shoe0901

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 club
(9, -6, D:1)
  a ball python corpse (skeletalised by now)
(11, 5, D:1)
  a jackal corpse (skeletalised by now)
  a jackal corpse (skeletalised by now)
  a jackal corpse (skeletalised by now)
(35, -5, D:1)
  a +0 whip
(37, 21, D:1)
  a +0 dagger
(45, -6, D:1)
  a +0 dagger
  a goblin skeleton
(55, 24, D:1)
  a +0 mace
(62, -3, D:1)
  5 stones

Level 2 of the Dungeon
[Shop] Fiunk's General Store
  a +0 dagger (22 gold)
  a potion of curing (unknown) (33 gold)
  the +2 leather armour "Kira" {^Contam rN+ SInv Stlth+} (270 gold)
    ^Contam:    It causes magical contamination when unequipped.
    rN+:        It protects you from negative energy.
    SInv:       It lets you see invisible.
    Stlth+:     It makes you more stealthy.
  a potion of attraction (unknown) (33 gold)
  a scroll of revelation (82 gold)
  a potion of curing (unknown) (33 gold)
  a scroll of identify (22 gold)
  a scroll of fog (unknown) (44 gold)
  a potion of magic (unknown) (88 gold)
[Shop] Zorreod's Antique Armour Shop
  (Shop contents are unknown)
(0, 0, D:2)
  a book of Minor Magic
(6, -1, D:2)
  27 gold pieces (still there?)
  a +1 dagger of freezing (still there?)
  a +0 morningstar (still there?)
  a hobgoblin corpse (still there?)
(6, 0, D:2)
  a +0 hand axe
  a +0 club
  an orc corpse
(10, -28, D:2)
  a bat corpse