Dungeon Crawl Stone Soup version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 10707054459527013757 8 shoe0901 the Changeling (level 2, 10/33 HPs) Began as a Demonspawn Shapeshifter on May 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (71 turns). shoe0901 the Changeling (Demonspawn Shapeshifter) Turns: 71, Time: 00:00:16 Health: 10/33 AC: 21 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 2 Int: 10 God: Gold: 7 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . - Branches rCold . . . (no offhand) rNeg . . . a - melded +0 animal skin rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (antennae 1) a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Scrolls f - a scroll of torment {unknown} Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 2.6 Unarmed Combat + Level 3.1 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 0% 2d(0-16) 98% 4 Forge Lightning Spire Air/Frge 0% 3d4 98% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have a pair of small antennae on your head.) Message History The jackal bites you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your quills recede back into your body. You turn into a tree. Your +0 animal skin melds into your body. Your roots penetrate the ground. The jackal bites you but does no damage. x2 The hobgoblin barely misses you. The jackal bites you but does no damage. You smack the jackal! You kill the jackal! The jackal bites you but does no damage. A ball python comes into view. The jackal bites you but does no damage. The hobgoblin hits you but does no damage. The ball python hisses angrily. You smack the hobgoblin! You kill the hobgoblin! The jackal bites you but does no damage. The kobold throws a stone. The stone hits you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) P♣P...P .......... ♣..P.PP♣ =...S.... ♣P...P♣. ......... ♣...P... ....>.... P.....[< ..#....K#### ........ ........... ##......P.P ........h# .........♣ # #.♣.# #.##...PP. ..##.#...######.###...PP ...................#...P ......#............##).P ##>.###................. #.# #............####. ....................##.. .. ####.#............... #.#............... You could see a jackal, a ball python and a kobold. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) An endoplasm (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoe0901 the Demonspawn Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 18 | D:1 | Got the Anthology of the Sixfirhy 64 | D:1 | Reached skill level 3 in Shapeshifting 71 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 71 | D:1 | Reached XP level 2. HP: 10/22 MP: 2/2 71 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms Skill XL: | 1 | ---------------+----+----- Shapeshifting | 3 | 3.1 Fighting | | 2.0 Dodging | | 1.7 Unarmed Combat | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 22 Punch || 1 Use: Potion || 1 Armour: Animal skin || 15 Skin || 8 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 34 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 34 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts