Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 18251015638416885634 510 shoe0901 the Slasher (level 7, -2/52 HPs) Began as a Human Gladiator on Nov 21, 2025. Succumbed to a goblin's poison ... on level 4 of the Dungeon. The game lasted 00:04:51 (4803 turns). shoe0901 the Slasher (Human Gladiator) Turns: 4803, Time: 00:04:51 Health: -2/52 AC: 10 Str: 14 XL: 7 Next: 19% Magic: 7/7 EV: 10 Int: 9 God: Gold: 198 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . (100%) g - +0 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +2 ring mail {Will+} rPois . (100%) h - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -19), attractive A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons a - a +0 long sword g - a +0 short sword of venom (weapon) Missiles c - 2 boomerangs d - 3 throwing nets e - 7 javelins f - 14 poisoned darts (quivered) Armour b - a +2 ring mail of willpower (worn) h - a +2 helmet (worn) Scrolls t - a scroll of teleportation i - a scroll of identify Potions i - a potion of invisibility m - 2 potions of might Skills: + Level 3.0 Fighting + Level 6.1 Long Blades - Level 2.0 Throwing - Level 3.0 Armour - Level 3.0 Dodging - Level 3.0 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 63% 1 Freeze Ice 0% 1d3 63% 1 Stone Arrow Conj/Erth 0% 3d7 94% 3 Cause Fear Hex 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin hits you but does no damage. You are more poisoned. The water moccasin misses you. You closely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin hits you but does no damage. You are more poisoned. The water moccasin closely misses you. You're too confused to move! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The goblin hits you but does no damage. You are more poisoned. You bump into the rock wall. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. The goblin hits you but does no damage. You're too confused to move! You feel less invigorated. You feel less confused. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You are more poisoned. You miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. The goblin hits you but does no damage. You barely miss the water moccasin. The water moccasin is almost dead. You die... #......#.#.#.#......# #......#.#.#.######.# ....# #......#.#.#......#.# ....# #.....)..#........#.# ....# #.#(..(!.g.#..........## ....# #[########.####'###....> ....# #..........#......#..... ....# ######gS$.#....#######. ....# #....@...#[.†......... ....# #........#.########### #...# #........#............ #..<# #........#.########### #...# #........#............ #...# #........#....#######. #...# #........#......#..... ....# #........#......+..... ....# #........#....######## You could see a water moccasin (poisoned) and a goblin. Vanquished Creatures 2 black bears (D:4) A bullfrog (D:3) A scorpion (D:4) A bombardier beetle (D:3) A hound (D:4) A clockroach (D:3) 4 adders 2 dart slugs (D:2) 11 orcs 2 ribbon worms (D:2) 3 endoplasms 7 hobgoblins 8 jackals 6 quokkas 8 ball pythons 7 bats 3 frilled lizards 12 goblins 5 kobolds 4 rats 89 creatures vanquished. Vanquished Creatures (others) Robin (D:3) 2 hobgoblins (D:3) A goblin (D:3) 4 creatures vanquished. Grand Total: 93 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoe0901 the Human Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 245 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 423 | D:1 | Reached skill level 1 in Stealth 451 | D:1 | Reached skill level 1 in Armour 1399 | D:2 | Reached XP level 3. HP: 24/27 MP: 3/3 1844 | D:2 | Reached XP level 4. HP: 31/33 MP: 4/4 2714 | D:3 | Killed Robin 2824 | D:3 | Found a basalt altar of Yredelemnul. 2870 | D:3 | Noticed a profane servitor 2970 | D:3 | Reached skill level 4 in Long Blades 2970 | D:3 | Reached XP level 5. HP: 26/38 MP: 5/5 3593 | D:3 | Found a glowing golden altar of the Shining One. 3595 | D:3 | Noticed an angel 3745 | D:3 | Reached XP level 6. HP: 44/44 MP: 6/6 4128 | D:4 | Reached skill level 5 in Long Blades 4576 | D:4 | Reached skill level 6 in Long Blades 4576 | D:4 | Reached XP level 7. HP: 45/52 MP: 7/7 4792 | D:4 | HP: 2/52 [water moccasin (2)] 4802 | D:4 | HP: 2/52 [poisoned by a goblin] 4803 | D:4 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_loops_corners D:3: layout_basic, grunt_temple_overflow_holy_war, grunt_ministairs_14, dk_noncrumbling_2, uniq_robin D:4: layout_gridville, gammafunk_temple_overflow_elements, serial_shops, shop, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_unsneaky_path_a, co_window_broadway_a, co_window_corner_cb, co_window_corner_b, co_window_paths_c, co_window_corner_b, co_window_sun, co_window_4corner_a, glass_columns_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Long Blades | 4 6 | 6.1 Fighting | 3 | 3.0 Throwing | | 2.0 Dodging | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 113 | 201 | 22 || 336 Melee: Long sword | 113 | 40 | || 153 Short sword | | 161 | 22 || 183 Throw: Dart | | 4 | 4 || 8 Javelin | | 4 | || 4 Drink: Heal wounds | | 1 | || 1 Attraction | | | 1 || 1 Ambrosia | | | 1 || 1 Magic | | | 1 || 1 Read: Identify | 2 | 1 | || 3 Revelation | 1 | | || 1 Amnesia | 1 | | || 1 Butterflies | | 2 | || 2 Teleportation | | 1 | || 1 Noise | | 1 | || 1 Immolation | | 1 | || 1 Blinking | | 1 | || 1 Fear | | 1 | || 1 Stab: Sleeping | 1 | 3 | || 4 Distracted | 1 | | || 1 Armour: Leather armour | 66 | | || 66 Ring mail | 31 | 159 | 32 || 222 Dodge: Dodged | 108 | 135 | 26 || 269 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4815 | 4597 | 218 | 711 | 3079 | 4 | 1203.8 | Dungeon | 4815 | 4597 | 218 | 711 | 3079 | 4 | 1203.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1500 daAuts D:3: 1396 daAuts D:1: 1245 daAuts D:4: 672 daAuts