sia Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -23, D:1) a +0 trident (6, -7, D:1) a jackal corpse (skeletalised by now) (6, -6, D:1) a jackal corpse (skeletalised by now) (7, -6, D:1) a bat corpse (skeletalised by now) (9, -13, D:1) a +0 leather armour (12, -17, D:1) a hobgoblin skeleton (16, -15, D:1) a +0 pair of gloves (21, -24, D:1) a +0 spear (30, -40, D:1) a frilled lizard corpse (skeletalised by now) (30, -11, D:1) a +0 dagger (31, -9, D:1) a +0 dagger (34, -25, D:1) a bat skeleton (47, -21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of venom a goblin skeleton (6, 41, D:2) the felid corpse of Natasha (skeletalised by now) (9, 10, D:2) a ball python skeleton (10, 10, D:2) a +0 club a goblin skeleton (14, 9, D:2) a +0 robe (14, 52, D:2) a +0 pair of boots (21, 14, D:2) the felid corpse of Natasha (skeletalised by now) (23, 42, D:2) a +0 club (33, 12, D:2) a rat skeleton (34, 11, D:2) a ball python skeleton (42, 5, D:2) an adder corpse (skeletalised by now) (42, 41, D:2) a quokka skeleton (43, 6, D:2) a bat corpse (skeletalised by now) (49, 18, D:2) a +0 hand axe a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) (50, 18, D:2) a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (50, 20, D:2) a +0 dagger (52, -2, D:2) a quokka corpse (skeletalised by now) (58, 32, D:2) a +0 mace (60, 50, D:2) a rat corpse (skeletalised by now) (61, 12, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (4, -7, D:3) a +0 scimitar (9, -13, D:3) a quokka skeleton (17, -5, D:3) a +0 leather armour (26, -7, D:3) a frilled lizard skeleton (27, -8, D:3) a +0 club a goblin skeleton (28, -3, D:3) a +0 club (29, -5, D:3) a +0 dagger a +0 robe an orc skeleton (29, -4, D:3) a jackal skeleton (29, -3, D:3) a rat skeleton (30, -29, D:3) a howler monkey corpse (skeletalised by now) (30, -9, D:3) a +0 short sword (31, -19, D:3) a +0 dagger a +0 sling (32, -24, D:3) a bat corpse (skeletalised by now) (41, 4, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, -3, D:4) a +0 dagger a +0 sling 2 stones a kobold corpse (skeletalised by now) (25, 23, D:4) a +0 whip a kobold skeleton (27, 20, D:4) an iguana skeleton (30, 4, D:4) a ball python corpse (skeletalised by now) (36, 28, D:4) a +0 club (37, -13, D:4) a +0 dagger a goblin skeleton (37, 12, D:4) a +0 short sword (59, -12, D:4) a hound corpse (skeletalised by now) (61, -17, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a potion of might (2, -34, D:5) a +0 trident a +2 leather armour of positive energy an orc corpse (5, 1, D:5) a +0 shortbow a centaur corpse (8, -28, D:5) a +0 dagger (8, -27, D:5) a +0 mace a +0 leather armour a +0 club an orc corpse (8, 3, D:5) a scroll of amnesia (9, -27, D:5) the +0 sling of the Fuzzy God {chaos, ^Drain +Blink Will+ Dex+5} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). a +0 dagger a +0 robe an orc corpse (10, -26, D:5) a +0 club an orc corpse (skeletalised by now) (22, -24, D:5) a +0 spear (23, -25, D:5) a +0 spear (24, -24, D:5) a +0 club a gnoll corpse (skeletalised by now) (26, -24, D:5) a +0 pair of boots