Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 10472166069804538376 2 shoe0901 the Slasher (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on May 31, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (24 turns). shoe0901 the Slasher (Demonspawn Gladiator) Turns: 24, Time: 00:00:09 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 25% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.0 Fighting + Level 2.8 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you but does no damage. The jackal completely misses you. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you but does no damage. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. The ball python is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The ball python bites you but does no damage. The ball python constricts you. You slash the ball python! You kill the ball python! The jackal barely misses you. x3 You completely miss the jackal. The jackal is almost dead. The jackal bites you. You die... .. . ### ###### ###.# .. .....# #>#♣. #.###.....## #≈#..####...#....... #≈#..#.............# #≈#♣...####.h†.....# ##'###.......@h...... #<...'.####$######### #).ß.'.# #.# #..ß.'.# #.# #....'... #.# ##+###.##.#.# ♣.# #.. ... #.# #..# You could see 2 jackals. Vanquished Creatures A jackal (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoe0901 the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 24 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_corner, aquarium_window_1, aquarium_window_2, aquarium_window_1, aquarium_view_2e, aquarium_view_2b, aquarium_balcony_double_2, shapermc_ecumenical_altar_mp_urbaneastern, grunt_decor_junction Action || total ---------------------------++------- Melee: Long sword || 10 Armour: Leather armour || 23 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 11 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 11 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts