shoe0901 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 17, D:1) a +0 mace (8, 17, D:1) a gnoll skeleton (8, 25, D:1) a gnoll skeleton (10, 5, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (11, -11, D:1) a +0 short sword 3 stones (11, 27, D:1) a ball python skeleton (12, -12, D:1) a +0 dagger (13, -9, D:1) a bat corpse (skeletalised by now) (15, -12, D:1) a +0 leather armour (25, 28, D:1) a +0 club (27, 14, D:1) a frilled lizard skeleton (27, 15, D:1) a +0 dagger (31, -19, D:1) a +0 dagger (33, 16, D:1) 2 flux baubles (40, 22, D:1) a +0 leather armour (41, -11, D:1) a bat corpse (skeletalised by now) (42, 19, D:1) a +0 mace (47, -21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wihut's General Store a scroll of teleportation (36 gold) 4 stones (4 gold) a potion of cancellation (96 gold) 6 stones (7 gold) a +2 helmet (198 gold) a +0 leather armour (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a potion of curing (unknown) (36 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (10, -2, D:2) a +2 dagger of venom (13, 8, D:2) a +0 dagger a +0 sling (13, 10, D:2) a +0 sling a +0 dagger (13, 12, D:2) a +0 dagger a +0 dagger a +0 whip a +0 animal skin a +0 helmet a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, -13, D:2) a bat skeleton (16, 22, D:2) a +0 dagger (17, -1, D:2) a rimehorn talisman (18, 2, D:2) a bat corpse (skeletalised by now) (30, -3, D:2) a ball python skeleton (32, -12, D:2) a ball python corpse (skeletalised by now) (36, 26, D:2) 5 stones (39, -13, D:2) 6 stones (42, 16, D:2) a +0 dagger (43, -16, D:2) a +0 robe a +0 club (45, 7, D:2) a +0 flail (46, -7, D:2) a +0 mace (51, 8, D:2) a +0 whip a kobold skeleton (64, 16, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Teigamix's Weapon Shoppe a +0 morningstar (78 gold) 8 stones (10 gold) a +0 short sword (39 gold) the +1 whip "Ingifaopp" {speed, rC+ MP+6 SInv} (562 gold) rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. the +11 Singing Sword {sonic wave} (1300 gold) a +0 club (6 gold) the +8 quarterstaff "Dwarf's Death" {flame, rElec rPois Will- Str+9} (1064 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Str+9: It affects your strength (+9). a +0 dagger (26 gold) a +1 halberd of holy wrath (184 gold) (0, 0, D:3) a book of Necromancy (0, 8, D:3) a +0 mace a +0 ring mail the human corpse of Terence (1, 6, D:3) a +0 dagger a +0 ring mail an orc corpse (2, 6, D:3) a bat corpse (2, 10, D:3) a +0 short sword (11, 12, D:3) a +0 spear (20, 18, D:3) a +0 spear (24, 14, D:3) a +1 dagger of draining a +0 leather armour (26, 29, D:3) a hobgoblin corpse (skeletalised by now) (28, 8, D:3) a jackal corpse (skeletalised by now) (28, 35, D:3) a +0 dagger (35, 2, D:3) a hobgoblin corpse (35, 3, D:3) a +0 ring mail