Tutorial DCSS version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. shoot the Trooper (Human Fighter) Turns: 167, Time: 00:06:05 Health: 24/24 AC: 2 Str: 16 XL: 2 Next: 95% Magic: 4/4 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff d - a +0 shortbow Missiles c - 10 boomerangs (quivered) Armour a - a +0 robe (worn) Skills: + Level 3.3 Fighting + Level 3.3 Armour + Level 2.5 Unarmed Combat You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Throw: 10 boomerangs Press: ? - help, Shift-Dir - straight line Aim: a training dummy, quivering stones (98% to hit) You throw a boomerang. The boomerang hits the training dummy. You destroy the training dummy! Throw: 10 boomerangs Press: ? - help, Shift-Dir - straight line Aim: worm (black smoke, lightly wounded, 76% to hit) You throw a boomerang. The boomerang hits worm. Worm is moderately wounded. Throw: 10 boomerangs Press: ? - help, Shift-Dir - straight line Aim: worm (black smoke, lightly wounded, 76% to hit) You throw a boomerang. The boomerang hits worm. Worm is lightly wounded. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Throw: 10 boomerangs Press: ? - help, Shift-Dir - straight line Aim: worm (lightly wounded, 76% to hit) You throw a boomerang. The boomerang hits worm but does no damage. Worm is lightly wounded. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. #.......# #### ######### ...### # ##....#### ## #≈≈...≈≈≈## #. #§§≈.~≈(≈≈# #. #≈w≈..≈≈≈# #. #≈≈≈.~≈# #. #@# #. #.# ## #.## # ##.# #.## ##.### ##..######## ### ###.......###.. ########...## You can see worm. Vanquished Creatures 3 training dummies A giant cockroach (D:1) 4 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoot the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 13 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 55 | D:1 | Noticed a wyvern Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 25 Punch || 2 Throw: Boomerang || 6 Armour: Robe || 15 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 167 | 87 | 80 | 0 | 0 | 2 | 83.5 | Dungeon | 167 | 87 | 80 | 0 | 0 | 2 | 83.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts D:2: 79 daAuts