Dungeon Crawl Stone Soup version 0.35-a0-1307-g2a00050bef (webtiles) character file. Game seed: 3102026861689803829 119 simple the Gusty (level 4, 25/25 HPs) Began as a Deep Elf Air Elementalist on Oct 17, 2026. Got out of the dungeon alive. The game lasted 00:06:05 (1924 turns). simple the Gusty (Deep Elf Air Elementalist) Turns: 1924, Time: 00:06:06 Health: 25/25 AC: 2 Str: 5 XL: 4 Next: 72% Magic: 12/12 EV: 12 Int: 28 God: Gold: 56 SH: 0 Dex: 15 Spells: 10/11 levels left rFire . . . (100%) b - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons e - a +2 short sword of draining Armour a - a +0 robe (worn) c - an orb of glass Magical Staves b - a staff of alchemy (weapon) Jewellery d - a +6 ring of intelligence (worn) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of invisibility {unknown} Skills: * Level 1.1 Fighting * Level 3.2 Dodging - Level 2.4 Stealth + Level 0.1 Unarmed Combat * Level 4.1 Spellcasting * Level 1.7 Conjurations * Level 4.5 Air Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 92% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 46% 3-5/arc 3% 2 Swiftness Air 31% N/A 3% 3 Freeze Ice 20% 1d4 8% 1 Airstrike Air 15% 2d(3-19) 12% 4 Gloom Hex/Necr 10% N/A 22% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll, wielding a +0 halberd (severely wounded, 85% to hit) The zap hits the gnoll. The gnoll is almost dead. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 85% to hit) The zap hits the gnoll. The gnoll is almost dead. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 85% to hit) The zap hits the gnoll. You kill the gnoll! Done exploring. Done exploring. Search for what [Enter for "."]? . Unknown command. What level of the Dungeon? (default 2, ? - help) Okay, then. Search for what [Enter for "."]? Okay, then. What level of the Dungeon? (default 2, ? - help) You see here a +0 club. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Search for what [Enter for "."]? Okay, then. What level of the Dungeon? (default 1, ? - help) There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! Unknown command. Alright, then stay! Unknown command. You have escaped! ##................#.# # #...########...####.# # #####...########...(....#### #..##.⌠............######... #..##.............###.....## #..##..##########.###.###### ## #..'...######## #.#.....## .# #..##..##.....# #........# .#####).##...'..@..# ###..##..# ....##..##..##.....# ##.......### ###.######..######## #...#.##.#.. #.######..##########.#.#....#.# #...##...............#.######.# ###....###..###.######.#..# #.# ###......####.# #.#..###.# ##>.#####...# #.#....#.# #### #.### #.#•.#.#.# There were no monsters in sight! Vanquished Creatures 4 adders (D:2) 4 gnolls (D:2) 4 dart slugs 2 endoplasms (D:1) 4 hobgoblins 2 jackals (D:1) A quokka (D:1) 5 ball pythons 7 bats 3 frilled lizards (D:1) 3 goblins 8 kobolds 2 rats A spectral hobgoblin (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | simple the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1023 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1370 | D:2 | Reached XP level 4. HP: 23/24 MP: 7/12 1375 | D:2 | Reached skill level 1 in Fighting 1924 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, darby_gloom_lake D:2: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 4 | 4.5 Dodging | 3 | 3.2 Spellcasting | 4 | 4.1 Fighting | 1 | 1.1 Stealth | | 2.4 Unarmed Combat | | 0.1 Conjurations | | 1.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | || 11 Melee: Unarmed | 11 | || 11 Cast: Shock | 81 | 25 || 106 Armour: Robe | 28 | || 28 Dodge: Dodged | 29 | 2 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1925 | 1776 | 149 | 30 | 1480 | 2 | 962.5 | Dungeon | 1925 | 1776 | 149 | 30 | 1480 | 2 | 962.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1051 daAuts D:2: 873 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+