shkky01 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (5, 34, D:1) a +0 dagger (12, 13, D:1) a +0 club (12, 32, D:1) a +0 rapier (12, 39, D:1) a +0 mace (14, 44, D:1) a +0 flail a gnoll corpse (skeletalised by now) (15, 32, D:1) a quokka skeleton (16, 39, D:1) a +0 whip (18, 39, D:1) a quokka corpse (skeletalised by now) (25, 37, D:1) a rat skeleton (32, 14, D:1) a +0 short sword a kobold skeleton (34, 44, D:1) a +0 dagger a kobold skeleton (39, 17, D:1) a +0 dagger (43, 35, D:1) a bat skeleton (43, 47, D:1) a +0 dagger (45, 20, D:1) a ball python skeleton (46, 23, D:1) a jackal skeleton (46, 25, D:1) a ball python skeleton (47, 9, D:1) a +0 ring mail (47, 23, D:1) a jackal skeleton (49, 22, D:1) a bat skeleton a jackal skeleton (55, 41, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (12, -11, D:2) an adder corpse (20, -4, D:2) a ball python corpse Level 3 of the Dungeon (0, 0, D:3) a scroll of immolation (5, -7, D:3) a +0 club (16, 0, D:3) an adder corpse (19, -1, D:3) a +0 dagger a goblin corpse Level 5 of the Dungeon (0, 0, D:5) the +1 hand axe of Twilight {flame, ^Contam rF+ rCorr Str+2} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (unseen)