Dungeon Crawl Stone Soup version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 3796164743616872691 31 shoe0901 the Changeling (level 3, 10/27 HPs) Began as a Demonspawn Shapeshifter on May 10, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:40 (889 turns). shoe0901 the Changeling (Demonspawn Shapeshifter) Turns: 889, Time: 00:00:40 Health: 10/27 AC: 8 Str: 14 XL: 3 Next: 7% Magic: 3/3 EV: 11 Int: 10 God: Gold: 61 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 animal skin rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quill-form, sanguine armoured A: quills, sanguine armour 1, demonic magic 1 a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 animal skin (worn) l - a +0 cloak Scrolls g - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} i - a scroll of immolation {unknown} j - 2 scrolls of revelation {unknown} k - a scroll of fear {unknown} Potions c - a potion of lignification m - a potion of attraction {unknown} Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 2.6 Unarmed Combat + Level 3.7 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 50% 2 Launch Clockwork Bee Frge 0% N/A 75% 3 Eringya's Surprising Cr Summ 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. When seriously injured, your blood forms armour. (AC +6) Spells you cast may paralyse adjacent enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. You completely miss the adder. Your off-hand punch misses the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. The adder is struck by your quills. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder is struck by your quills. The adder closely misses you. You hit the adder but do no damage. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder misses you. You hit the adder. The adder is almost dead. The adder bites you but does no damage. You barely miss the adder. The adder is almost dead. The adder is struck by your quills. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.######## ##.#......#.# # #.......... #...#.....#.#.. #....@.⌠..... [......†..#.... #.##........# . #..####### .... ####. # There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) 2 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shoe0901 the Demonspawn Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 73 | D:1 | Reached skill level 3 in Shapeshifting 103 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 103 | D:1 | Reached XP level 2. HP: 14/22 MP: 2/2 889 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 889 | D:2 | Reached XP level 3. HP: 10/27 MP: 3/3 889 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: layout_loops_ring, basic_altar, shapermc_ecumenical_altar_flowoftime, hangedman_feature_mirror Skill XL: | 1 | ---------------+----+----- Shapeshifting | 3 | 3.7 Fighting | | 2.0 Dodging | | 1.7 Unarmed Combat | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 71 Punch || 2 Use: Scroll || 1 Stab: Sleeping || 2 Armour: Animal skin || 32 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 885 | 838 | 47 | 134 | 569 | 2 | 442.5 | Dungeon | 885 | 838 | 47 | 134 | 569 | 2 | 442.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 872 daAuts D:2: 13 daAuts