Dungeon Crawl Stone Soup version 0.34-a0-1889-g843a6e3170 (webtiles) character file. Game seed: 13509645989872253458 841 shoe0901 the Shooter (level 8, -6/61 HPs) Began as a Human Hunter on Dec 21, 2025. Mangled by a crocodile zombie (9 damage) ... in an ossuary. The game lasted 00:07:41 (3786 turns). shoe0901 the Shooter (Human Hunter) Turns: 3786, Time: 00:07:42 Health: -6/61 AC: 6 Str: 17 XL: 8 Next: 0% Magic: 8/8 EV: 12 Int: 10 God: Gold: 159 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . (100%) a - +2 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) e - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +4 ring of slaying HPRegen 0.30/turn b - +6 ring of strength MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 159 gold pieces. Inventory: Hand Weapons a - a +2 shortbow (weapon) Armour c - a +0 helmet (worn) e - a +0 ring mail (worn) Jewellery b - a +6 ring of strength (worn) d - an amulet of faith f - a +4 ring of slaying (worn) Scrolls s - a scroll of butterflies t - 2 scrolls of teleportation i - a scroll of identify Potions d - a potion of resistance {unknown} e - 3 potions of enlightenment f - a potion of heal wounds {unknown} c - 3 potions of curing k - a potion of ambrosia {unknown} n - 3 potions of magic {unknown} o - a potion of attraction {unknown} Skills: + Level 4.7 Fighting * Level 7.4 Ranged Weapons + Level 4.6 Dodging - Level 1.0 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 71% 2 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Uskayaw Xom Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the mummy! The mummy is severely damaged. The crocodile zombie closely misses you. The mummy hits you but does no damage. You shoot an arrow. The arrow hits the mummy. The mummy is almost destroyed. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the mummy. You destroy the mummy! The crocodile zombie closely misses you. You have reached level 8! You feel clever. A crocodile zombie is nearby! You are too injured to fight recklessly! Fire: a) +2 shortbow Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, 80% to hit) You shoot an arrow. The arrow barely misses the crocodile zombie. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * Fire: a) +2 shortbow Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, 80% to hit) You shoot an arrow. The arrow closely misses the crocodile zombie. The crocodile zombie barely misses you. Fire: a) +2 shortbow Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, 80% to hit) You shoot an arrow. The arrow hits the crocodile zombie. The crocodile zombie is heavily damaged. The crocodile zombie bites you! You die... ######## ########### ∩..#...#!!!?#..Z#...# ...'.∩.#!?[!+.∩.@...# ...#...#!!!!#...#...# ...##### #######...# ...# #...# '### #'### ...# #...# ...# #...# ...# #...# ...# #...# You could see a crocodile zombie. Vanquished Creatures Edmund (D:4) An ogre (D:4) A scorpion (D:3) A burial acolyte (Ossuary) 2 hounds (D:4) 9 water moccasin zombies (Ossuary) A sleepcap (D:3) A crocodile zombie (Ossuary) 2 mummies (Ossuary) 3 gnolls (D:2) 5 adders A shadow imp (D:4) 3 dart slugs 2 ribbon worms 4 adder zombies (Ossuary) 2 gnoll zombies (Ossuary) An orc (D:3) 6 endoplasms 3 hobgoblins 6 jackals (D:2) 7 quokkas 12 ball pythons 9 bats 2 frilled lizards (D:1) 8 goblins 3 jackal zombies (Ossuary) 7 kobolds 4 orc zombies (Ossuary) 4 rats (D:1) 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoe0901 the Human Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 84 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 439 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1345 | D:2 | Reached XP level 4. HP: 31/34 MP: 4/4 1359 | D:2 | HP: 1/34 [gnoll/+0 spear (1)] 1640 | D:2 | Reached skill level 5 in Ranged Weapons 1955 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 2399 | D:3 | Reached XP level 6. HP: 34/47 MP: 6/6 2505 | D:3 | Found a hide-covered altar of Uskayaw. 2776 | D:4 | Reached skill level 6 in Ranged Weapons 3007 | D:4 | Found a shimmering altar of Xom. 3119 | D:4 | Encountered Edmund 3131 | D:4 | Killed Edmund 3132 | D:4 | Reached XP level 7. HP: 31/54 MP: 7/7 3232 | D:4 | Found a sand-covered staircase. 3237 | Ossuary | Entered an ossuary 3426 | Ossuary | Reached skill level 7 in Ranged Weapons 3784 | Ossuary | Reached XP level 8. HP: 10/61 MP: 8/8 3784 | Ossuary | HP: 2/61 [crocodile zombie (8)] 3786 | Ossuary | Mangled by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic D:2: layout_basic, feat_on_display, minmay_snake_closets, uniq_crazy_yiuf_cottage D:3: layout_rooms, nicolae_uskayaw_suspiria D:4: layout_cave_pods, nicolae_overflow_crystal_walls, enter_ossuary_5, uniq_edmund Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 5 6 7 | 7.4 Fighting | 3 4 | 4.7 Dodging | 3 4 | 4.6 Stealth | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 97 | 137 | 123 || 357 Read: Enchant weapon | 1 | 1 | || 2 Teleportation | 1 | | || 1 Vulnerability | 1 | | || 1 Identify | | 2 | || 2 Noise | | 1 | || 1 Immolation | | 1 | || 1 Blinking | | 1 | || 1 Revelation | | 1 | || 1 Armour: Leather armour | 9 | | || 9 Ring mail | 4 | 60 | 77 || 141 Dodge: Dodged | 16 | 41 | 58 || 115 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3862 | 3761 | 101 | 729 | 2391 | 5 | 772.4 | Dungeon | 3295 | 3194 | 101 | 389 | 2315 | 4 | 823.8 | Ossuary | 566 | 566 | 0 | 340 | 76 | 1 | 566.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1344 daAuts D:1: 898 daAuts Ossuary: 566 daAuts D:4: 561 daAuts D:3: 491 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+