysheep_decorative_pillar D:3: layout_rooms, general_overflow_altar, uniq_ijyb, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Ranged Weapons | 4 | 4.3 Fighting | | 2.6 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 168 Armour: Leather armour || 19 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1567 | 1509 | 58 | 0 | 1316 | 3 | 522.3 | Dungeon | 1567 | 1509 | 58 | 0 | 1316 | 3 | 522.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:2: 646 daAuts D:3: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+